Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Adanin
Ah Muzen Cab
Level 130
God Stats
1W - 0L
1,932 SR
Queue Stats
113W - 99L
1,530 Elo+
Solo
Agni
Agni
AquaRegiä
Agni
Level 144
God Stats
8W - 4L
1,619 SR
Queue Stats
209W - 167L
1,621 Elo+
Solo
Geb
Geb
TooCadyWampus
Geb
Level 101
God Stats
132W - 108L
1,593 SR
Queue Stats
339W - 369L
1,442 Elo+
Party 1
Achilles
Achilles
chrisofthecadys
Achilles
Level 132
God Stats
3W - 1L
1,493 SR
Queue Stats
397W - 436L
1,499 Elo+
Party 1
Sol
Sol
xDirtyDancerx
Sol
Level 81
God Stats
19W - 11L
1,695 SR
Queue Stats
218W - 192L
1,557 Elo+
Solo
Team Averages
Level 118
1,667 SR
1,530 Elo+

VS

Team Averages
Level 116
1,588 SR
1,503 Elo+
Nemesis
Nemesis
Ansloy
Nemesis
Level 61
God Stats
60W - 55L
1,594 SR
Queue Stats
610W - 609L
1,514 Elo+
Solo
Chang'e
Chang'e
BenharisKitten
Chang'e
Level 149
God Stats
0W - 1L
1,333 SR
Queue Stats
3W - 7L
1,417 Elo+
Solo
Shiva
Shiva
Haxterio
Shiva
Level 144
God Stats
15W - 11L
1,502 SR
Queue Stats
91W - 89L
1,513 Elo+
Solo
Anhur
Anhur
PrototypeJ
Anhur
Level 118
God Stats
9W - 3L
1,681 SR
Queue Stats
85W - 65L
1,532 Elo+
Solo
Hades
Hades
yourender
Hades
Level 108
God Stats
7W - 1L
1,831 SR
Queue Stats
284W - 292L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adanin
Ah Muzen Cab
18
4 / 3 / 11
11,935
1,085
31,876
15,241
8,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 1 / 7
12,830
1,166
28,687
7,645
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 2 / 17
12,146
1,104
11,943
16,324
22,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
18
3 / 0 / 12
11,406
1,037
16,274
18,209
27,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
3 / 2 / 15
11,866
1,079
28,038
14,921
8,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

228

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ansloy
Nemesis
17
0 / 2 / 4
10,315
938
11,300
27,414
11,083
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 4 / 6
10,887
990
13,148
23,591
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Haxterio
Shiva
17
4 / 4 / 4
12,696
1,154
16,800
28,524
26,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
16
2 / 6 / 2
11,098
1,009
11,279
20,841
7,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
yourender
Hades
16
2 / 3 / 4
11,400
1,036
15,518
22,534
11,850
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
19
Kills
8
8
Deaths
19
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Adanin
Ah Muzen Cab
4
3
11
3.17
L
Nemesis
Ansloy
Nemesis
0
2
4
1
W
9
1
7
12.5
L
0
4
6
0.75
L
Shiva
Haxterio
Shiva
4
4
4
1.5
L
Anhur
2
6
2
0.5
W
0
2
17
4.25
W
Achilles
3
0
12
9
W
3
2
15
5.25
L
Hades
yourender
Hades
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,818
Damage
68,045
72,340
Taken
122,904
70,359
Mitigated
65,603
12,628
Healing
27,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Adanin
Ah Muzen Cab
31,876
12,799
0
3,893
15,241
8,699
0
6,678
8,563
0
52,388
L
Nemesis
Ansloy
Nemesis
11,300
5,389
0
4,835
27,414
11,083
0
14,532
12,695
0
19,501
W
28,687
2,365
0
0
7,645
3,859
0
4,550
3,095
49,539
0
L
13,148
696
6,371
5,977
23,591
8,286
0
10,974
12,354
35,098
0
L
Shiva
Haxterio
Shiva
16,800
1,520
1,807
1,489
28,524
26,550
0
17,504
10,652
498
35,682
L
Anhur
11,279
6,537
0
645
20,841
7,834
0
12,334
8,312
0
27,614
W
11,943
209
0
1,126
16,324
22,245
0
6,698
9,626
30,463
0
W
Achilles
16,274
1,471
0
1,874
18,209
27,547
0
6,657
11,552
365
21,159
W
28,038
14,129
0
5,735
14,921
8,009
0
4,297
10,624
45,846
0
L
Hades
yourender
Hades
15,518
1,391
1,360
5,018
22,534
11,850
0
13,689
8,606
39,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,183
Gold Earned
56,396
197
Minions Killed
229
8
Camps Cleared
8
1,188,595
Distance Traveled
1,184,451
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,935
1,085
43
4
4
232,736
0
L
Nemesis
10,315
938
18
2
4
248,780
0
W
Agni
12,830
1,166
62
6
2
225,494
0
L
Chang'e
10,887
990
53
5
0
243,856
0
L
Shiva
12,696
1,154
45
4
0
254,178
0
L
Anhur
11,098
1,009
54
5
4
223,544
0
W
Geb
12,146
1,104
44
4
0
268,452
0
W
Achilles
11,406
1,037
7
1
1
253,262
0
W
Sol
11,866
1,079
41
4
1
208,651
0
L
Hades
11,400
1,036
59
5
0
214,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role