Player Matchup

Odin
Odin
FLiNcHop
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jyuhnn
Tsukuyomi
Level 147
God Stats
4W - 3L
1,520 SR
Queue Stats
399W - 266L
1,593 Elo+
Party 4
Izanami
Izanami
Yuhh x Yuhh
Izanami
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 58L
1,701 Elo+
Party 4
Aphrodite
Aphrodite
bugkisser
Aphrodite
Level 146
God Stats
3W - 0L
1,695 SR
Queue Stats
18W - 18L
1,463 Elo+
Party 3
Hera
Hera
bugkissersux
Hera
Level 128
God Stats
1W - 6L
1,060 SR
Queue Stats
14W - 16L
1,463 Elo+
Party 3
Team Averages
Level 95
1,455 SR
1,544 Elo+

VS

Team Averages
Level 89
1,531 SR
1,517 Elo+
Athena
Athena
 
Athena
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CloverChild
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,573 Elo+
Party 1
Merlin
Merlin
Rainbow_Lich
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 160L
1,568 Elo+
Party 1
Ravana
Ravana
gas let it drip
Ravana
Level 127
God Stats
5W - 6L
1,657 SR
Queue Stats
120W - 111L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
lB e Z e R k o
Danzaburou
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 39L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 1 / 6
8,138
479
6,958
9,828
6,649
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Jyuhnn
Tsukuyomi
13
3 / 2 / 2
8,564
504
6,236
12,206
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Yuhh x Yuhh
Izanami
13
1 / 2 / 3
8,182
481
6,024
11,000
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
bugkisser
Aphrodite
12
1 / 0 / 3
8,931
525
3,808
7,597
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 2
9,270
545
10,280
5,052
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 0
7,701
453
4,675
8,161
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
6,809
401
391
12,164
9,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
14
0 / 2 / 1
8,172
481
5,509
8,126
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 2 / 1
8,007
471
3,387
7,850
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
lB e Z e R k o
Danzaburou
16
4 / 0 / 0
9,828
578
9,575
11,091
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
6
6
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
0
0.5
L
0
6
0
0
W
Odin
1
1
6
4
W
Tsukuyomi
Jyuhnn
Tsukuyomi
3
2
2
2
L
Merlin
0
2
1
0.25
W
Izanami
Yuhh x Yuhh
Izanami
1
2
3
1.25
W
Aphrodite
bugkisser
Aphrodite
1
0
3
2.5
W
5
1
2
6
L
1
2
1
0.75
L
Danzaburou
lB e Z e R k o
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,306
Damage
23,537
45,683
Taken
47,392
24,805
Mitigated
26,164
12,704
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,675
1,216
0
1,391
8,161
5,141
0
281
7,880
35,843
0
L
391
0
217
1,073
12,164
9,102
280
6,244
5,920
8,345
0
W
Odin
6,958
2,612
0
530
9,828
6,649
1,193
4,470
4,961
0
36,172
W
Tsukuyomi
Jyuhnn
Tsukuyomi
6,236
1,589
0
1,562
12,206
6,586
527
1,639
10,438
324
64,056
L
Merlin
5,509
37
0
580
8,126
3,420
548
2,657
5,469
62,632
0
W
Izanami
Yuhh x Yuhh
Izanami
6,024
3,390
0
2,162
11,000
3,799
2,832
928
9,988
0
73,162
W
Aphrodite
bugkisser
Aphrodite
3,808
992
3,611
4,714
7,597
5,976
851
1,709
5,730
27,040
0
W
10,280
2,090
0
125
5,052
1,795
1,041
1,648
3,224
69,738
0
L
3,387
1,237
0
3,068
7,850
3,726
0
2,282
5,568
0
53,009
L
Danzaburou
lB e Z e R k o
Danzaburou
9,575
3,054
0
6,402
11,091
4,775
3,864
2,948
8,143
0
86,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
40,517
484
Minions Killed
460
0
Camps Cleared
0
1,569,931
Distance Traveled
1,480,722
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,701
453
84
5
0
234,666
5
L
Terra
6,809
401
20
1
0
298,919
0
W
Odin
8,138
479
58
3
0
310,585
1
W
Tsukuyomi
8,564
504
106
6
0
350,745
2
L
Merlin
8,172
481
128
8
0
310,163
1
W
Izanami
8,182
481
137
8
0
261,718
4
W
Aphrodite
8,931
525
54
3
0
316,290
5
W
Hera
9,270
545
129
8
0
330,593
6
L
Ravana
8,007
471
94
6
0
341,454
3
L
Danzaburou
9,828
578
134
8
0
295,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role