Player Matchup

Nike
Nike
CrashdaRogue1
Nike
Level 143
God Stats
6W - 2L
1,580 SR
Queue Stats
186W - 194L
1,467 Elo+
Solo
Skadi
Skadi
DellyJelly
Skadi
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 363L
1,485 Elo+
Solo
Tiamat
Tiamat
Dookiy
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 178L
1,452 Elo+
Party 2
Ganesha
Ganesha
EndouAD
Ganesha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 244L
1,456 Elo+
Party 2
Cerberus
Cerberus
JustCallMeKNOX
Cerberus
Level 145
God Stats
2W - 2L
1,429 SR
Queue Stats
304W - 297L
1,507 Elo+
Solo
Team Averages
Level 99
1,502 SR
1,473 Elo+

VS

Team Averages
Level 133
1,453 SR
1,447 Elo+
Eset
Eset
PsychoticDucky
Eset
Level 146
God Stats
0W - 2L
1,173 SR
Queue Stats
44W - 56L
1,397 Elo+
Party 1
Scylla
Scylla
YaBoiDrizzt
Scylla
Level 160
God Stats
4W - 2L
1,472 SR
Queue Stats
238W - 216L
1,522 Elo+
Party 1
Lancelot
Lancelot
abundleofbabies
Lancelot
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Solo
Cernunnos
Cernunnos
o0XsantosX0o
Cernunnos
Level 114
God Stats
9W - 7L
1,500 SR
Queue Stats
423W - 407L
1,465 Elo+
Solo
Jormungandr
Jormungandr
tessting123
Jormungandr
Level 109
God Stats
3W - 2L
1,620 SR
Queue Stats
55W - 54L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 13
10,759
717
9,913
15,530
15,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
20
11 / 4 / 6
13,722
915
27,353
17,371
10,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Dookiy
Tiamat
18
3 / 2 / 12
10,656
710
14,549
11,302
9,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
EndouAD
Ganesha
18
0 / 3 / 14
10,011
667
6,441
23,375
25,810
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
18
3 / 4 / 9
10,758
717
10,243
21,147
26,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 9
10,418
695
14,853
17,696
9,202
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
20
8 / 2 / 8
12,211
814
15,876
16,162
9,981
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
6
0 / 1 / 1
7,344
490
142
1,457
1,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
o0XsantosX0o
Cernunnos
17
1 / 5 / 10
9,845
656
23,477
17,155
7,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
tessting123
Jormungandr
20
4 / 3 / 7
11,867
791
11,638
22,209
26,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
18
Kills
16
16
Deaths
18
54
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
W
Skadi
11
4
6
3.5
W
Tiamat
Dookiy
Tiamat
3
2
12
4.5
W
Ganesha
EndouAD
Ganesha
0
3
14
2.33
W
Cerberus
3
4
9
1.88
L
3
7
9
1.07
L
Scylla
8
2
8
6
L
Lancelot
0
1
1
0.5
L
Cernunnos
o0XsantosX0o
Cernunnos
1
5
10
1.2
L
Jormungandr
tessting123
Jormungandr
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,499
Damage
65,986
88,725
Taken
74,679
87,579
Mitigated
54,040
35,686
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,913
1,059
3,099
3,064
15,530
15,895
2,212
7,739
7,791
0
25,373
W
Skadi
27,353
9,869
2,252
5,970
17,371
10,016
2,587
7,939
9,432
0
51,440
W
Tiamat
Dookiy
Tiamat
14,549
564
1,720
3,408
11,302
9,056
1,590
5,256
6,046
34,491
0
W
Ganesha
EndouAD
Ganesha
6,441
1,028
1,170
7,356
23,375
25,810
995
11,583
11,792
16,797
0
W
Cerberus
10,243
701
1,549
6,098
21,147
26,802
935
9,850
11,297
26,414
0
L
14,853
1,519
2,235
3,256
17,696
9,202
134
7,305
10,391
28,698
0
L
Scylla
15,876
2,742
5,236
2,835
16,162
9,981
1,140
5,514
10,648
37,809
0
L
Lancelot
142
0
0
0
1,457
1,053
0
779
678
0
142
L
Cernunnos
o0XsantosX0o
Cernunnos
23,477
8,372
1,089
1,962
17,155
7,548
1,756
7,752
9,403
0
34,087
L
Jormungandr
tessting123
Jormungandr
11,638
2,916
185
1,741
22,209
26,256
238
9,883
12,326
32,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,906
Gold Earned
51,685
172
Minions Killed
155
0
Camps Cleared
0
1,394,179
Distance Traveled
1,072,841
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,759
717
27
2
0
311,708
2
W
Skadi
13,722
915
43
3
0
274,879
1
W
Tiamat
10,656
710
39
3
0
298,644
1
W
Ganesha
10,011
667
0
0
0
245,908
0
W
Cerberus
10,758
717
63
4
0
263,040
1
L
Eset
10,418
695
39
3
0
241,169
0
L
Scylla
12,211
814
55
4
0
273,403
1
L
Lancelot
7,344
490
0
0
0
45,880
1
L
Cernunnos
9,845
656
29
2
0
245,158
3
L
Jormungandr
11,867
791
32
2
0
267,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role