Player Matchup

Cliodhna
Cliodhna
AgitativeDustin
Cliodhna
Level 113
God Stats
1W - 0L
1,392 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
Peisastros
Sol
Level 155
God Stats
2W - 2L
1,397 SR
Queue Stats
19W - 27L
1,404 Elo+
Party 1
Cerberus
Cerberus
RiddariJarnH773
Cerberus
Level 126
God Stats
4W - 1L
1,543 SR
Queue Stats
49W - 41L
1,550 Elo+
Party 1
Team Averages
Level 131
1,444 SR
1,485 Elo+

VS

Team Averages
Level 79
1,610 SR
1,407 Elo+
Hun Batz
Hun Batz
IKingKrispy
Hun Batz
Level 127
God Stats
0W - 1L
1,764 SR
Queue Stats
27W - 42L
1,443 Elo+
Party 2
Sol
Sol
JakeFen
Sol
Level 76
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 7L
1,419 Elo+
Party 2
Charybdis
Charybdis
psycho_xander25
Charybdis
Level 35
God Stats
4W - 6L
1,366 SR
Queue Stats
39W - 58L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
3 / 4 / 8
8,474
706
12,782
14,545
6,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 6
9,039
753
11,122
9,989
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
14
4 / 2 / 9
9,404
784
8,742
12,379
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IKingKrispy
Hun Batz
12
4 / 4 / 3
8,866
739
9,597
12,848
6,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
1 / 6 / 6
8,004
667
13,094
13,037
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
psycho_xander25
Charybdis
12
2 / 3 / 5
8,253
688
6,957
10,726
3,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
13
Kills
7
7
Deaths
13
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
3
4
8
1.75
L
Hun Batz
IKingKrispy
Hun Batz
4
4
3
1.38
L
Sol
1
6
6
0.67
W
6
1
6
9
W
Cerberus
4
2
9
4.25
L
Charybdis
psycho_xander25
Charybdis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
29,648
36,913
Taken
36,611
20,919
Mitigated
15,961
11,093
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
12,782
650
387
2,285
14,545
6,200
291
4,396
10,149
0
31,880
L
Hun Batz
IKingKrispy
Hun Batz
9,597
2,422
0
1,182
12,848
6,827
0
6,638
6,210
0
23,730
L
Sol
13,094
4,796
0
4,792
13,037
5,136
0
8,021
5,016
31,213
2,714
W
11,122
3,137
0
4,798
9,989
4,394
1,039
3,677
6,312
35,099
2,836
W
Cerberus
8,742
503
462
3,161
12,379
10,325
59
3,909
8,470
19,546
0
L
Charybdis
psycho_xander25
Charybdis
6,957
3,154
0
246
10,726
3,998
118
4,500
6,226
0
21,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
25,123
157
Minions Killed
119
6
Camps Cleared
4
660,349
Distance Traveled
646,860
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,474
706
33
3
1
233,149
2
L
Hun Batz
8,866
739
29
2
1
229,008
0
L
Sol
8,004
667
48
4
3
203,713
2
W
Sol
9,039
753
75
6
4
203,726
0
W
Cerberus
9,404
784
49
4
1
223,474
2
L
Charybdis
8,253
688
42
4
0
214,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role