Player Matchup

Ne Zha
Ne Zha
Anikiller700
Ne Zha
Level 68
God Stats
0W - 1L
1,713 SR
Queue Stats
8W - 11L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
Arkino707
Kukulkan
Level 43
God Stats
0W - 1L
1,706 SR
Queue Stats
10W - 16L
1,496 Elo+
Party 1
Fenrir
Fenrir
Daddio UwU
Fenrir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,177 Elo+
Party 4
King Arthur
King Arthur
LUCKYslide shot
King Arthur
Level 41
God Stats
1W - 2L
1,690 SR
Queue Stats
121W - 135L
1,502 Elo+
Party 4
Izanami
Izanami
eltedesgod
Izanami
Level 37
God Stats
0W - 2L
1,753 SR
Queue Stats
7W - 16L
1,432 Elo+
Party 1
Team Averages
Level 39
1,673 SR
1,390 Elo+

VS

Team Averages
Level 47
1,583 SR
1,501 Elo+
Ao Kuang
Ao Kuang
Dayro2905
Ao Kuang
Level 18
God Stats
1W - 1L
1,622 SR
Queue Stats
16W - 7L
1,646 Elo+
Party 3
Atlas
Atlas
TheUltimatedOne
Atlas
Level 88
God Stats
44W - 29L
1,678 SR
Queue Stats
142W - 121L
1,577 Elo+
Party 3
Ishtar
Ishtar
Und3f1n3dnublet
Ishtar
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,371 Elo+
Party 2
Chaac
Chaac
kazacka
Chaac
Level 46
God Stats
10W - 8L
1,338 SR
Queue Stats
64W - 76L
1,464 Elo+
Solo
Raijin
Raijin
profTutorial
Raijin
Level 64
God Stats
1W - 0L
1,776 SR
Queue Stats
55W - 71L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 8 / 0
7,800
520
4,640
16,380
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Arkino707
Kukulkan
11
0 / 6 / 1
6,599
440
3,863
9,574
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Daddio UwU
Fenrir
9
1 / 4 / 2
6,051
403
2,796
14,001
9,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
LUCKYslide shot
King Arthur
11
0 / 6 / 0
6,824
455
4,079
15,374
8,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Izanami
eltedesgod
Izanami
13
3 / 5 / 1
7,788
519
7,420
11,729
3,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dayro2905
Ao Kuang
15
12 / 0 / 5
9,274
618
13,436
13,035
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 10
8,123
542
5,037
12,217
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 1
8,541
569
5,580
9,563
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
kazacka
Chaac
15
8 / 1 / 1
9,763
651
13,940
12,620
7,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
15
5 / 1 / 6
8,847
590
8,209
7,782
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
29
29
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
8
0
0.25
L
Kukulkan
Arkino707
Kukulkan
0
6
1
0.08
L
Fenrir
Daddio UwU
Fenrir
1
4
2
0.5
W
Ao Kuang
Dayro2905
Ao Kuang
12
0
5
14.5
L
King Arthur
LUCKYslide shot
King Arthur
0
6
0
0
W
1
1
10
6
W
3
3
1
1.17
L
Izanami
eltedesgod
Izanami
3
5
1
0.7
W
Chaac
kazacka
Chaac
8
1
1
8.5
W
Raijin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
46,202
67,058
Taken
55,217
32,267
Mitigated
29,461
14,535
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,640
1,764
0
6,008
16,380
6,259
0
6,019
10,361
0
47,982
L
Kukulkan
Arkino707
Kukulkan
3,863
683
0
500
9,574
3,919
385
7,774
1,800
43,331
0
L
Fenrir
Daddio UwU
Fenrir
2,796
445
0
1,448
14,001
9,449
0
6,558
7,443
0
21,260
W
Ao Kuang
Dayro2905
Ao Kuang
13,436
3,287
0
8,647
13,035
6,198
358
2,058
10,764
51,957
12,592
L
King Arthur
LUCKYslide shot
King Arthur
4,079
781
0
4,202
15,374
8,798
0
1,145
14,229
0
51,641
W
5,037
1,824
298
2,435
12,217
7,553
264
184
12,033
28,403
0
W
5,580
3,192
0
1,376
9,563
4,396
516
0
9,563
0
60,161
L
Izanami
eltedesgod
Izanami
7,420
4,151
0
2,377
11,729
3,842
826
3,773
7,956
0
60,557
W
Chaac
kazacka
Chaac
13,940
3,024
0
4,330
12,620
7,977
0
0
12,620
0
70,594
W
Raijin
8,209
1,243
0
977
7,782
3,337
717
1,621
6,161
76,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
44,548
392
Minions Killed
509
0
Camps Cleared
0
1,346,923
Distance Traveled
1,445,116
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,800
520
69
5
0
313,253
1
L
Kukulkan
6,599
440
89
6
0
253,370
4
L
Fenrir
6,051
403
32
2
0
268,253
2
W
Ao Kuang
9,274
618
100
7
0
323,291
0
L
King Arthur
6,824
455
93
6
0
267,972
1
W
Atlas
8,123
542
27
2
0
307,781
1
W
Ishtar
8,541
569
114
8
0
251,926
0
L
Izanami
7,788
519
109
7
0
244,075
5
W
Chaac
9,763
651
130
9
0
304,999
0
W
Raijin
8,847
590
138
9
0
257,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role