Player Matchup

Discordia
Discordia
Don Shambles
Discordia
Level 88
God Stats
2W - 0L
1,685 SR
Queue Stats
23W - 11L
1,614 Elo+
Party 1
Bellona
Bellona
WowThisIsLame
Bellona
Level 47
God Stats
2W - 0L
1,418 SR
Queue Stats
13W - 6L
1,574 Elo+
Party 1
Ullr
Ullr
Wyff
Ullr
Level 105
God Stats
3W - 1L
1,575 SR
Queue Stats
21W - 8L
1,666 Elo+
Party 1
Serqet
Serqet
cycl0ps8
Serqet
Level 136
God Stats
1W - 0L
1,785 SR
Queue Stats
15W - 7L
1,605 Elo+
Party 1
Jormungandr
Jormungandr
meacgoentumadre
Jormungandr
Level 39
God Stats
2W - 1L
1,512 SR
Queue Stats
12W - 4L
1,623 Elo+
Party 1
Team Averages
Level 83
1,595 SR
1,616 Elo+

VS

Team Averages
Level 88
1,320 SR
1,406 Elo+
The Morrigan
The Morrigan
Rocketman420774
The Morrigan
Level 84
God Stats
0W - 2L
1,139 SR
Queue Stats
186W - 228L
1,352 Elo+
Solo
Nemesis
Nemesis
Snake of the IX
Nemesis
Level 128
God Stats
2W - 5L
1,322 SR
Queue Stats
104W - 92L
1,470 Elo+
Party 2
Shiva
Shiva
Sniping J
Shiva
Level 107
God Stats
16W - 20L
1,302 SR
Queue Stats
521W - 550L
1,419 Elo+
Solo
Chiron
Chiron
SpartTheGreen
Chiron
Level 13
God Stats
1W - 2L
1,552 SR
Queue Stats
63W - 85L
1,363 Elo+
Party 2
Sylvanus
Sylvanus
watymcmuffin
Sylvanus
Level 108
God Stats
2W - 2L
1,284 SR
Queue Stats
80W - 90L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Don Shambles
Discordia
16
2 / 2 / 4
9,651
508
7,944
7,666
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
16
4 / 1 / 5
10,813
569
13,785
16,105
15,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
Wyff
Ullr
17
3 / 2 / 4
10,185
536
8,784
10,514
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
cycl0ps8
Serqet
17
8 / 4 / 5
10,785
568
16,678
16,405
7,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
meacgoentumadre
Jormungandr
15
3 / 1 / 7
10,083
531
10,368
11,364
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Rocketman420774
The Morrigan
15
1 / 4 / 0
9,195
484
5,047
13,132
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 2
10,181
536
8,340
18,001
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Sniping J
Shiva
15
2 / 5 / 1
9,584
504
8,774
22,669
15,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 1
7,682
404
2,590
6,269
2,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
watymcmuffin
Sylvanus
14
1 / 6 / 2
8,508
448
7,172
20,420
19,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
9
10
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Don Shambles
Discordia
2
2
4
2
L
The Morrigan
Rocketman420774
The Morrigan
1
4
0
0.25
L
5
4
2
1.5
L
Shiva
Sniping J
Shiva
2
5
1
0.5
L
0
1
1
0.5
W
Bellona
4
1
5
6.5
W
Ullr
Wyff
Ullr
3
2
4
2.5
W
Serqet
cycl0ps8
Serqet
8
4
5
2.63
W
Jormungandr
meacgoentumadre
Jormungandr
3
1
7
6.5
L
Sylvanus
watymcmuffin
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,559
Damage
31,923
62,054
Taken
80,491
40,209
Mitigated
50,824
17,105
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Don Shambles
Discordia
7,944
828
0
668
7,666
2,624
1,219
2,458
5,208
67,375
0
L
The Morrigan
Rocketman420774
The Morrigan
5,047
1,276
0
1,733
13,132
6,777
368
2,922
10,001
66,959
10,797
L
8,340
3,130
0
1,421
18,001
6,479
0
4,258
13,421
0
62,017
L
Shiva
Sniping J
Shiva
8,774
541
76
8,262
22,669
15,945
262
2,452
19,491
0
68,466
L
2,590
1,357
792
905
6,269
2,275
798
1,184
5,085
0
45,397
W
Bellona
13,785
4,160
0
5,966
16,105
15,485
25
471
15,634
0
78,466
W
Ullr
Wyff
Ullr
8,784
3,436
0
1,401
10,514
4,623
786
3,163
7,351
0
94,074
W
Serqet
cycl0ps8
Serqet
16,678
4,496
0
6,638
16,405
7,782
950
1,813
14,592
0
88,515
W
Jormungandr
meacgoentumadre
Jormungandr
10,368
4,302
0
2,432
11,364
9,695
281
1,891
9,473
63,970
0
L
Sylvanus
watymcmuffin
Sylvanus
7,172
1,854
202
4,284
20,420
19,348
654
7,476
12,857
35,906
12,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,517
Gold Earned
45,150
621
Minions Killed
488
0
Camps Cleared
0
1,966,451
Distance Traveled
1,664,947
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,651
508
124
7
0
376,646
0
L
The Morrigan
9,195
484
120
6
0
303,968
0
L
Nemesis
10,181
536
88
5
0
414,026
3
L
Shiva
9,584
504
119
6
0
354,120
0
L
Chiron
7,682
404
83
4
0
291,565
0
W
Bellona
10,813
569
133
7
0
425,475
3
W
Ullr
10,185
536
141
7
0
361,649
10
W
Serqet
10,785
568
124
7
0
410,167
0
W
Jormungandr
10,083
531
99
5
0
392,514
2
L
Sylvanus
8,508
448
78
4
0
301,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role