Player Matchup

Hou Yi
Hou Yi
Justashrub
Hou Yi
Level 23
God Stats
13W - 4L
1,846 SR
Queue Stats
41W - 21L
1,710 Elo+
Party 1
Gilgamesh
Gilgamesh
KKS-Jacknigh
Gilgamesh
Level 144
God Stats
7W - 7L
1,273 SR
Queue Stats
89W - 65L
1,575 Elo+
Party 1
Scylla
Scylla
OwenKIDD
Scylla
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,415 Elo+
Party 1
Team Averages
Level 63
1,540 SR
1,567 Elo+

VS

Team Averages
Level 77
1,561 SR
1,445 Elo+
Fenrir
Fenrir
DBBBOY
Fenrir
Level 81
God Stats
5W - 9L
1,543 SR
Queue Stats
20W - 32L
1,386 Elo+
Party 2
Bacchus
Bacchus
wileycoyote166
Bacchus
Level 146
God Stats
0W - 1L
1,447 SR
Queue Stats
13W - 12L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
xrons
Zhong Kui
Level 3
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Justashrub
Hou Yi
14
8 / 1 / 10
9,571
870
16,039
10,797
5,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
KKS-Jacknigh
Gilgamesh
14
10 / 1 / 8
9,827
893
14,706
15,615
12,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
OwenKIDD
Scylla
12
2 / 3 / 13
8,484
771
9,424
8,423
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DBBBOY
Fenrir
11
0 / 5 / 4
7,079
644
6,061
15,661
9,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 7 / 3
7,459
678
8,960
17,635
20,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
xrons
Zhong Kui
11
4 / 8 / 1
8,115
738
12,624
12,582
8,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
20
Kills
5
5
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DBBBOY
Fenrir
0
5
4
0.4
W
Hou Yi
Justashrub
Hou Yi
8
1
10
13
W
Gilgamesh
KKS-Jacknigh
Gilgamesh
10
1
8
14
W
Scylla
OwenKIDD
Scylla
2
3
13
2.83
L
1
7
3
0.36
L
Zhong Kui
xrons
Zhong Kui
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,169
Damage
27,645
34,835
Taken
45,878
21,204
Mitigated
37,966
5,540
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DBBBOY
Fenrir
6,061
1,066
528
2,517
15,661
9,164
0
2,563
13,098
0
11,751
W
Hou Yi
Justashrub
Hou Yi
16,039
10,527
0
3,850
10,797
5,223
1,765
7,519
3,016
0
36,861
W
Gilgamesh
KKS-Jacknigh
Gilgamesh
14,706
5,071
0
892
15,615
12,494
385
8,964
6,255
0
26,541
W
Scylla
OwenKIDD
Scylla
9,424
1,774
0
798
8,423
3,487
371
4,622
3,649
26,606
0
L
8,960
1,424
0
770
17,635
20,773
0
3,084
14,551
17,292
0
L
Zhong Kui
xrons
Zhong Kui
12,624
4,852
0
314
12,582
8,029
0
3,777
8,805
25,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
22,653
107
Minions Killed
71
4
Camps Cleared
3
577,949
Distance Traveled
518,905
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,079
644
15
1
1
208,394
0
W
Hou Yi
9,571
870
37
3
2
182,276
3
W
Gilgamesh
9,827
893
25
2
2
216,115
4
W
Scylla
8,484
771
45
4
0
179,558
0
L
Bacchus
7,459
678
16
1
1
172,333
0
L
Zhong Kui
8,115
738
40
4
1
138,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role