Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Elmoax
Mercury
Level 107
God Stats
1W - 2L
1,616 SR
Queue Stats
24W - 43L
1,322 Elo+
Solo
Charybdis
Charybdis
acantidio_
Charybdis
Level 50
God Stats
7W - 7L
1,456 SR
Queue Stats
92W - 119L
1,399 Elo+
Party 2
Ymir
Ymir
alexsxerez
Ymir
Level 60
God Stats
54W - 45L
1,521 SR
Queue Stats
183W - 210L
1,381 Elo+
Party 2
Chaac
Chaac
veresvaldo
Chaac
Level 4
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 5L
1,520 Elo+
Party 2
Team Averages
Level 69
1,473 SR
1,424 Elo+

VS

Team Averages
Level 101
1,607 SR
1,485 Elo+
Nemesis
Nemesis
BrunOwO2704
Nemesis
Level 127
God Stats
8W - 2L
2,075 SR
Queue Stats
43W - 43L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
GOLISIMOSO
Sylvanus
Level 124
God Stats
5W - 3L
1,435 SR
Queue Stats
39W - 28L
1,548 Elo+
Party 1
Hera
Hera
Gianmirpy
Hera
Level 87
God Stats
51W - 48L
1,524 SR
Queue Stats
655W - 718L
1,388 Elo+
Solo
Jing Wei
Jing Wei
etotoskagem
Jing Wei
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 66L
1,380 Elo+
Solo
Ratatoskr
Ratatoskr
mikropene
Ratatoskr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 3 / 2
8,027
382
7,415
11,335
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
Elmoax
Mercury
12
1 / 14 / 0
8,263
393
4,975
21,873
7,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
acantidio_
Charybdis
16
0 / 1 / 2
9,475
451
5,070
11,483
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
8,535
406
2,908
18,389
16,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
15
1 / 8 / 0
9,182
437
7,305
21,999
19,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrunOwO2704
Nemesis
20
10 / 1 / 6
12,734
606
14,578
16,678
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
GOLISIMOSO
Sylvanus
14
3 / 1 / 7
9,652
460
6,314
16,481
18,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
17
2 / 0 / 9
11,119
529
8,794
9,785
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
etotoskagem
Jing Wei
19
0 / 1 / 4
12,181
580
9,068
12,249
6,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
mikropene
Ratatoskr
20
16 / 0 / 5
15,500
738
25,623
24,545
20,084
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
31
31
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
2
0.33
W
Nemesis
BrunOwO2704
Nemesis
10
1
6
13
L
Mercury
Elmoax
Mercury
1
14
0
0.07
W
Sylvanus
GOLISIMOSO
Sylvanus
3
1
7
6.5
W
Hera
2
0
9
6.5
L
Charybdis
acantidio_
Charybdis
0
1
2
1
L
1
5
1
0.3
W
Jing Wei
etotoskagem
Jing Wei
0
1
4
2
W
Ratatoskr
mikropene
Ratatoskr
16
0
5
18.5
L
Chaac
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
64,377
85,079
Taken
79,738
53,452
Mitigated
56,902
15,453
Healing
32,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,415
404
1,101
3,724
11,335
4,795
0
5,246
6,089
54,267
0
W
Nemesis
BrunOwO2704
Nemesis
14,578
8,885
0
1,657
16,678
7,668
1,606
743
15,935
0
161,001
L
Mercury
Elmoax
Mercury
4,975
1,538
0
510
21,873
7,827
0
2,789
19,084
0
49,122
W
Sylvanus
GOLISIMOSO
Sylvanus
6,314
1,856
1,297
2,652
16,481
18,539
152
2,528
13,953
24,500
7,491
W
Hera
8,794
3,158
0
2,622
9,785
4,448
2,229
4,920
4,865
77,308
0
L
Charybdis
acantidio_
Charybdis
5,070
2,087
0
4,656
11,483
4,672
0
1,565
9,918
0
84,722
L
2,908
276
0
1,616
18,389
16,636
150
3,465
14,924
25,151
0
W
Jing Wei
etotoskagem
Jing Wei
9,068
7,816
0
7,434
12,249
6,163
2,737
1,660
10,589
0
100,119
W
Ratatoskr
mikropene
Ratatoskr
25,623
8,728
0
17,157
24,545
20,084
1,079
1,188
23,357
0
156,338
L
Chaac
7,305
1,050
0
3,846
21,999
19,522
0
1,259
20,740
0
65,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,482
Gold Earned
61,186
486
Minions Killed
748
0
Camps Cleared
0
1,712,132
Distance Traveled
2,022,611
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,027
382
96
5
0
307,070
6
W
Nemesis
12,734
606
173
8
0
422,443
2
L
Mercury
8,263
393
72
3
0
332,478
1
W
Sylvanus
9,652
460
51
2
0
378,825
3
W
Hera
11,119
529
121
6
0
387,107
8
L
Charybdis
9,475
451
162
8
0
374,351
3
L
Ymir
8,535
406
41
2
0
343,051
3
W
Jing Wei
12,181
580
149
7
0
393,133
6
W
Ratatoskr
15,500
738
254
12
0
441,103
2
L
Chaac
9,182
437
115
5
0
355,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role