Player Matchup

Pele
Pele
CD047
Pele
Level 157
God Stats
2W - 6L
1,167 SR
Queue Stats
489W - 489L
1,506 Elo+
Party 3
Chiron
Chiron
JoshA21212
Chiron
Level 146
God Stats
4W - 6L
1,369 SR
Queue Stats
208W - 242L
1,331 Elo+
Solo
King Arthur
King Arthur
SHAD0W828
King Arthur
Level 106
God Stats
1W - 0L
1,327 SR
Queue Stats
4W - 2L
1,405 Elo+
Party 4
Xbalanque
Xbalanque
TheEbonTerror
Xbalanque
Level 113
God Stats
2W - 2L
1,174 SR
Queue Stats
289W - 311L
1,343 Elo+
Party 3
Artio
Artio
lXI Cyclone IXl
Artio
Level 108
God Stats
1W - 0L
1,287 SR
Queue Stats
5W - 5L
1,336 Elo+
Party 4
Team Averages
Level 126
1,265 SR
1,384 Elo+

VS

Team Averages
Level 109
1,547 SR
1,452 Elo+
Chronos
Chronos
Cisors
Chronos
Level 87
God Stats
0W - 4L
1,659 SR
Queue Stats
275W - 299L
1,441 Elo+
Party 2
Fenrir
Fenrir
Ol-Rocky-Top
Fenrir
Level 114
God Stats
0W - 1L
1,481 SR
Queue Stats
7W - 7L
1,556 Elo+
Party 1
Nox
Nox
QCLEDUCDEMTL
Nox
Level 118
God Stats
5W - 7L
1,393 SR
Queue Stats
692W - 767L
1,394 Elo+
Solo
Tyr
Tyr
Sixxy76
Tyr
Level 151
God Stats
1W - 1L
1,620 SR
Queue Stats
15W - 10L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
ohVuki
Kukulkan
Level 74
God Stats
3W - 3L
1,584 SR
Queue Stats
286W - 305L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CD047
Pele
19
6 / 8 / 10
12,323
725
20,335
23,623
12,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
JoshA21212
Chiron
20
11 / 2 / 9
13,519
795
25,150
14,648
9,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SHAD0W828
King Arthur
20
4 / 7 / 16
12,551
738
15,573
27,128
36,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
TheEbonTerror
Xbalanque
18
2 / 6 / 12
11,316
666
15,401
16,261
9,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 5 / 13
10,802
635
8,634
27,559
39,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cisors
Chronos
20
12 / 4 / 9
12,841
755
21,507
18,887
21,125
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
18
4 / 6 / 12
10,957
645
15,722
22,822
29,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
0 / 5 / 18
10,560
621
12,396
17,098
10,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
20
9 / 6 / 11
12,268
722
16,064
30,748
50,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
ohVuki
Kukulkan
18
2 / 5 / 13
12,052
709
15,706
14,106
8,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
90
25
Kills
27
28
Deaths
26
60
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Pele
CD047
Pele
6
8
10
1.38
L
Chronos
Cisors
Chronos
12
4
9
4.13
W
Chiron
JoshA21212
Chiron
11
2
9
7.75
L
Fenrir
4
6
12
1.67
L
0
5
18
1.8
W
King Arthur
SHAD0W828
King Arthur
4
7
16
1.71
L
Tyr
9
6
11
2.42
W
Xbalanque
TheEbonTerror
Xbalanque
2
6
12
1.33
W
2
5
13
1.7
L
Kukulkan
ohVuki
Kukulkan
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,093
Damage
81,395
109,219
Taken
103,661
107,058
Mitigated
119,628
37,230
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
CD047
Pele
20,335
3,962
2,062
4,959
23,623
12,468
1,143
8,557
15,066
0
32,868
L
Chronos
Cisors
Chronos
21,507
7,832
1,229
3,667
18,887
21,125
2,971
1,147
17,530
33,211
0
W
Chiron
JoshA21212
Chiron
25,150
6,617
4,134
5,863
14,648
9,432
4,442
5,982
8,659
0
50,566
L
Fenrir
15,722
2,844
653
1,910
22,822
29,396
545
2,996
19,590
0
16,866
L
12,396
1,017
2,205
1,693
17,098
10,478
1,076
1,007
15,929
28,296
0
W
King Arthur
SHAD0W828
King Arthur
15,573
2,077
2,638
3,208
27,128
36,596
431
13,380
13,748
0
27,967
L
Tyr
16,064
1,348
1,746
6,365
30,748
50,494
701
1,992
28,336
0
26,191
W
Xbalanque
TheEbonTerror
Xbalanque
15,401
7,807
648
2,281
16,261
9,354
2,029
8,804
7,457
0
39,019
W
8,634
1,064
4,786
6,651
27,559
39,208
585
12,879
14,680
16,470
0
L
Kukulkan
ohVuki
Kukulkan
15,706
1,917
2,912
1,437
14,106
8,135
1,739
1,492
12,504
48,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,511
Gold Earned
58,678
159
Minions Killed
141
0
Camps Cleared
0
1,448,576
Distance Traveled
1,451,320
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,323
725
27
2
0
304,221
1
L
Chronos
12,841
755
18
1
0
242,222
1
W
Chiron
13,519
795
58
3
0
323,730
1
L
Fenrir
10,957
645
1
0
0
331,525
0
L
Nox
10,560
621
32
2
0
312,790
0
W
King Arthur
12,551
738
21
1
0
298,979
0
L
Tyr
12,268
722
18
1
0
343,865
0
W
Xbalanque
11,316
666
44
3
0
234,418
0
W
Artio
10,802
635
9
1
0
287,228
0
L
Kukulkan
12,052
709
72
4
0
220,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role