Player Matchup

Tyr
Tyr
BigDvddyx3
Tyr
Level 116
God Stats
1W - 1L
1,191 SR
Queue Stats
167W - 152L
1,585 Elo+
Party 2
Nemesis
Nemesis
SAINt I97I
Nemesis
Level 139
God Stats
3W - 3L
1,455 SR
Queue Stats
137W - 109L
1,576 Elo+
Party 2
Jing Wei
Jing Wei
angelsucks90
Jing Wei
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 51L
1,654 Elo+
Party 2
Anubis
Anubis
fuzionisonfire
Anubis
Level 149
God Stats
5W - 1L
1,813 SR
Queue Stats
195W - 112L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
iG TRIPEN
Cthulhu
Level 149
God Stats
2W - 1L
1,553 SR
Queue Stats
57W - 59L
1,562 Elo+
Party 2
Team Averages
Level 117
1,502 SR
1,598 Elo+

VS

Team Averages
Level 71
1,645 SR
1,435 Elo+
Chang'e
Chang'e
Chortlegames
Chang'e
Level 105
God Stats
11W - 4L
1,497 SR
Queue Stats
77W - 66L
1,507 Elo+
Party 3
Kuzenbo
Kuzenbo
Otsoagreek
Kuzenbo
Level 160
God Stats
1W - 4L
1,849 SR
Queue Stats
361W - 326L
1,579 Elo+
Party 1
Fenrir
Fenrir
Spoods789
Fenrir
Level 27
God Stats
1W - 5L
1,301 SR
Queue Stats
28W - 46L
1,404 Elo+
Party 1
Izanami
Izanami
Wyldfire21
Izanami
Level 28
God Stats
7W - 9L
1,715 SR
Queue Stats
44W - 40L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
YanDerek
Guan Yu
Level 33
God Stats
0W - 1L
1,865 SR
Queue Stats
0W - 2L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,947
595
4,694
7,152
3,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
SAINt I97I
Nemesis
10
4 / 0 / 4
6,336
634
5,647
8,717
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
angelsucks90
Jing Wei
10
0 / 2 / 0
5,702
570
962
7,624
2,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 0 / 3
6,460
646
7,818
7,193
3,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
iG TRIPEN
Cthulhu
9
2 / 0 / 3
5,937
594
2,462
1,876
1,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chortlegames
Chang'e
8
0 / 4 / 0
5,134
513
5,880
9,684
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
Otsoagreek
Kuzenbo
9
0 / 1 / 0
5,425
543
4,557
4,452
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Spoods789
Fenrir
6
0 / 4 / 0
4,517
452
1,426
10,153
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Izanami
Wyldfire21
Izanami
11
2 / 0 / 0
6,617
662
3,805
4,107
1,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
YanDerek
Guan Yu
5
0 / 2 / 0
3,984
398
609
5,030
2,117
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Chang'e
Chortlegames
Chang'e
0
4
0
0
L
Kuzenbo
Otsoagreek
Kuzenbo
0
1
0
0
W
Nemesis
SAINt I97I
Nemesis
4
0
4
6
L
Fenrir
Spoods789
Fenrir
0
4
0
0
L
Izanami
Wyldfire21
Izanami
2
0
0
2
L
Guan Yu
YanDerek
Guan Yu
0
2
0
0
W
Jing Wei
angelsucks90
Jing Wei
0
2
0
0
W
4
0
3
5.5
W
Cthulhu
iG TRIPEN
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,583
Damage
16,277
32,562
Taken
33,426
13,460
Mitigated
12,230
14,039
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,694
708
0
2,152
7,152
3,459
525
3,651
3,205
0
33,734
L
Chang'e
Chortlegames
Chang'e
5,880
641
198
1,899
9,684
2,918
0
5,150
4,534
31,935
0
L
Kuzenbo
Otsoagreek
Kuzenbo
4,557
1,844
0
625
4,452
2,521
0
450
4,002
29,176
0
W
Nemesis
SAINt I97I
Nemesis
5,647
2,296
0
4,016
8,717
3,066
32
2,240
6,417
0
35,555
L
Fenrir
Spoods789
Fenrir
1,426
258
0
2,573
10,153
3,405
0
2,143
8,010
0
15,776
L
Izanami
Wyldfire21
Izanami
3,805
2,252
0
1,656
4,107
1,269
1,104
707
3,400
0
48,457
L
Guan Yu
YanDerek
Guan Yu
609
37
956
231
5,030
2,117
0
1,830
3,200
0
3,168
W
Jing Wei
angelsucks90
Jing Wei
962
676
0
2,277
7,624
2,265
196
0
7,624
0
41,818
W
7,818
1,635
0
4,638
7,193
3,641
425
4,140
2,983
54,186
0
W
Cthulhu
iG TRIPEN
Cthulhu
2,462
102
231
725
1,876
1,029
0
147
1,729
22,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
25,677
345
Minions Killed
254
0
Camps Cleared
0
1,043,864
Distance Traveled
965,662
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,947
595
77
8
0
219,630
2
L
Chang'e
5,134
513
62
6
0
189,737
3
L
Kuzenbo
5,425
543
67
7
0
232,645
2
W
Nemesis
6,336
634
76
8
0
229,845
1
L
Fenrir
4,517
452
36
4
0
175,754
0
L
Izanami
6,617
662
85
9
0
190,397
0
L
Guan Yu
3,984
398
4
0
0
177,129
0
W
Jing Wei
5,702
570
75
8
0
196,513
0
W
Anubis
6,460
646
92
9
0
181,608
6
W
Cthulhu
5,937
594
25
3
0
216,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role