Player Matchup

Ymir
Ymir
Butternubs92
Ymir
Level 88
God Stats
9W - 15L
1,605 SR
Queue Stats
44W - 75L
1,302 Elo+
Solo
Sol
Sol
aNoLifeVamp
Sol
Level 102
God Stats
6W - 6L
1,569 SR
Queue Stats
75W - 115L
1,321 Elo+
Solo
Danzaburou
Danzaburou
ohnogerms
Danzaburou
Level 119
God Stats
8W - 6L
1,378 SR
Queue Stats
183W - 253L
1,272 Elo+
Solo
Team Averages
Level 103
1,517 SR
1,298 Elo+

VS

Team Averages
Level 77
1,466 SR
1,286 Elo+
Aphrodite
Aphrodite
Danilo louven
Aphrodite
Level 137
God Stats
6W - 13L
1,447 SR
Queue Stats
320W - 495L
1,294 Elo+
Solo
Hercules
Hercules
Frtinn
Hercules
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 226L
1,304 Elo+
Solo
Neith
Neith
xXHolyDivinityXx
Neith
Level 45
God Stats
29W - 25L
1,451 SR
Queue Stats
105W - 121L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
8,729
624
8,129
15,215
11,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 3
10,295
735
13,797
12,397
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
ohnogerms
Danzaburou
10
1 / 3 / 6
8,692
621
7,644
9,238
3,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Danilo louven
Aphrodite
16
3 / 2 / 5
10,253
732
11,209
10,179
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Frtinn
Hercules
10
0 / 3 / 4
8,488
606
5,675
13,494
9,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 1
10,036
717
11,807
13,596
6,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
8
8
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Aphrodite
Danilo louven
Aphrodite
3
2
5
2.75
W
Hercules
Frtinn
Hercules
0
3
4
0.67
L
5
2
3
3.25
L
Danzaburou
ohnogerms
Danzaburou
1
3
6
1.33
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
28,691
36,850
Taken
37,269
21,107
Mitigated
21,431
7,972
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,129
1,710
118
995
15,215
11,624
0
4,917
10,006
29,112
0
W
Aphrodite
Danilo louven
Aphrodite
11,209
810
3,287
6,367
10,179
5,289
0
5,110
5,069
43,212
0
W
Hercules
Frtinn
Hercules
5,675
1,988
210
1,605
13,494
9,983
156
9,001
4,493
0
12,005
L
13,797
5,077
0
4,020
12,397
5,569
326
4,508
7,595
32,222
4,009
L
Danzaburou
ohnogerms
Danzaburou
7,644
3,226
384
2,455
9,238
3,914
231
1,488
7,540
0
20,822
W
11,807
4,529
0
2,327
13,596
6,159
1,286
7,526
6,070
0
35,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,716
Gold Earned
28,777
124
Minions Killed
149
4
Camps Cleared
8
597,057
Distance Traveled
742,081
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,729
624
35
3
2
204,824
0
W
Aphrodite
10,253
732
87
6
4
247,345
2
W
Hercules
8,488
606
16
1
1
225,655
0
L
Sol
10,295
735
53
4
1
232,007
2
L
Danzaburou
8,692
621
36
3
1
160,226
0
W
Neith
10,036
717
46
3
3
269,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role