Player Matchup

Tyr
Tyr
FranHuley
Tyr
Level 159
God Stats
17W - 6L
1,777 SR
Queue Stats
680W - 248L
1,849 Elo+
Party 2
Nu Wa
Nu Wa
K3VINCM
Nu Wa
Level 146
God Stats
3W - 0L
1,927 SR
Queue Stats
246W - 64L
1,892 Elo+
Party 2
Jormungandr
Jormungandr
samuel69omg
Jormungandr
Level 159
God Stats
23W - 6L
1,785 SR
Queue Stats
554W - 223L
1,842 Elo+
Party 2
Team Averages
Level 155
1,830 SR
1,861 Elo+

VS

Team Averages
Level 42
1,416 SR
1,479 Elo+
Olorun
Olorun
Chickensworth
Olorun
Level 69
God Stats
1W - 5L
1,408 SR
Queue Stats
293W - 382L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
KizzaRed
Heimdallr
Level 49
God Stats
1W - 2L
1,514 SR
Queue Stats
192W - 257L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
TheAwesomeKris
Kuzenbo
Level 9
God Stats
1W - 5L
1,326 SR
Queue Stats
17W - 18L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
7,766
777
9,195
11,147
8,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
K3VINCM
Nu Wa
12
3 / 0 / 6
7,262
726
9,054
3,789
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
samuel69omg
Jormungandr
12
2 / 0 / 9
7,919
792
9,998
12,666
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,308
631
6,539
10,260
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
KizzaRed
Heimdallr
8
0 / 5 / 1
5,741
574
6,405
11,273
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,820
582
4,418
9,868
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
6
1
5
8.5
W
Nu Wa
K3VINCM
Nu Wa
3
0
6
6
L
Heimdallr
KizzaRed
Heimdallr
0
5
1
0.1
L
0
3
1
0.17
W
Jormungandr
samuel69omg
Jormungandr
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
17,362
27,602
Taken
31,401
20,755
Mitigated
19,574
8,191
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,539
2,349
685
3,413
10,260
4,755
0
6,012
4,248
24,571
1,367
W
9,195
437
0
2,801
11,147
8,803
468
2,740
8,342
0
24,929
W
Nu Wa
K3VINCM
Nu Wa
9,054
2,001
0
849
3,789
1,491
752
1,869
1,802
27,587
0
L
Heimdallr
KizzaRed
Heimdallr
6,405
3,222
0
1,933
11,273
4,949
0
7,014
4,259
0
17,690
L
4,418
1,669
0
806
9,868
9,870
11
6,026
3,842
8,879
0
W
Jormungandr
samuel69omg
Jormungandr
9,998
1,947
0
4,541
12,666
10,461
372
5,594
6,696
27,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,947
Gold Earned
17,869
121
Minions Killed
87
8
Camps Cleared
0
598,041
Distance Traveled
471,218
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,308
631
50
5
0
152,481
2
W
Tyr
7,766
777
36
4
5
225,140
4
W
Nu Wa
7,262
726
55
6
2
182,066
1
L
Heimdallr
5,741
574
24
2
0
157,887
3
L
Kuzenbo
5,820
582
13
1
0
160,850
0
W
Jormungandr
7,919
792
30
3
1
190,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role