Player Matchup

Ishtar
Ishtar
DahCause
Ishtar
Level 62
God Stats
1W - 1L
1,783 SR
Queue Stats
23W - 35L
1,359 Elo+
Party 3
Chronos
Chronos
DrAnimeWatcher
Chronos
Level 51
God Stats
1W - 5L
1,475 SR
Queue Stats
60W - 71L
1,375 Elo+
Party 3
Bacchus
Bacchus
MothDaLegend
Bacchus
Level 96
God Stats
5W - 9L
1,512 SR
Queue Stats
353W - 365L
1,477 Elo+
Party 2
Janus
Janus
ObiWanBlajobi
Janus
Level 7
God Stats
2W - 4L
1,863 SR
Queue Stats
239W - 239L
1,572 Elo+
Party 2
King Arthur
King Arthur
SwallowMyKids
King Arthur
Level 107
God Stats
5W - 10L
1,377 SR
Queue Stats
418W - 441L
1,500 Elo+
Party 2
Team Averages
Level 65
1,602 SR
1,457 Elo+

VS

Team Averages
Level 125
1,552 SR
1,543 Elo+
Heimdallr
Heimdallr
GrizzlyWILDMAN
Heimdallr
Level 128
God Stats
3W - 2L
1,752 SR
Queue Stats
18W - 14L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OrionsConstant
Tsukuyomi
Level 152
God Stats
1W - 1L
1,348 SR
Queue Stats
28W - 23L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
PinkHercules
Gilgamesh
Level 160
God Stats
1W - 0L
1,495 SR
Queue Stats
29W - 21L
1,624 Elo+
Party 1
Ra
Ra
m00nm-ilk
Ra
Level 26
God Stats
8W - 4L
1,665 SR
Queue Stats
16W - 15L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
xionzeifer
Sylvanus
Level 160
God Stats
11W - 10L
1,501 SR
Queue Stats
230W - 231L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DahCause
Ishtar
12
1 / 4 / 1
7,199
423
6,571
10,672
3,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 1 / 1
8,815
519
4,387
9,325
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
MothDaLegend
Bacchus
10
1 / 5 / 2
7,282
428
3,859
12,933
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 4
9,362
551
7,385
10,475
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SwallowMyKids
King Arthur
16
2 / 3 / 0
10,074
593
13,393
19,161
15,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GrizzlyWILDMAN
Heimdallr
15
5 / 0 / 4
9,124
537
8,855
9,250
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
OrionsConstant
Tsukuyomi
14
3 / 2 / 3
7,974
469
8,429
13,442
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
PinkHercules
Gilgamesh
15
5 / 2 / 0
9,020
531
13,978
17,962
18,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 0 / 1
7,772
457
812
3,928
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
xionzeifer
Sylvanus
13
3 / 3 / 4
8,042
473
9,836
14,427
7,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
16
16
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DahCause
Ishtar
1
4
1
0.38
L
1
1
1
1.5
W
Heimdallr
GrizzlyWILDMAN
Heimdallr
5
0
4
7
L
Bacchus
MothDaLegend
Bacchus
1
5
2
0.4
L
2
3
4
1.33
W
Tsukuyomi
OrionsConstant
Tsukuyomi
3
2
3
2.25
W
Gilgamesh
PinkHercules
Gilgamesh
5
2
0
2.5
L
King Arthur
SwallowMyKids
King Arthur
2
3
0
0.67
W
0
0
1
0.5
W
Sylvanus
xionzeifer
Sylvanus
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
41,910
62,566
Taken
59,009
36,622
Mitigated
38,292
19,201
Healing
20,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DahCause
Ishtar
6,571
2,757
0
1,656
10,672
3,867
805
2,411
8,261
0
46,005
L
4,387
2,222
0
2,931
9,325
4,030
616
1,865
7,342
72,765
0
W
Heimdallr
GrizzlyWILDMAN
Heimdallr
8,855
2,785
0
3,598
9,250
4,165
1,226
1,738
7,512
0
64,848
L
Bacchus
MothDaLegend
Bacchus
3,859
901
330
2,100
12,933
9,217
460
3,794
9,133
26,985
0
L
7,385
300
0
3,574
10,475
4,057
295
1,711
8,761
76,281
0
W
Tsukuyomi
OrionsConstant
Tsukuyomi
8,429
1,308
0
4,750
13,442
5,488
0
2,779
10,663
0
51,878
W
Gilgamesh
PinkHercules
Gilgamesh
13,978
4,635
0
5,317
17,962
18,913
0
1,960
16,002
6,042
62,053
L
King Arthur
SwallowMyKids
King Arthur
13,393
2,798
0
8,610
19,161
15,451
300
1,546
17,615
0
83,507
W
812
0
626
1,024
3,928
1,831
0
2,637
1,291
42,789
0
W
Sylvanus
xionzeifer
Sylvanus
9,836
2,372
705
4,475
14,427
7,895
1,567
6,517
7,910
42,485
11,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
41,932
539
Minions Killed
452
0
Camps Cleared
0
1,641,743
Distance Traveled
1,497,945
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,199
423
77
5
0
305,055
3
L
Chronos
8,815
519
129
8
0
324,693
0
W
Heimdallr
9,124
537
99
6
0
320,760
3
L
Bacchus
7,282
428
42
2
0
321,631
1
L
Janus
9,362
551
136
8
0
388,669
5
W
Tsukuyomi
7,974
469
77
5
0
357,483
3
W
Gilgamesh
9,020
531
116
7
0
274,684
1
L
King Arthur
10,074
593
155
9
0
301,695
10
W
Ra
7,772
457
83
5
0
312,981
0
W
Sylvanus
8,042
473
77
5
0
232,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role