Player Matchup

Anubis
Anubis
FS Spot
Anubis
Level 105
God Stats
1W - 3L
1,403 SR
Queue Stats
169W - 105L
1,565 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jackson3483
Kumbhakarna
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 54L
1,574 Elo+
Party 1
Bakasura
Bakasura
Àñgèl
Bakasura
Level 103
God Stats
2W - 3L
1,498 SR
Queue Stats
101W - 80L
1,426 Elo+
Party 1
Team Averages
Level 77
1,467 SR
1,522 Elo+

VS

Team Averages
Level 49
1,345 SR
1,471 Elo+
Nemesis
Nemesis
JustGiveUp7
Nemesis
Level 90
God Stats
1W - 2L
1,401 SR
Queue Stats
57W - 94L
1,229 Elo+
Solo
Cthulhu
Cthulhu
Luffykunnn
Cthulhu
Level 42
God Stats
2W - 3L
1,376 SR
Queue Stats
24W - 40L
1,390 Elo+
Party 2
Merlin
Merlin
sedimate
Merlin
Level 16
God Stats
0W - 1L
1,260 SR
Queue Stats
3W - 3L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FS Spot
Anubis
19
4 / 0 / 11
12,829
713
16,711
18,567
11,945
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Jackson3483
Kumbhakarna
17
0 / 0 / 13
12,885
716
5,143
14,842
20,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
Àñgèl
Bakasura
19
11 / 2 / 4
13,704
761
27,985
18,900
13,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JustGiveUp7
Nemesis
13
0 / 6 / 1
10,094
561
9,523
20,279
10,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Luffykunnn
Cthulhu
14
0 / 5 / 1
10,797
600
11,272
26,448
26,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
sedimate
Merlin
15
2 / 4 / 0
11,183
621
17,206
10,916
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
FS Spot
Anubis
4
0
11
9.5
W
Kumbhakarna
Jackson3483
Kumbhakarna
0
0
13
6.5
L
Nemesis
JustGiveUp7
Nemesis
0
6
1
0.08
L
Cthulhu
Luffykunnn
Cthulhu
0
5
1
0.1
L
Merlin
sedimate
Merlin
2
4
0
0.5
W
Bakasura
Àñgèl
Bakasura
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,839
Damage
38,001
52,309
Taken
57,643
45,354
Mitigated
41,240
22,911
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FS Spot
Anubis
16,711
586
0
13,465
18,567
11,945
712
10,536
8,031
73,964
0
W
Kumbhakarna
Jackson3483
Kumbhakarna
5,143
928
670
3,617
14,842
20,359
269
9,316
5,526
14,261
0
L
Nemesis
JustGiveUp7
Nemesis
9,523
4,199
201
5,174
20,279
10,007
0
9,000
10,529
0
24,647
L
Cthulhu
Luffykunnn
Cthulhu
11,272
1,110
899
3,927
26,448
26,835
0
8,673
15,944
31,610
0
L
Merlin
sedimate
Merlin
17,206
547
0
0
10,916
4,398
0
4,181
6,395
59,247
0
W
Bakasura
Àñgèl
Bakasura
27,985
17,942
0
5,159
18,900
13,050
1,985
9,996
8,904
0
79,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
32,074
239
Minions Killed
160
15
Camps Cleared
2
1,135,564
Distance Traveled
973,383
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,829
713
117
7
3
335,971
5
W
Kumbhakarna
12,885
716
25
1
0
352,610
0
L
Nemesis
10,094
561
40
2
1
349,022
1
L
Cthulhu
10,797
600
30
2
0
319,437
2
L
Merlin
11,183
621
90
5
1
304,924
3
W
Bakasura
13,704
761
97
5
12
446,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role