Player Matchup

Merlin
Merlin
AhoOtaku
Merlin
Level 158
God Stats
3W - 2L
1,591 SR
Queue Stats
702W - 652L
1,586 Elo+
Party 1
Ravana
Ravana
ChodoBagginzz
Ravana
Level 160
God Stats
5W - 8L
1,421 SR
Queue Stats
568W - 545L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
Demonickatt
Ao Kuang
Level 100
God Stats
4W - 4L
1,510 SR
Queue Stats
215W - 182L
1,656 Elo+
Party 1
Olorun
Olorun
HoudiniAJ
Olorun
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 200L
1,549 Elo+
Solo
Zeus
Zeus
O griz G
Zeus
Level 133
God Stats
11W - 10L
1,494 SR
Queue Stats
456W - 399L
1,559 Elo+
Party 1
Team Averages
Level 136
1,503 SR
1,579 Elo+

VS

Team Averages
Level 107
1,489 SR
1,505 Elo+
Ishtar
Ishtar
DeRose88
Ishtar
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 119L
1,538 Elo+
Party 3
Discordia
Discordia
GreenerGoblin
Discordia
Level 89
God Stats
4W - 1L
1,735 SR
Queue Stats
72W - 67L
1,559 Elo+
Party 3
Rama
Rama
GunsmokeRose
Rama
Level 109
God Stats
2W - 0L
1,202 SR
Queue Stats
41W - 44L
1,484 Elo+
Party 2
Vamana
Vamana
NECR0ANGEL0
Vamana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
tt779
Baron Samedi
Level 124
God Stats
4W - 5L
1,508 SR
Queue Stats
500W - 450L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AhoOtaku
Merlin
18
0 / 5 / 7
10,566
622
10,847
21,487
25,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 6 / 7
10,387
611
9,210
17,391
11,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Demonickatt
Ao Kuang
15
2 / 4 / 7
10,579
622
5,610
16,745
12,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
HoudiniAJ
Olorun
18
1 / 5 / 5
10,018
589
12,943
17,582
10,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zeus
19
7 / 4 / 3
11,492
676
22,685
11,017
6,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DeRose88
Ishtar
18
3 / 4 / 16
11,372
669
14,459
18,035
9,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
GreenerGoblin
Discordia
20
6 / 2 / 14
13,111
771
23,061
13,757
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 2 / 13
11,848
697
12,342
13,058
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
19
3 / 6 / 14
12,051
709
9,019
25,223
22,135
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
tt779
Baron Samedi
19
4 / 2 / 16
12,248
720
16,895
15,852
8,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
14
Kills
23
24
Deaths
16
29
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Merlin
AhoOtaku
Merlin
0
5
7
0.7
L
4
6
7
1.25
W
Ishtar
DeRose88
Ishtar
3
4
16
2.75
L
Ao Kuang
Demonickatt
Ao Kuang
2
4
7
1.38
W
Discordia
GreenerGoblin
Discordia
6
2
14
6.5
W
7
2
13
6.75
L
Olorun
HoudiniAJ
Olorun
1
5
5
0.7
W
Vamana
3
6
14
1.67
L
Zeus
7
4
3
2.13
W
Baron Samedi
tt779
Baron Samedi
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,295
Damage
75,776
84,222
Taken
85,925
65,841
Mitigated
51,618
22,382
Healing
41,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AhoOtaku
Merlin
10,847
462
1,546
2,761
21,487
25,757
0
11,348
10,139
26,052
0
L
9,210
1,010
1,288
2,127
17,391
11,211
34
8,873
8,518
0
21,978
W
Ishtar
DeRose88
Ishtar
14,459
5,564
3,681
5,199
18,035
9,149
2,041
11,026
7,009
0
42,377
L
Ao Kuang
Demonickatt
Ao Kuang
5,610
1,935
1,935
3,960
16,745
12,797
0
7,302
9,443
7,790
0
W
Discordia
GreenerGoblin
Discordia
23,061
1,259
2,507
3,623
13,757
6,019
1,686
10,265
3,492
54,270
0
W
12,342
9,719
1,552
2,679
13,058
5,619
2,338
8,684
4,374
0
18,681
L
Olorun
HoudiniAJ
Olorun
12,943
4,375
2,197
5,107
17,582
10,056
35
8,945
8,637
30,223
0
W
Vamana
9,019
5,804
2,952
6,551
25,223
22,135
592
10,293
14,930
2,718
15,971
L
Zeus
22,685
1,683
864
597
11,017
6,020
0
5,170
5,847
49,359
0
W
Baron Samedi
tt779
Baron Samedi
16,895
962
6,485
6,655
15,852
8,696
1,805
11,817
4,035
33,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,042
Gold Earned
60,630
168
Minions Killed
188
0
Camps Cleared
0
1,423,339
Distance Traveled
1,525,771
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,566
622
25
1
0
286,098
0
L
Ravana
10,387
611
26
2
0
303,921
1
W
Ishtar
11,372
669
46
3
0
292,389
0
L
Ao Kuang
10,579
622
4
0
0
294,743
0
W
Discordia
13,111
771
78
5
0
339,324
0
W
Rama
11,848
697
11
1
0
285,299
0
L
Olorun
10,018
589
41
2
0
279,807
0
W
Vamana
12,051
709
10
1
0
283,420
0
L
Zeus
11,492
676
72
4
0
258,770
6
W
Baron Samedi
12,248
720
43
3
0
325,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role