Player Matchup

Chiron
Chiron
GhostSpider97
Chiron
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 91L
1,584 Elo+
Party 3
Ganesha
Ganesha
ScubaSteve9574
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,317 Elo+
Party 2
Khepri
Khepri
SithThruPowR
Khepri
Level 106
God Stats
1W - 2L
1,608 SR
Queue Stats
111W - 136L
1,446 Elo+
Party 2
Sol
Sol
Yskboog
Sol
Level 28
God Stats
8W - 2L
1,391 SR
Queue Stats
233W - 138L
1,609 Elo+
Party 3
Eset
Eset
bloodborneblows
Eset
Level 27
God Stats
3W - 3L
1,458 SR
Queue Stats
227W - 129L
1,583 Elo+
Party 3
Team Averages
Level 39
1,491 SR
1,508 Elo+

VS

Team Averages
Level 92
1,388 SR
1,483 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Emeraldimension
Kumbhakarna
Level 27
God Stats
1W - 4L
1,195 SR
Queue Stats
176W - 211L
1,441 Elo+
Party 1
Ratatoskr
Ratatoskr
JJwiggleIsAsnake
Ratatoskr
Level 146
God Stats
1W - 1L
1,276 SR
Queue Stats
164W - 172L
1,515 Elo+
Party 4
Zeus
Zeus
JoeBiden2030
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,518 Elo+
Party 4
Anubis
Anubis
ParanoidOpioid
Anubis
Level 123
God Stats
3W - 4L
1,469 SR
Queue Stats
185W - 226L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 15
13,270
737
26,252
19,609
10,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
0 / 2 / 33
13,214
734
7,487
19,292
28,250
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
18
3 / 4 / 20
12,447
692
6,255
20,019
26,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
20
22 / 4 / 11
15,997
889
41,273
31,411
14,591
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 4 / 26
12,847
714
20,894
15,985
8,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
2 / 9 / 5
10,433
580
15,285
20,626
10,860
Kumbhakarna
Emeraldimension
Kumbhakarna
20
4 / 8 / 9
13,214
734
7,449
32,138
44,602
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
19
4 / 10 / 10
12,133
674
18,982
29,161
25,474
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 6 / 9
10,128
563
24,278
13,713
7,506
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 6 / 5
12,748
708
19,539
18,756
12,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
55
39
Kills
17
18
Deaths
39
105
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
9
5
0.5
L
Kumbhakarna
Emeraldimension
Kumbhakarna
4
8
9
1.06
W
9
4
15
4.13
L
Ratatoskr
4
10
10
0.9
L
0
6
9
0.75
L
7
6
5
1.58
W
0
2
33
8.25
W
Khepri
3
4
20
3.25
W
Sol
22
4
11
6.88
W
5
4
26
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,161
Damage
85,533
106,316
Taken
114,394
88,641
Mitigated
100,509
49,953
Healing
32,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
15,285
1,448
524
3,208
20,626
10,860
1,303
15,198
5,428
0
28,917
L
Kumbhakarna
Emeraldimension
Kumbhakarna
7,449
1,017
828
5,520
32,138
44,602
312
20,708
11,430
20,263
0
W
26,252
14,169
4,778
6,922
19,609
10,773
1,257
10,839
8,770
0
57,611
L
Ratatoskr
18,982
2,365
2,698
9,620
29,161
25,474
98
17,760
11,401
0
32,563
L
24,278
761
2,348
1,497
13,713
7,506
0
9,050
4,663
43,194
0
L
19,539
583
247
6,242
18,756
12,067
541
13,193
5,563
36,793
0
W
7,487
546
657
4,680
19,292
28,250
552
10,364
8,928
16,437
0
W
Khepri
6,255
222
1,528
2,470
20,019
26,933
533
9,283
10,736
16,635
0
W
Sol
41,273
24,173
1,673
16,452
31,411
14,591
7,285
12,917
18,494
72,902
0
W
20,894
1,866
6,082
4,711
15,985
8,094
1,363
7,863
8,122
39,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,775
Gold Earned
58,656
196
Minions Killed
175
0
Camps Cleared
0
1,598,042
Distance Traveled
1,479,868
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,433
580
44
2
0
302,917
4
L
Kumbhakarna
13,214
734
22
1
0
288,783
0
W
Chiron
13,270
737
58
3
0
326,711
1
L
Ratatoskr
12,133
674
25
1
0
289,408
1
L
Zeus
10,128
563
40
2
0
304,672
0
L
Anubis
12,748
708
44
2
0
294,088
0
W
Ganesha
13,214
734
0
0
0
338,895
7
W
Khepri
12,447
692
22
1
0
317,593
1
W
Sol
15,997
889
77
4
0
281,915
0
W
Eset
12,847
714
39
2
0
332,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role