Player Matchup

Ra
Ra
SrLopez13
Ra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 106L
1,626 Elo+
Party 1
Loki
Loki
Storm100
Loki
Level 70
God Stats
3W - 3L
1,477 SR
Queue Stats
112W - 132L
1,338 Elo+
Solo
Xing Tian
Xing Tian
ZhØrs3n
Xing Tian
Level 153
God Stats
2W - 2L
1,598 SR
Queue Stats
167W - 146L
1,588 Elo+
Party 1
Chang'e
Chang'e
nicodidi
Chang'e
Level 159
God Stats
1W - 11L
1,121 SR
Queue Stats
319W - 338L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nikillo
Ah Muzen Cab
Level 107
God Stats
72W - 60L
1,588 SR
Queue Stats
370W - 316L
1,547 Elo+
Party 1
Team Averages
Level 129
1,457 SR
1,525 Elo+

VS

Team Averages
Level 107
1,525 SR
1,552 Elo+
Hun Batz
Hun Batz
Antonyn
Hun Batz
Level 144
God Stats
1W - 2L
1,336 SR
Queue Stats
161W - 156L
1,559 Elo+
Solo
Cthulhu
Cthulhu
NoobWifNoFriends
Cthulhu
Level 88
God Stats
2W - 5L
1,428 SR
Queue Stats
223W - 218L
1,548 Elo+
Solo
Chiron
Chiron
The4Ges
Chiron
Level 65
God Stats
2W - 0L
1,724 SR
Queue Stats
28W - 25L
1,507 Elo+
Solo
Danzaburou
Danzaburou
TheGodSlayer1995
Danzaburou
Level 109
God Stats
6W - 6L
1,528 SR
Queue Stats
359W - 385L
1,576 Elo+
Solo
Sol
Sol
nickarx
Sol
Level 127
God Stats
102W - 96L
1,610 SR
Queue Stats
225W - 227L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 11 / 7
12,898
496
22,113
27,375
13,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
0 / 14 / 3
10,602
408
12,789
28,514
12,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ZhØrs3n
Xing Tian
17
4 / 4 / 9
12,651
487
15,721
35,120
55,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
nicodidi
Chang'e
16
6 / 7 / 1
11,384
438
10,068
22,518
9,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
nikillo
Ah Muzen Cab
17
4 / 10 / 2
12,086
465
19,576
23,851
11,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Antonyn
Hun Batz
20
17 / 1 / 8
16,883
649
33,049
26,530
14,130
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 25
13,667
526
15,427
32,990
41,255
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
The4Ges
Chiron
17
4 / 6 / 8
12,869
495
13,071
17,342
7,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
TheGodSlayer1995
Danzaburou
20
15 / 7 / 8
16,375
630
28,316
26,531
13,174
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
20
9 / 5 / 11
15,984
615
24,500
30,910
16,201
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
20
Kills
46
46
Deaths
21
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Antonyn
Hun Batz
17
1
8
21
W
1
2
25
6.75
L
6
11
7
0.86
L
Loki
0
14
3
0.11
W
Chiron
The4Ges
Chiron
4
6
8
1.33
W
Danzaburou
TheGodSlayer1995
Danzaburou
15
7
8
2.71
L
Xing Tian
ZhØrs3n
Xing Tian
4
4
9
2.13
W
Sol
9
5
11
2.9
L
Chang'e
nicodidi
Chang'e
6
7
1
0.93
L
Ah Muzen Cab
nikillo
Ah Muzen Cab
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,267
Damage
114,363
137,378
Taken
134,303
102,610
Mitigated
92,273
24,409
Healing
47,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Antonyn
Hun Batz
33,049
12,713
0
15,780
26,530
14,130
8,001
6,418
20,112
160
188,993
W
15,427
1,909
827
2,961
32,990
41,255
315
11,949
21,041
49,772
0
L
22,113
1,766
2,330
2,777
27,375
13,355
495
4,574
22,801
107,913
0
L
Loki
12,789
3,890
0
4,022
28,514
12,907
0
8,372
20,142
0
89,662
W
Chiron
The4Ges
Chiron
13,071
5,819
1,409
2,490
17,342
7,513
783
8,933
8,409
0
65,530
W
Danzaburou
TheGodSlayer1995
Danzaburou
28,316
14,531
0
6,494
26,531
13,174
2,448
8,924
17,607
0
122,678
L
Xing Tian
ZhØrs3n
Xing Tian
15,721
1,585
0
2,434
35,120
55,164
452
10,086
25,034
32,198
0
W
Sol
24,500
10,860
0
17,832
30,910
16,201
9,790
12,138
18,772
120,039
12,720
L
Chang'e
nicodidi
Chang'e
10,068
466
1,393
9,374
22,518
9,975
1,017
7,731
14,787
53,998
0
L
Ah Muzen Cab
nikillo
Ah Muzen Cab
19,576
5,560
0
2,079
23,851
11,209
1,474
5,902
17,949
0
95,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,621
Gold Earned
75,778
537
Minions Killed
721
0
Camps Cleared
0
2,117,978
Distance Traveled
2,499,022
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,883
649
220
8
0
586,442
0
W
Cthulhu
13,667
526
54
2
0
521,851
8
L
Ra
12,898
496
169
7
0
433,202
4
L
Loki
10,602
408
122
5
0
441,931
6
W
Chiron
12,869
495
107
4
0
465,643
0
W
Danzaburou
16,375
630
155
6
0
479,527
6
L
Xing Tian
12,651
487
30
1
0
483,572
2
W
Sol
15,984
615
185
7
0
445,559
0
L
Chang'e
11,384
438
83
3
0
360,307
7
L
Ah Muzen Cab
12,086
465
133
5
0
398,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role