Player Matchup

Medusa
Medusa
Benjar-HM
Medusa
Level 108
God Stats
0W - 2L
1,508 SR
Queue Stats
28W - 35L
1,406 Elo+
Solo
Ymir
Ymir
IA PrettyPrince
Ymir
Level 146
God Stats
6W - 8L
1,470 SR
Queue Stats
161W - 215L
1,371 Elo+
Party 1
Thoth
Thoth
tinypeacoc
Thoth
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 215L
1,372 Elo+
Party 1
Team Averages
Level 129
1,493 SR
1,383 Elo+

VS

Team Averages
Level 103
1,636 SR
1,507 Elo+
Gilgamesh
Gilgamesh
AoF Chancellor
Gilgamesh
Level 141
God Stats
6W - 8L
1,549 SR
Queue Stats
304W - 262L
1,452 Elo+
Party 2
Hades
Hades
AoF Kenpachi
Hades
Level 129
God Stats
3W - 3L
1,512 SR
Queue Stats
383W - 360L
1,596 Elo+
Party 2
Achilles
Achilles
KhanProB
Achilles
Level 39
God Stats
7W - 5L
1,847 SR
Queue Stats
101W - 74L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Benjar-HM
Medusa
13
1 / 8 / 0
8,510
567
12,475
13,302
5,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 1
8,369
558
9,457
23,109
16,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
13
0 / 7 / 1
8,614
574
7,030
10,565
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AoF Chancellor
Gilgamesh
16
9 / 0 / 9
11,514
768
12,558
16,754
15,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
9 / 0 / 9
11,261
751
20,920
14,964
14,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
KhanProB
Achilles
15
1 / 1 / 18
10,948
730
7,961
14,169
17,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
19
19
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AoF Chancellor
Gilgamesh
9
0
9
13.5
W
9
0
9
13.5
L
Medusa
Benjar-HM
Medusa
1
8
0
0.13
L
0
4
1
0.13
W
Achilles
KhanProB
Achilles
1
1
18
10
L
Thoth
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
41,439
46,976
Taken
45,887
24,984
Mitigated
47,898
9,096
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AoF Chancellor
Gilgamesh
12,558
3,893
802
3,647
16,754
15,545
69
5,397
11,357
0
31,258
W
20,920
1,400
1,413
4,718
14,964
14,701
618
6,479
8,485
57,803
0
L
Medusa
Benjar-HM
Medusa
12,475
4,113
0
35
13,302
5,340
0
6,971
6,331
0
39,611
L
9,457
1,978
0
7,977
23,109
16,175
0
8,704
14,405
29,198
0
W
Achilles
KhanProB
Achilles
7,961
2,450
383
4,776
14,169
17,652
578
5,170
8,999
0
18,137
L
Thoth
7,030
993
433
651
10,565
3,469
0
5,698
4,867
28,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
33,723
145
Minions Killed
151
5
Camps Cleared
7
664,615
Distance Traveled
813,637
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,514
768
46
3
2
268,514
2
W
Hades
11,261
751
87
6
5
280,195
1
L
Medusa
8,510
567
51
3
3
214,304
5
L
Ymir
8,369
558
34
2
1
224,140
0
W
Achilles
10,948
730
18
1
0
264,928
4
L
Thoth
8,614
574
60
4
1
226,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role