Player Matchup

Bacchus
Bacchus
CertifiedJitster
Bacchus
Level 50
God Stats
2W - 5L
1,400 SR
Queue Stats
51W - 52L
1,470 Elo+
Solo
Ishtar
Ishtar
JayyShadow
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 95L
1,486 Elo+
Solo
Janus
Janus
iiszwuu
Janus
Level 113
God Stats
9W - 13L
1,527 SR
Queue Stats
163W - 195L
1,377 Elo+
Solo
Team Averages
Level 97
1,476 SR
1,444 Elo+

VS

Team Averages
Level 90
1,684 SR
1,797 Elo+
Yemoja
Yemoja
MistermagiusJ
Yemoja
Level 125
God Stats
8W - 6L
1,471 SR
Queue Stats
236W - 120L
1,767 Elo+
Party 1
Arachne
Arachne
Skythebadguy
Arachne
Level 124
God Stats
2W - 0L
1,967 SR
Queue Stats
298W - 167L
1,744 Elo+
Party 1
Baron Samedi
Baron Samedi
SuufferPNG
Baron Samedi
Level 20
God Stats
29W - 8L
1,615 SR
Queue Stats
75W - 17L
1,879 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,242
624
4,347
9,701
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
JayyShadow
Ishtar
8
0 / 6 / 0
5,512
551
2,540
7,609
2,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
iiszwuu
Janus
8
0 / 4 / 0
5,708
571
4,939
5,784
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,022
802
3,047
6,689
6,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Skythebadguy
Arachne
12
10 / 0 / 2
8,310
831
6,804
10,414
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SuufferPNG
Baron Samedi
12
2 / 0 / 11
7,392
739
9,866
6,617
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Ishtar
JayyShadow
Ishtar
0
6
0
0
W
2
0
11
7.5
W
Arachne
Skythebadguy
Arachne
10
0
2
11
W
Baron Samedi
SuufferPNG
Baron Samedi
2
0
11
7.5
L
Janus
iiszwuu
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,826
Damage
19,717
23,094
Taken
23,720
14,602
Mitigated
16,061
1,780
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,347
142
183
1,105
9,701
9,502
0
6,395
3,306
15,391
0
L
Ishtar
JayyShadow
Ishtar
2,540
1,752
0
202
7,609
2,917
0
4,222
3,387
0
9,827
W
3,047
298
3,067
1,670
6,689
6,047
152
2,227
4,290
12,229
0
W
Arachne
Skythebadguy
Arachne
6,804
5,074
0
4,973
10,414
6,667
34
3,567
6,593
39
21,907
W
Baron Samedi
SuufferPNG
Baron Samedi
9,866
731
1,440
1,858
6,617
3,347
342
3,209
3,266
28,497
0
L
Janus
iiszwuu
Janus
4,939
201
0
290
5,784
2,183
0
2,445
3,339
15,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,462
Gold Earned
23,724
82
Minions Killed
94
1
Camps Cleared
6
413,907
Distance Traveled
529,355
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,242
624
21
2
0
178,476
1
L
Ishtar
5,512
551
22
2
0
134,289
1
W
Yemoja
8,022
802
20
2
3
167,393
3
W
Arachne
8,310
831
35
4
3
187,303
5
W
Baron Samedi
7,392
739
39
4
0
174,659
0
L
Janus
5,708
571
39
4
1
101,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role