Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Artehk
Izanami
Level 149
God Stats
10W - 7L
1,730 SR
Queue Stats
390W - 341L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
TheNitroNuke
Guan Yu
Level 127
God Stats
30W - 23L
1,553 SR
Queue Stats
440W - 390L
1,626 Elo+
Solo
Ganesha
Ganesha
Zyecron
Ganesha
Level 107
God Stats
3W - 0L
1,867 SR
Queue Stats
32W - 17L
1,785 Elo+
Party 1
Merlin
Merlin
nievesfoo
Merlin
Level 143
God Stats
1W - 0L
1,644 SR
Queue Stats
51W - 46L
1,673 Elo+
Solo
Team Averages
Level 137
1,659 SR
1,650 Elo+

VS

Team Averages
Level 142
1,532 SR
1,716 Elo+
Tyr
Tyr
Brisky4L
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 51L
1,672 Elo+
Party 2
Merlin
Merlin
Cvsxr
Merlin
Level 157
God Stats
0W - 3L
1,519 SR
Queue Stats
119W - 125L
1,638 Elo+
Party 2
Fenrir
Fenrir
Fearing130Ping
Fenrir
Level 124
God Stats
2W - 2L
1,828 SR
Queue Stats
790W - 172L
1,985 Elo+
Solo
Vulcan
Vulcan
HoodiePim
Vulcan
Level 122
God Stats
4W - 1L
1,350 SR
Queue Stats
197W - 168L
1,624 Elo+
Solo
Chernobog
Chernobog
P1neapplekun1
Chernobog
Level 159
God Stats
2W - 6L
1,466 SR
Queue Stats
386W - 373L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
8 / 1 / 1
10,986
610
14,037
16,283
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Artehk
Izanami
17
6 / 2 / 3
10,993
611
13,772
12,660
5,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
TheNitroNuke
Guan Yu
17
2 / 2 / 1
10,386
577
8,241
20,046
21,261
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Zyecron
Ganesha
13
0 / 2 / 11
9,318
518
6,344
12,049
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
nievesfoo
Merlin
15
6 / 3 / 2
9,798
544
10,501
11,684
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
8,188
455
5,647
16,057
13,203
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Cvsxr
Merlin
13
2 / 5 / 3
8,470
471
8,404
13,198
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 8 / 1
8,835
491
11,813
20,029
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
HoodiePim
Vulcan
15
0 / 1 / 1
9,456
525
11,888
7,165
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
P1neapplekun1
Chernobog
16
2 / 3 / 3
10,219
568
11,495
15,067
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
10
10
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
1
1
8.5
W
Izanami
Artehk
Izanami
6
2
3
3.75
L
1
5
2
0.4
L
Merlin
Cvsxr
Merlin
2
5
3
0.7
L
5
8
1
0.69
L
Vulcan
HoodiePim
Vulcan
0
1
1
0.5
L
Chernobog
P1neapplekun1
Chernobog
2
3
3
1.17
W
Guan Yu
TheNitroNuke
Guan Yu
2
2
1
1.25
W
Ganesha
Zyecron
Ganesha
0
2
11
2.75
W
Merlin
nievesfoo
Merlin
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,895
Damage
49,247
72,722
Taken
71,516
52,063
Mitigated
33,924
20,447
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,037
5,996
0
785
16,283
7,179
0
1,508
14,703
0
118,045
W
Izanami
Artehk
Izanami
13,772
10,323
0
6,181
12,660
5,045
2,622
1,540
11,120
0
105,637
L
5,647
862
0
5,100
16,057
13,203
0
5,708
10,349
155
22,724
L
Merlin
Cvsxr
Merlin
8,404
989
0
1,865
13,198
4,815
0
5,396
7,802
61,532
0
L
11,813
4,514
0
5,954
20,029
8,097
0
2,874
17,155
0
63,357
L
Vulcan
HoodiePim
Vulcan
11,888
5,126
0
1,767
7,165
2,208
0
0
7,165
83,532
0
L
Chernobog
P1neapplekun1
Chernobog
11,495
7,349
0
3,320
15,067
5,601
1,506
2,867
12,200
0
84,252
W
Guan Yu
TheNitroNuke
Guan Yu
8,241
955
110
8,546
20,046
21,261
0
10,447
8,967
0
85,529
W
Ganesha
Zyecron
Ganesha
6,344
594
0
2,012
12,049
13,870
0
4,465
7,584
20,847
0
W
Merlin
nievesfoo
Merlin
10,501
1,397
0
2,813
11,684
4,708
0
2,216
9,468
85,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,481
Gold Earned
45,168
627
Minions Killed
552
0
Camps Cleared
0
1,799,601
Distance Traveled
1,692,169
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,986
610
149
8
0
408,078
1
W
Izanami
10,993
611
187
10
0
337,028
4
L
Tyr
8,188
455
27
2
0
378,585
4
L
Merlin
8,470
471
113
6
0
299,657
8
L
Fenrir
8,835
491
97
5
0
334,170
6
L
Vulcan
9,456
525
161
9
0
346,443
1
L
Chernobog
10,219
568
154
9
0
333,314
3
W
Guan Yu
10,386
577
154
9
0
376,362
6
W
Ganesha
9,318
518
1
0
0
360,205
1
W
Merlin
9,798
544
136
8
0
317,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role