Player Matchup

Thanatos
Thanatos
FourBasilisk623
Thanatos
Level 87
God Stats
18W - 12L
1,692 SR
Queue Stats
56W - 60L
1,430 Elo+
Party 1
Zeus
Zeus
SortingNewt8262
Zeus
Level 85
God Stats
1W - 3L
1,431 SR
Queue Stats
49W - 44L
1,444 Elo+
Party 1
King Arthur
King Arthur
Wiiinters
King Arthur
Level 127
God Stats
41W - 56L
1,409 SR
Queue Stats
435W - 613L
1,389 Elo+
Solo
Team Averages
Level 100
1,511 SR
1,421 Elo+

VS

Team Averages
Level 133
1,558 SR
1,463 Elo+
Skadi
Skadi
NVC M4ST3RQC
Skadi
Level 85
God Stats
2W - 1L
1,849 SR
Queue Stats
67W - 86L
1,426 Elo+
Party 2
King Arthur
King Arthur
NoiSePoWeRQc
King Arthur
Level 157
God Stats
60W - 123L
1,424 SR
Queue Stats
940W - 1,276L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
ted2raw
Baron Samedi
Level 157
God Stats
2W - 0L
1,401 SR
Queue Stats
39W - 33L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
5 / 7 / 2
13,171
599
14,528
22,036
11,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 1 / 5
14,058
639
28,644
18,161
8,958
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Wiiinters
King Arthur
17
1 / 4 / 5
12,500
568
15,282
31,522
39,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 9
14,388
654
18,594
20,637
8,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
NoiSePoWeRQc
King Arthur
20
5 / 2 / 5
14,740
670
14,397
25,208
28,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
ted2raw
Baron Samedi
19
4 / 3 / 5
14,105
641
28,375
25,987
14,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
12
12
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
7
2
0.86
W
3
5
9
1.5
W
King Arthur
NoiSePoWeRQc
King Arthur
5
2
5
3.75
L
4
1
5
6.5
L
King Arthur
Wiiinters
King Arthur
1
4
5
0.88
W
Baron Samedi
ted2raw
Baron Samedi
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,454
Damage
61,366
71,719
Taken
71,832
60,064
Mitigated
52,483
18,396
Healing
20,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
14,528
1,377
0
12,196
22,036
11,989
0
10,391
11,645
0
48,923
W
18,594
8,591
0
753
20,637
8,982
1,981
9,004
11,633
0
68,972
W
King Arthur
NoiSePoWeRQc
King Arthur
14,397
1,096
1,602
2,374
25,208
28,528
44
10,517
14,691
0
55,267
L
28,644
3,345
0
5,860
18,161
8,958
732
7,395
10,766
86,271
0
L
King Arthur
Wiiinters
King Arthur
15,282
105
0
340
31,522
39,117
180
11,288
20,234
0
45,048
W
Baron Samedi
ted2raw
Baron Samedi
28,375
1,048
3,622
12,181
25,987
14,973
742
9,774
16,213
59,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
43,233
221
Minions Killed
236
9
Camps Cleared
10
1,173,016
Distance Traveled
1,178,650
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,171
599
59
3
6
364,651
1
W
Skadi
14,388
654
93
4
4
347,379
2
W
King Arthur
14,740
670
81
4
2
435,300
10
L
Zeus
14,058
639
131
6
2
397,340
4
L
King Arthur
12,500
568
31
1
1
411,025
3
W
Baron Samedi
14,105
641
62
3
4
395,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role