Player Matchup

Charybdis
Charybdis
Diamond III
MR PAPI 23 23
Charybdis
Diamond III
Level 118
God Stats
2W - 3L
1,553 SR
Queue Stats
51W - 45L
2,207 MMR
Party 1
Janus
Janus
Platinum I
Wiggle Munster
Janus
Platinum I
Level 148
God Stats
0W - 2L
1,492 SR
Queue Stats
44W - 34L
1,999 MMR
Party 1
Achilles
Achilles
Platinum II
Xyzlos
Achilles
Platinum II
Level 128
God Stats
0W - 1L
1,309 SR
Queue Stats
43W - 35L
1,907 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,451 SR
2,037 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,571 SR
2,032 MMR
Gilgamesh
Gilgamesh
Platinum I
Bing oZ3487
Gilgamesh
Platinum I
Level 75
God Stats
1W - 3L
1,290 SR
Queue Stats
41W - 48L
2,043 MMR
Party 2
Fenrir
Fenrir
Diamond V
Blltchz
Fenrir
Diamond V
Level 157
God Stats
3W - 0L
1,720 SR
Queue Stats
48W - 44L
2,156 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum II
TriicKayy
Baron Samedi
Platinum II
Level 128
God Stats
5W - 4L
1,704 SR
Queue Stats
92W - 107L
1,896 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MR PAPI 23 23
Charybdis
15
0 / 7 / 0
9,771
543
11,741
22,085
11,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 3
11,023
612
20,397
15,030
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Xyzlos
Achilles
14
2 / 8 / 2
11,593
644
14,219
29,177
39,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SobekAh Muzen CabThothAtlasMulan

VS

Bans
PersephoneSolAresPoseidonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bing oZ3487
Gilgamesh
17
5 / 0 / 16
13,133
730
18,251
27,396
39,756
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Blltchz
Fenrir
17
7 / 3 / 14
13,919
773
20,485
27,465
37,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
TriicKayy
Baron Samedi
20
11 / 1 / 7
13,812
767
21,246
15,610
9,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
3
Kills
23
23
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bing oZ3487
Gilgamesh
5
0
16
13
W
Fenrir
Blltchz
Fenrir
7
3
14
4.67
L
Charybdis
MR PAPI 23 23
Charybdis
0
7
0
0
W
Baron Samedi
TriicKayy
Baron Samedi
11
1
7
14.5
L
1
8
3
0.31
L
Achilles
Xyzlos
Achilles
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,357
Damage
59,982
66,292
Taken
70,471
58,857
Mitigated
86,705
11,974
Healing
31,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bing oZ3487
Gilgamesh
18,251
5,137
1,379
6,221
27,396
39,756
81
7,864
18,983
0
45,228
W
Fenrir
Blltchz
Fenrir
20,485
4,705
0
8,933
27,465
37,351
410
7,076
19,811
0
37,639
L
Charybdis
MR PAPI 23 23
Charybdis
11,741
3,760
0
3,588
22,085
11,650
0
5,333
16,752
0
41,881
W
Baron Samedi
TriicKayy
Baron Samedi
21,246
1,593
5,735
8,793
15,610
9,598
1,672
4,905
10,453
79,459
0
L
20,397
752
0
893
15,030
7,440
0
5,461
9,569
53,385
0
L
Achilles
Xyzlos
Achilles
14,219
3,826
357
7,136
29,177
39,767
0
10,603
18,574
0
23,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,387
Gold Earned
40,864
151
Minions Killed
189
3
Camps Cleared
10
884,440
Distance Traveled
1,028,752
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,133
730
41
2
3
362,753
4
W
Fenrir
13,919
773
44
2
3
345,747
1
L
Charybdis
9,771
543
57
3
2
284,767
1
W
Baron Samedi
13,812
767
104
6
4
320,252
0
L
Janus
11,023
612
77
4
1
298,951
3
L
Achilles
11,593
644
17
1
0
300,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role