Player Matchup

Cupid
Cupid
C1eanM3mer
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,209 Elo+
Party 2
Chang'e
Chang'e
DfuZe_ty
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,344 Elo+
Party 3
Amaterasu
Amaterasu
Prihzmah
Amaterasu
Level 43
God Stats
20W - 10L
1,649 SR
Queue Stats
65W - 66L
1,492 Elo+
Party 3
Vamana
Vamana
dFuZe_Rayshun
Vamana
Level 87
God Stats
16W - 18L
1,449 SR
Queue Stats
179W - 157L
1,509 Elo+
Party 3
Ra
Ra
toastedToast158
Ra
Level 83
God Stats
4W - 8L
1,510 SR
Queue Stats
116W - 114L
1,500 Elo+
Party 2
Team Averages
Level 47
1,522 SR
1,411 Elo+

VS

Team Averages
Level 53
1,519 SR
1,460 Elo+
Merlin
Merlin
ShadowCaster462
Merlin
Level 45
God Stats
2W - 1L
1,451 SR
Queue Stats
40W - 51L
1,396 Elo+
Party 4
Kali
Kali
ShiningAura1600
Kali
Level 46
God Stats
3W - 2L
1,502 SR
Queue Stats
40W - 57L
1,373 Elo+
Party 4
Lancelot
Lancelot
StacksnBundles
Lancelot
Level 49
God Stats
19W - 13L
1,576 SR
Queue Stats
146W - 150L
1,533 Elo+
Party 1
Bacchus
Bacchus
Windy_Cactus
Bacchus
Level 76
God Stats
20W - 13L
1,566 SR
Queue Stats
302W - 291L
1,488 Elo+
Party 1
Skadi
Skadi
lyssmovingcastle
Skadi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 128L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
1 / 6 / 10
15,928
419
22,815
36,074
15,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
DfuZe_ty
Chang'e
20
3 / 0 / 12
16,160
425
17,014
30,425
35,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
Prihzmah
Amaterasu
20
4 / 6 / 1
17,511
461
16,434
39,143
35,110
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 4 / 5
19,539
514
30,483
39,396
28,459
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 7 / 6
16,512
435
23,528
32,926
16,414
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
19,934
525
30,703
22,182
12,162
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 6 / 5
18,461
486
13,398
35,738
24,025
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
20
5 / 5 / 7
20,727
545
24,756
41,418
46,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Windy_Cactus
Bacchus
20
1 / 3 / 13
16,655
438
14,339
31,759
59,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 6 / 5
21,132
556
49,767
36,617
23,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
58
24
Kills
23
23
Deaths
24
34
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
6
10
1
L
Chang'e
DfuZe_ty
Chang'e
3
0
12
9
L
Amaterasu
Prihzmah
Amaterasu
4
6
1
0.75
W
8
4
5
2.63
W
1
6
5
0.58
W
Lancelot
5
5
7
1.7
W
Bacchus
Windy_Cactus
Bacchus
1
3
13
2.5
L
13
4
5
3.88
W
8
6
5
1.75
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,274
Damage
132,963
177,964
Taken
167,714
130,716
Mitigated
165,481
61,106
Healing
50,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
22,815
11,302
2,083
11,405
36,074
15,103
2,870
9,816
26,258
0
145,128
L
Chang'e
DfuZe_ty
Chang'e
17,014
1,818
6,327
8,928
30,425
35,630
240
10,810
17,957
79,286
0
L
Amaterasu
Prihzmah
Amaterasu
16,434
9,596
0
12,021
39,143
35,110
1,334
4,911
32,926
0
179,308
W
30,703
766
519
4,436
22,182
12,162
2,009
8,963
12,895
179,557
0
W
13,398
6,157
0
16,752
35,738
24,025
119
8,797
26,941
0
244,472
W
Lancelot
24,756
7,496
0
15,499
41,418
46,251
4,504
9,183
32,235
0
169,011
W
Bacchus
Windy_Cactus
Bacchus
14,339
969
995
7,775
31,759
59,764
59
9,543
22,216
26,042
0
L
30,483
15,794
146
7,000
39,396
28,459
450
9,867
29,230
0
212,276
W
49,767
21,724
0
4,168
36,617
23,279
7,735
8,159
28,458
0
296,967
L
23,528
1,937
3,103
10,093
32,926
16,414
738
7,831
24,785
153,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,650
Gold Earned
96,909
983
Minions Killed
1,157
0
Camps Cleared
0
3,683,231
Distance Traveled
3,683,017
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
15,928
419
205
5
0
613,652
1
L
Chang'e
16,160
425
77
2
0
763,195
1
L
Amaterasu
17,511
461
249
7
0
796,789
3
W
Merlin
19,934
525
266
7
0
669,892
4
W
Kali
18,461
486
261
7
0
834,093
1
W
Lancelot
20,727
545
275
7
0
774,703
2
W
Bacchus
16,655
438
19
1
0
747,762
3
L
Vamana
19,539
514
234
6
0
807,366
6
W
Skadi
21,132
556
336
9
0
656,567
0
L
Ra
16,512
435
218
6
0
702,229
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role