Player Matchup

Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
JJshake
Scylla
Diamond IV
Level 88
God Stats
6W - 8L
1,665 SR
Queue Stats
525W - 514L
2,114 MMR
Party 2
Charybdis
Charybdis
Platinum I
Knickš
Charybdis
Platinum I
Level 75
God Stats
1W - 1L
1,683 SR
Queue Stats
180W - 166L
1,897 MMR
Party 2
Ravana
Ravana
Platinum III
StrongestWarGod
Ravana
Platinum III
Level 149
God Stats
3W - 4L
1,916 SR
Queue Stats
11W - 9L
2,149 MMR
Solo
Guan Yu
Guan Yu
Diamond V
icerod
Guan Yu
Diamond V
Level 141
God Stats
4W - 2L
1,880 SR
Queue Stats
174W - 152L
2,067 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,729 SR
1,945 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,655 SR
1,877 MMR
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond III
TheKam3leon
Khepri
Diamond III
Level 160
God Stats
26W - 21L
1,671 SR
Queue Stats
258W - 230L
2,091 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
ehNote
Ne Zha
Diamond IV
Level 155
God Stats
5W - 5L
1,546 SR
Queue Stats
162W - 156L
2,164 MMR
Solo
Hades
Hades
Platinum III
ye110wgh0st
Hades
Platinum III
Level 149
God Stats
10W - 1L
2,055 SR
Queue Stats
131W - 107L
2,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 4 / 4
12,619
421
9,977
46,520
74,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
JJshake
Scylla
19
4 / 7 / 5
13,390
446
17,938
29,263
11,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Knickš
Charybdis
20
0 / 5 / 1
13,418
447
12,205
21,622
10,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 3
13,578
453
14,798
26,336
15,293
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
icerod
Guan Yu
18
0 / 4 / 6
12,544
418
20,377
44,672
64,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Da JiCupidAwilixCabrakan

VS

Bans
RatatoskrLancelotKaliBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
7 / 4 / 13
15,771
526
23,553
23,706
17,833
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
 
Chiron
20
1 / 0 / 12
15,519
517
40,997
24,819
15,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Khepri
20
3 / 1 / 12
15,104
503
6,611
21,418
33,023
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
ehNote
Ne Zha
20
6 / 5 / 7
15,706
524
24,574
31,534
18,954
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
7 / 2 / 7
16,647
555
39,112
29,360
21,064
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
12
Kills
24
24
Deaths
12
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
4
4
1.5
W
Sylvanus
 
Sylvanus
7
4
13
3.38
W
Chiron
 
Chiron
1
0
12
7
L
Scylla
JJshake
Scylla
4
7
5
0.93
L
Charybdis
Knickš
Charybdis
0
5
1
0.1
L
4
4
3
1.38
W
Khepri
3
1
12
9
W
Ne Zha
ehNote
Ne Zha
6
5
7
1.9
L
Guan Yu
icerod
Guan Yu
0
4
6
0.75
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,295
Damage
134,847
168,413
Taken
130,837
175,213
Mitigated
106,859
47,403
Healing
61,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,977
1,234
0
6,915
46,520
74,180
0
15,861
30,280
34,650
0
W
Sylvanus
 
Sylvanus
23,553
3,941
6,363
9,380
23,706
17,833
2,579
9,345
13,989
102,463
18,950
W
Chiron
 
Chiron
40,997
16,938
1,199
7,116
24,819
15,985
4,818
6,805
17,927
0
201,972
L
Scylla
JJshake
Scylla
17,938
4,126
98
4,094
29,263
11,201
0
16,420
12,843
110,704
0
L
Charybdis
Knickš
Charybdis
12,205
6,919
0
2,315
21,622
10,254
0
5,738
15,884
0
140,623
L
14,798
3,507
0
8,484
26,336
15,293
0
8,919
17,417
54
155,479
W
Khepri
6,611
714
2,973
4,348
21,418
33,023
161
6,042
15,153
28,402
0
W
Ne Zha
ehNote
Ne Zha
24,574
6,549
0
14,410
31,534
18,954
1,070
5,199
26,045
0
153,368
L
Guan Yu
icerod
Guan Yu
20,377
4,040
5,424
20,073
44,672
64,285
0
20,256
24,002
163
93,020
W
39,112
5,074
1,098
14,203
29,360
21,064
2,045
4,626
24,611
179,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
78,747
758
Minions Killed
828
0
Camps Cleared
0
2,740,879
Distance Traveled
2,912,545
33
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,619
421
24
1
0
559,577
12
W
Sylvanus
15,771
526
163
5
0
520,952
7
W
Chiron
15,519
517
224
7
0
611,621
14
L
Scylla
13,390
446
182
6
0
483,923
6
L
Charybdis
13,418
447
234
8
0
489,407
8
L
Ravana
13,578
453
182
6
0
614,061
4
W
Khepri
15,104
503
27
1
0
620,219
11
W
Ne Zha
15,706
524
178
6
0
628,327
11
L
Guan Yu
12,544
418
136
5
0
593,911
3
W
Hades
16,647
555
236
8
0
531,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role