Player Matchup

King Arthur
King Arthur
AshCatchUp
King Arthur
Level 25
God Stats
14W - 4L
1,671 SR
Queue Stats
121W - 70L
1,582 Elo+
Party 1
Chronos
Chronos
Aunnau
Chronos
Level 149
God Stats
6W - 1L
1,609 SR
Queue Stats
438W - 291L
1,621 Elo+
Party 1
Cerberus
Cerberus
PhaatBwals
Cerberus
Level 100
God Stats
9W - 2L
1,855 SR
Queue Stats
272W - 151L
1,628 Elo+
Party 1
Team Averages
Level 91
1,712 SR
1,611 Elo+

VS

Team Averages
Level 58
1,327 SR
1,416 Elo+
Freya
Freya
FilthyJBooger
Freya
Level 109
God Stats
1W - 3L
1,391 SR
Queue Stats
382W - 461L
1,383 Elo+
Solo
Ishtar
Ishtar
Lokeo
Ishtar
Level 27
God Stats
0W - 5L
1,170 SR
Queue Stats
78W - 117L
1,473 Elo+
Party 2
Atlas
Atlas
MATHIEL4
Atlas
Level 37
God Stats
46W - 72L
1,421 SR
Queue Stats
164W - 205L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AshCatchUp
King Arthur
14
0 / 0 / 8
9,082
605
8,187
11,164
10,423
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Aunnau
Chronos
16
5 / 0 / 3
10,536
702
17,070
10,880
6,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
PhaatBwals
Cerberus
15
3 / 1 / 4
9,618
641
8,815
13,147
13,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,435
562
4,779
11,490
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Lokeo
Ishtar
13
1 / 4 / 0
8,520
568
9,915
12,211
5,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
MATHIEL4
Atlas
15
0 / 0 / 1
8,409
561
8,663
16,388
14,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AshCatchUp
King Arthur
0
0
8
4
W
Chronos
Aunnau
Chronos
5
0
3
6.5
L
0
4
1
0.13
L
Ishtar
Lokeo
Ishtar
1
4
0
0.25
L
Atlas
MATHIEL4
Atlas
0
0
1
0.5
W
Cerberus
PhaatBwals
Cerberus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,072
Damage
23,357
35,191
Taken
40,089
30,476
Mitigated
24,745
5,891
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AshCatchUp
King Arthur
8,187
687
0
560
11,164
10,423
60
4,623
6,541
0
22,023
W
Chronos
Aunnau
Chronos
17,070
4,223
0
3,290
10,880
6,487
88
5,310
5,570
61,462
0
L
4,779
1,386
0
4,071
11,490
4,863
0
7,772
3,427
31,411
0
L
Ishtar
Lokeo
Ishtar
9,915
5,817
0
0
12,211
5,412
0
8,217
3,920
0
35,878
L
Atlas
MATHIEL4
Atlas
8,663
3,275
323
820
16,388
14,470
0
9,739
6,457
21,993
0
W
Cerberus
PhaatBwals
Cerberus
8,815
243
0
2,041
13,147
13,566
0
3,855
9,292
26,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,236
Gold Earned
25,364
194
Minions Killed
158
8
Camps Cleared
4
849,597
Distance Traveled
761,158
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,082
605
20
1
2
279,067
1
W
Chronos
10,536
702
105
7
3
281,567
2
L
Freya
8,435
562
64
4
2
262,256
2
L
Ishtar
8,520
568
72
5
2
222,117
2
L
Atlas
8,409
561
22
1
0
276,785
5
W
Cerberus
9,618
641
69
5
3
288,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role