Player Matchup

Heimdallr
Heimdallr
ArrowMaster253
Heimdallr
Level 69
God Stats
41W - 26L
1,671 SR
Queue Stats
290W - 320L
1,559 Elo+
Solo
Chaac
Chaac
CoryMac420
Chaac
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 76L
1,489 Elo+
Party 1
Chronos
Chronos
KoderBoi
Chronos
Level 88
God Stats
3W - 2L
1,730 SR
Queue Stats
118W - 106L
1,559 Elo+
Party 1
Team Averages
Level 80
1,634 SR
1,536 Elo+

VS

Team Averages
Level 97
1,502 SR
1,328 Elo+
Sylvanus
Sylvanus
Emmozen
Sylvanus
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
158W - 209L
1,192 Elo+
Party 2
Hades
Hades
KingPoet656
Hades
Level 101
God Stats
1W - 1L
1,191 SR
Queue Stats
176W - 190L
1,482 Elo+
Solo
Mulan
Mulan
garciazaragozaz
Mulan
Level 106
God Stats
7W - 2L
1,816 SR
Queue Stats
122W - 152L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArrowMaster253
Heimdallr
14
2 / 3 / 4
10,861
639
8,837
10,910
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
16
6 / 2 / 3
11,637
685
19,188
18,890
15,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
KoderBoi
Chronos
15
1 / 4 / 8
10,435
614
18,748
16,846
7,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Emmozen
Sylvanus
15
0 / 4 / 8
10,799
635
10,890
16,971
12,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 3 / 4
12,320
725
15,610
18,486
20,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 2 / 4
11,623
684
13,629
19,930
27,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
9
9
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArrowMaster253
Heimdallr
2
3
4
1.33
L
Chaac
6
2
3
3.75
W
Sylvanus
Emmozen
Sylvanus
0
4
8
1
W
5
3
4
2.33
L
Chronos
KoderBoi
Chronos
1
4
8
1.25
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,773
Damage
40,129
46,646
Taken
55,387
29,823
Mitigated
60,246
11,608
Healing
23,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArrowMaster253
Heimdallr
8,837
4,855
55
205
10,910
6,418
0
6,032
4,878
0
40,683
L
Chaac
19,188
3,992
0
6,135
18,890
15,597
90
10,917
7,973
0
52,212
W
Sylvanus
Emmozen
Sylvanus
10,890
3,065
3,861
3,760
16,971
12,409
135
4,981
11,990
39,829
5,569
W
15,610
2,084
1,297
7,058
18,486
20,617
920
5,694
12,792
59,888
0
L
Chronos
KoderBoi
Chronos
18,748
9,449
0
5,213
16,846
7,808
1,118
9,082
7,764
32,950
0
W
13,629
3,106
720
6,462
19,930
27,220
1,425
8,781
11,149
0
22,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
34,742
176
Minions Killed
199
6
Camps Cleared
9
814,446
Distance Traveled
922,453
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,861
639
68
4
4
216,279
0
L
Chaac
11,637
685
55
3
2
336,011
0
W
Sylvanus
10,799
635
76
4
4
244,434
3
W
Hades
12,320
725
100
6
4
342,061
3
L
Chronos
10,435
614
53
3
0
262,156
1
W
Mulan
11,623
684
23
1
1
335,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role