Player Matchup

Anubis
Anubis
Bronatomy
Anubis
Level 107
God Stats
2W - 3L
1,473 SR
Queue Stats
89W - 85L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
FrostyKaulk
Gilgamesh
Level 48
God Stats
0W - 2L
1,630 SR
Queue Stats
43W - 66L
1,437 Elo+
Party 1
Vamana
Vamana
MikeyBoiYah
Vamana
Level 53
God Stats
36W - 31L
1,571 SR
Queue Stats
124W - 137L
1,485 Elo+
Party 2
Horus
Horus
SoulxDefender
Horus
Level 47
God Stats
55W - 40L
1,613 SR
Queue Stats
97W - 92L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
klimp42
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,491 Elo+
Solo
Team Averages
Level 60
1,558 SR
1,499 Elo+

VS

Team Averages
Level 57
1,539 SR
1,510 Elo+
Bellona
Bellona
LazyLagomorph
Bellona
Level 61
God Stats
12W - 8L
1,707 SR
Queue Stats
73W - 81L
1,514 Elo+
Party 4
Horus
Horus
PostNutRegret
Horus
Level 66
God Stats
5W - 2L
1,669 SR
Queue Stats
177W - 132L
1,597 Elo+
Party 3
Ah Puch
Ah Puch
Purp1ePotato
Ah Puch
Level 47
God Stats
1W - 0L
1,168 SR
Queue Stats
51W - 50L
1,498 Elo+
Party 4
Thanatos
Thanatos
Ray8955
Thanatos
Level 64
God Stats
19W - 26L
1,414 SR
Queue Stats
169W - 183L
1,371 Elo+
Solo
Izanami
Izanami
Trenticussleeish
Izanami
Level 48
God Stats
6W - 3L
1,736 SR
Queue Stats
135W - 116L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bronatomy
Anubis
8
0 / 2 / 0
4,882
488
3,243
5,809
2,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
FrostyKaulk
Gilgamesh
6
0 / 3 / 0
4,395
440
3,712
8,977
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
9
0 / 1 / 0
5,231
523
4,581
5,417
2,280
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
4,575
458
2,596
9,269
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
klimp42
Danzaburou
7
0 / 2 / 0
4,356
436
3,001
5,487
1,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 0 / 0
5,557
556
1,615
5,948
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 0 / 6
5,808
581
5,157
7,608
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Purp1ePotato
Ah Puch
9
3 / 0 / 3
5,573
557
7,963
8,245
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Ray8955
Thanatos
9
3 / 0 / 0
5,346
535
2,434
5,237
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 6
5,938
594
7,230
5,597
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bronatomy
Anubis
0
2
0
0
L
Gilgamesh
FrostyKaulk
Gilgamesh
0
3
0
0
W
Bellona
0
0
0
0
L
Vamana
0
1
0
0
W
2
0
6
5
W
Ah Puch
Purp1ePotato
Ah Puch
3
0
3
4.5
W
Thanatos
Ray8955
Thanatos
3
0
0
3
L
0
2
0
0
W
2
0
6
5
L
Danzaburou
klimp42
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,133
Damage
24,399
34,959
Taken
32,635
15,380
Mitigated
16,919
12,378
Healing
23,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bronatomy
Anubis
3,243
435
0
1,985
5,809
2,880
0
2,805
3,004
34,828
0
L
Gilgamesh
FrostyKaulk
Gilgamesh
3,712
982
0
2,766
8,977
4,665
0
3,020
5,957
0
20,880
W
Bellona
1,615
787
0
2,761
5,948
5,714
0
0
5,948
0
35,467
L
Vamana
4,581
3,258
0
1,795
5,417
2,280
0
256
5,161
0
33,054
W
5,157
2,684
3,643
5,128
7,608
4,495
0
775
6,833
0
13,220
W
Ah Puch
Purp1ePotato
Ah Puch
7,963
930
0
4,734
8,245
2,657
0
2,300
5,945
39,237
0
W
Thanatos
Ray8955
Thanatos
2,434
195
0
6,030
5,237
2,289
0
168
5,069
0
28,774
L
2,596
1,262
842
3,289
9,269
4,246
0
1,882
7,387
0
9,971
W
7,230
5,610
0
1,388
5,597
1,764
0
128
5,469
0
51,412
L
Danzaburou
klimp42
Danzaburou
3,001
1,157
0
1,701
5,487
1,309
0
0
5,487
0
21,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,439
Gold Earned
28,222
212
Minions Killed
323
0
Camps Cleared
0
915,379
Distance Traveled
920,325
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,882
488
67
7
0
156,100
3
L
Gilgamesh
4,395
440
38
4
0
182,992
2
W
Bellona
5,557
556
91
9
0
167,167
0
L
Vamana
5,231
523
58
6
0
188,752
2
W
Horus
5,808
581
16
2
0
193,666
5
W
Ah Puch
5,573
557
61
6
0
177,712
3
W
Thanatos
5,346
535
61
6
0
203,635
1
L
Horus
4,575
458
11
1
0
194,767
2
W
Izanami
5,938
594
94
9
0
178,145
2
L
Danzaburou
4,356
436
38
4
0
192,768
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role