Player Matchup

Zhong Kui
Zhong Kui
JungleSoraka
Zhong Kui
Level 55
God Stats
2W - 0L
1,829 SR
Queue Stats
23W - 16L
1,586 Elo+
Party 1
Odin
Odin
Tzasus
Odin
Level 159
God Stats
1W - 1L
1,313 SR
Queue Stats
137W - 78L
1,653 Elo+
Party 1
Horus
Horus
UnseenPancake
Horus
Level 120
God Stats
34W - 11L
1,817 SR
Queue Stats
273W - 152L
1,696 Elo+
Party 1
Team Averages
Level 111
1,653 SR
1,645 Elo+

VS

Team Averages
Level 92
1,446 SR
1,614 Elo+
Yu Huang
Yu Huang
Kluuuutch
Yu Huang
Level 146
God Stats
0W - 1L
1,557 SR
Queue Stats
9W - 5L
1,784 Elo+
Solo
Cthulhu
Cthulhu
LiterateCacti
Cthulhu
Level 26
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 2
Izanami
Izanami
LordLuneth
Izanami
Level 104
God Stats
0W - 2L
1,301 SR
Queue Stats
7W - 9L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JungleSoraka
Zhong Kui
20
4 / 6 / 16
15,790
687
22,662
28,593
25,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Tzasus
Odin
20
6 / 4 / 16
15,631
680
25,313
27,911
27,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
13 / 0 / 9
18,054
785
28,914
39,920
66,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kluuuutch
Yu Huang
19
5 / 6 / 4
14,228
619
39,041
22,459
9,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
18
3 / 9 / 4
14,314
622
15,927
35,647
45,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
LordLuneth
Izanami
18
1 / 8 / 4
13,109
570
21,267
24,465
10,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
23
Kills
9
10
Deaths
23
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
JungleSoraka
Zhong Kui
4
6
16
2
L
Yu Huang
Kluuuutch
Yu Huang
5
6
4
1.17
L
Cthulhu
3
9
4
0.56
L
Izanami
LordLuneth
Izanami
1
8
4
0.38
W
Odin
Tzasus
Odin
6
4
16
3.5
W
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,889
Damage
76,235
96,424
Taken
82,571
120,044
Mitigated
65,647
42,176
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
JungleSoraka
Zhong Kui
22,662
3,198
774
8,347
28,593
25,521
0
18,655
9,938
68,808
0
L
Yu Huang
Kluuuutch
Yu Huang
39,041
3,359
0
660
22,459
9,782
205
4,425
17,848
66,579
0
L
Cthulhu
15,927
1,162
428
3,932
35,647
45,130
0
11,580
23,475
36,518
0
L
Izanami
LordLuneth
Izanami
21,267
18,131
0
4,190
24,465
10,735
0
5,948
18,281
23
78,753
W
Odin
Tzasus
Odin
25,313
3,951
1,920
3,985
27,911
27,904
1,967
14,082
13,829
0
79,197
W
28,914
12,132
6,699
20,451
39,920
66,619
492
23,050
16,180
0
64,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,475
Gold Earned
41,651
255
Minions Killed
237
10
Camps Cleared
9
1,259,024
Distance Traveled
1,076,975
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,790
687
104
5
1
353,611
1
L
Yu Huang
14,228
619
58
3
3
387,107
2
L
Cthulhu
14,314
622
56
2
1
361,438
3
L
Izanami
13,109
570
123
5
5
328,430
4
W
Odin
15,631
680
90
4
4
447,202
6
W
Horus
18,054
785
61
3
5
458,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role