Player Matchup

Artio
Artio
HerKephri
Artio
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 0L
2,002 Elo+
Party 2
Ymir
Ymir
NeZhasBussyUwU
Ymir
Level 28
God Stats
9W - 1L
1,749 SR
Queue Stats
48W - 8L
1,898 Elo+
Party 2
Lancelot
Lancelot
Spacehomer135
Lancelot
Level 124
God Stats
1W - 0L
1,468 SR
Queue Stats
87W - 21L
1,878 Elo+
Party 2
Team Averages
Level 54
1,572 SR
1,926 Elo+

VS

Team Averages
Level 71
1,640 SR
1,485 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CaptainHaberdac
Gilgamesh
Level 28
God Stats
9W - 2L
1,764 SR
Queue Stats
33W - 33L
1,476 Elo+
Party 1
Arachne
Arachne
GirthyKumquat
Arachne
Level 41
God Stats
23W - 9L
1,656 SR
Queue Stats
33W - 27L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HerKephri
Artio
13
0 / 0 / 12
8,144
679
7,648
10,402
13,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 0 / 6
10,288
857
11,884
14,367
20,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
Spacehomer135
Lancelot
14
6 / 0 / 7
9,291
774
15,609
10,751
6,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 6 / 0
7,497
625
9,500
13,339
8,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
CaptainHaberdac
Gilgamesh
11
0 / 3 / 0
7,095
591
4,607
13,700
10,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
10
0 / 4 / 0
6,909
576
6,234
13,053
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
0
0
L
Gilgamesh
CaptainHaberdac
Gilgamesh
0
3
0
0
L
Arachne
0
4
0
0
W
Artio
HerKephri
Artio
0
0
12
6
W
7
0
6
10
W
Lancelot
Spacehomer135
Lancelot
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,141
Damage
20,341
35,520
Taken
40,092
40,140
Mitigated
26,644
12,097
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,500
2,574
997
2,283
13,339
8,852
0
6,051
7,288
26,717
0
L
Gilgamesh
CaptainHaberdac
Gilgamesh
4,607
1,415
370
1,808
13,700
10,475
68
8,733
4,967
0
15,000
L
Arachne
6,234
3,888
0
1,587
13,053
7,317
0
5,297
7,756
0
16,543
W
Artio
HerKephri
Artio
7,648
1,320
2,792
3,465
10,402
13,061
373
2,822
7,580
19,462
0
W
11,884
2,610
0
2,985
14,367
20,267
353
3,493
10,874
33,219
0
W
Lancelot
Spacehomer135
Lancelot
15,609
2,605
0
2,855
10,751
6,812
1,337
3,341
7,410
0
44,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
21,501
144
Minions Killed
97
7
Camps Cleared
4
750,785
Distance Traveled
595,516
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,497
625
45
4
1
162,731
0
L
Gilgamesh
7,095
591
27
2
1
209,711
0
L
Arachne
6,909
576
25
2
2
223,074
0
W
Artio
8,144
679
35
3
3
244,768
2
W
Ymir
10,288
857
50
4
1
221,631
2
W
Lancelot
9,291
774
59
5
3
284,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role