Player Matchup

Tyr
Tyr
Diamond V
BetterAssassin1
Tyr
Diamond V
Level 156
God Stats
8W - 10L
1,683 SR
Queue Stats
237W - 238L
2,029 MMR
Solo
Anhur
Anhur
Masters
DUMBB0TS1019279
Anhur
Masters
Level 67
God Stats
2W - 7L
1,572 SR
Queue Stats
161W - 151L
2,008 MMR
Solo
Yemoja
Yemoja
Platinum I
Gr8stAllMfTm
Yemoja
Platinum I
Level 141
God Stats
0W - 2L
1,351 SR
Queue Stats
130W - 123L
2,009 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Wuzat_115
Ratatoskr
Platinum I
Level 156
God Stats
9W - 8L
1,731 SR
Queue Stats
147W - 133L
1,926 MMR
Solo
Janus
Janus
Diamond V
lFrenzy
Janus
Diamond V
Level 159
God Stats
1W - 3L
1,461 SR
Queue Stats
178W - 163L
2,170 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,559 SR
2,028 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,582 SR
1,951 MMR
Hades
Hades
Platinum III
 
Hades
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond IV
BEMGBRM7
Atlas
Diamond IV
Level 129
God Stats
30W - 23L
1,726 SR
Queue Stats
432W - 434L
2,112 MMR
Solo
Cupid
Cupid
Diamond IV
D3lirium111
Cupid
Diamond IV
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 39L
2,120 MMR
Solo
Achilles
Achilles
Masters
Ratatoskr X
Achilles
Masters
Level 102
God Stats
15W - 11L
1,592 SR
Queue Stats
547W - 566L
2,139 MMR
Solo
Fenrir
Fenrir
Platinum II
TsukuyomiHub
Fenrir
Platinum II
Level 137
God Stats
18W - 17L
1,590 SR
Queue Stats
236W - 229L
1,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,087
568
9,885
13,179
11,317
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 2 / 2
7,826
489
9,928
10,845
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
0 / 2 / 4
6,891
431
3,604
8,228
4,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ratatoskr
Wuzat_115
Ratatoskr
12
1 / 4 / 0
7,206
450
3,463
13,967
5,383
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
lFrenzy
Janus
11
0 / 3 / 1
6,748
422
4,177
7,291
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LancelotMercuryBastetGebKali

VS

Bans
PoseidonTsukuyomiLokiCabrakanSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 1 / 4
8,360
523
8,249
10,286
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
BEMGBRM7
Atlas
11
2 / 1 / 4
7,723
483
5,491
9,125
7,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 1
9,344
584
6,482
10,598
3,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Ratatoskr X
Achilles
15
1 / 1 / 0
8,181
511
2,978
11,139
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
13
2 / 1 / 3
7,828
489
8,825
13,396
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
11
11
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
4
4
W
Atlas
BEMGBRM7
Atlas
2
1
4
4
L
3
0
1
3.5
W
4
1
1
4.5
L
1
2
2
1
L
Yemoja
0
2
4
1
W
Achilles
Ratatoskr X
Achilles
1
1
0
1
W
Fenrir
2
1
3
3.5
L
Ratatoskr
Wuzat_115
Ratatoskr
1
4
0
0.25
L
Janus
lFrenzy
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,057
Damage
32,025
53,510
Taken
54,544
27,701
Mitigated
28,925
20,921
Healing
28,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,249
1,076
1,037
4,692
10,286
6,050
336
2,895
7,391
73,197
0
W
Atlas
BEMGBRM7
Atlas
5,491
2,230
2,228
2,434
9,125
7,027
136
2,057
7,068
19,114
0
L
9,885
1,257
0
7,081
13,179
11,317
72
1,806
11,373
0
76,057
W
6,482
4,169
161
5,728
10,598
3,969
960
936
9,662
0
91,099
L
9,928
5,089
0
4,215
10,845
3,782
0
1,664
9,181
0
65,381
L
Yemoja
3,604
612
2,890
2,119
8,228
4,534
0
3,483
4,745
21,453
0
W
Achilles
Ratatoskr X
Achilles
2,978
1,151
0
5,686
11,139
6,555
1,716
398
10,741
0
67,653
W
Fenrir
8,825
1,244
0
6,692
13,396
5,324
102
1,495
11,901
0
59,634
L
Ratatoskr
Wuzat_115
Ratatoskr
3,463
841
0
4,366
13,967
5,383
0
3,724
10,243
0
54,006
L
Janus
lFrenzy
Janus
4,177
299
0
250
7,291
2,685
0
3,063
4,228
54,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
41,436
484
Minions Killed
515
0
Camps Cleared
0
1,451,570
Distance Traveled
1,586,324
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,360
523
145
9
0
299,760
3
W
Atlas
7,723
483
17
1
0
317,235
8
L
Tyr
9,087
568
138
9
0
352,465
3
W
Cupid
9,344
584
153
10
0
298,987
3
L
Anhur
7,826
489
115
7
0
201,223
2
L
Yemoja
6,891
431
33
2
0
265,796
6
W
Achilles
8,181
511
119
7
0
335,666
8
W
Fenrir
7,828
489
81
5
0
334,676
0
L
Ratatoskr
7,206
450
103
6
0
332,776
2
L
Janus
6,748
422
95
6
0
299,310
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role