Player Matchup

Odin
Odin
Dead-Numb
Odin
Level 123
God Stats
2W - 4L
1,487 SR
Queue Stats
110W - 190L
1,292 Elo+
Party 1
Neith
Neith
Kacekano
Neith
Level 101
God Stats
6W - 7L
1,451 SR
Queue Stats
85W - 153L
1,267 Elo+
Party 1
Merlin
Merlin
PumpkinKing8008
Merlin
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 87L
1,315 Elo+
Solo
Team Averages
Level 108
1,479 SR
1,291 Elo+

VS

Team Averages
Level 68
1,521 SR
1,231 Elo+
Scylla
Scylla
BigNoseLoner
Scylla
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,171 Elo+
Party 2
Ganesha
Ganesha
BloutJonah
Ganesha
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,064 Elo+
Party 2
Serqet
Serqet
Semper_Fresh_
Serqet
Level 125
God Stats
4W - 3L
1,563 SR
Queue Stats
320W - 330L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 3 / 3
7,645
695
4,680
11,285
8,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Kacekano
Neith
11
2 / 7 / 2
7,969
724
5,918
11,423
3,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 3
7,837
712
4,525
8,954
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 1 / 6
8,766
797
8,851
5,917
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
BloutJonah
Ganesha
11
0 / 3 / 8
7,377
671
1,955
9,726
6,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
10 / 1 / 3
9,506
864
13,767
9,845
5,454
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
14
14
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
1
6
7
W
Ganesha
BloutJonah
Ganesha
0
3
8
1.33
L
Odin
1
3
3
0.83
L
Neith
Kacekano
Neith
2
7
2
0.43
L
1
4
3
0.63
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,123
Damage
24,573
31,662
Taken
25,488
14,456
Mitigated
14,579
5,007
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,851
656
0
558
5,917
2,271
808
1,255
4,662
27,537
0
W
Ganesha
BloutJonah
Ganesha
1,955
347
0
1,214
9,726
6,854
102
2,016
7,710
6,375
0
L
Odin
4,680
1,015
464
1,312
11,285
8,070
0
4,585
6,194
0
18,117
L
Neith
Kacekano
Neith
5,918
2,860
262
2,719
11,423
3,553
464
2,698
8,725
0
17,456
L
4,525
697
0
250
8,954
2,833
0
3,957
4,397
21,870
0
W
13,767
3,788
0
500
9,845
5,454
202
1,765
8,080
0
35,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,451
Gold Earned
25,649
109
Minions Killed
110
4
Camps Cleared
6
583,075
Distance Traveled
625,523
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,766
797
51
5
2
210,798
0
W
Ganesha
7,377
671
1
0
0
192,159
1
L
Odin
7,645
695
25
2
0
213,389
3
L
Neith
7,969
724
33
3
3
178,778
7
L
Merlin
7,837
712
51
5
1
190,908
1
W
Serqet
9,506
864
58
5
4
222,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role