Player Matchup

Apollo
Apollo
C-S_Scarecrow
Apollo
Level 126
God Stats
1W - 2L
1,636 SR
Queue Stats
115W - 123L
1,528 Elo+
Party 2
Chaac
Chaac
HamzaS_24
Chaac
Level 148
God Stats
0W - 2L
1,402 SR
Queue Stats
284W - 297L
1,514 Elo+
Party 2
Loki
Loki
JustEnoughThyme
Loki
Level 146
God Stats
3W - 4L
1,617 SR
Queue Stats
187W - 165L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Ruziskac
Kukulkan
Level 107
God Stats
2W - 2L
1,840 SR
Queue Stats
53W - 56L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Trey_Troll
Ne Zha
Level 142
God Stats
17W - 15L
1,610 SR
Queue Stats
308W - 329L
1,528 Elo+
Party 2
Team Averages
Level 134
1,621 SR
1,539 Elo+

VS

Team Averages
Level 132
1,514 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
LickMyTaunt
Mulan
Level 127
God Stats
4W - 1L
1,705 SR
Queue Stats
84W - 86L
1,513 Elo+
Solo
Hou Yi
Hou Yi
RHRB6
Hou Yi
Level 125
God Stats
4W - 0L
1,770 SR
Queue Stats
24W - 14L
1,610 Elo+
Party 1
Geb
Geb
Them Racks
Geb
Level 120
God Stats
1W - 4L
1,105 SR
Queue Stats
330W - 320L
1,533 Elo+
Solo
Ishtar
Ishtar
colenordhoff99
Ishtar
Level 140
God Stats
1W - 1L
1,489 SR
Queue Stats
54W - 57L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,104
470
3,153
7,032
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
HamzaS_24
Chaac
12
0 / 4 / 1
6,529
502
7,290
15,260
9,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
5,275
406
2,138
5,220
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
Ruziskac
Kukulkan
13
1 / 0 / 0
7,213
555
3,300
3,732
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Trey_Troll
Ne Zha
9
0 / 3 / 0
5,483
422
3,973
10,257
6,174
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 4
7,001
539
5,461
5,896
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 1
8,468
651
9,080
7,500
4,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
RHRB6
Hou Yi
13
4 / 0 / 2
7,601
585
7,391
8,011
3,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 1
6,544
503
1,170
6,538
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 1
6,995
538
1,482
7,916
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
4
2
L
0
3
0
0
L
Chaac
HamzaS_24
Chaac
0
4
1
0.13
L
0
1
0
0
W
5
0
1
5.5
W
Hou Yi
RHRB6
Hou Yi
4
0
2
5
L
Kukulkan
Ruziskac
Kukulkan
1
0
0
1
W
0
0
1
0.5
L
Ne Zha
Trey_Troll
Ne Zha
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,854
Damage
24,584
41,501
Taken
35,861
21,928
Mitigated
17,490
14,324
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,461
286
0
250
5,896
2,173
265
885
5,011
53,976
0
L
3,153
1,153
0
1,718
7,032
3,216
224
674
6,358
0
46,090
L
Chaac
HamzaS_24
Chaac
7,290
2,481
0
7,002
15,260
9,264
0
1,283
13,977
0
55,951
L
2,138
489
0
2,494
5,220
1,656
0
607
4,613
0
26,277
W
9,080
1,652
0
3,427
7,500
4,418
1,140
0
7,500
0
48,023
W
Hou Yi
RHRB6
Hou Yi
7,391
4,549
0
1,646
8,011
3,067
738
0
8,011
0
51,234
L
Kukulkan
Ruziskac
Kukulkan
3,300
713
0
208
3,732
1,618
0
1,884
1,848
69,210
0
W
1,170
96
24
2,372
6,538
4,629
112
1,147
5,391
20,732
0
L
Ne Zha
Trey_Troll
Ne Zha
3,973
500
85
2,817
10,257
6,174
0
2,183
8,074
0
22,805
W
1,482
943
0
375
7,916
3,203
1,286
1,268
6,648
0
48,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
36,609
406
Minions Killed
406
0
Camps Cleared
0
1,168,547
Distance Traveled
1,180,879
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,001
539
95
7
0
247,771
5
L
Apollo
6,104
470
91
7
0
189,986
0
L
Chaac
6,529
502
97
7
0
243,535
2
L
Loki
5,275
406
49
4
0
216,450
2
W
Mulan
8,468
651
94
7
0
217,254
4
W
Hou Yi
7,601
585
88
7
0
246,470
4
L
Kukulkan
7,213
555
140
11
0
252,973
4
W
Geb
6,544
503
35
3
0
243,964
4
L
Ne Zha
5,483
422
29
2
0
265,603
3
W
Ishtar
6,995
538
94
7
0
225,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role