Player Matchup

Chaac
Chaac
Platinum III
AvrgMxcn
Chaac
Platinum III
Level 158
God Stats
9W - 6L
1,679 SR
Queue Stats
93W - 76L
2,252 MMR
Solo
Horus
Horus
Masters
LoyalK9
Horus
Masters
Level 160
God Stats
5W - 2L
1,843 SR
Queue Stats
320W - 304L
2,644 MMR
Solo
Medusa
Medusa
Diamond II
Shûter
Medusa
Diamond II
Level 160
God Stats
18W - 12L
1,684 SR
Queue Stats
134W - 118L
2,319 MMR
Solo
Hun Batz
Hun Batz
Platinum III
StrongestWarGod
Hun Batz
Platinum III
Level 149
God Stats
2W - 2L
1,908 SR
Queue Stats
11W - 9L
2,195 MMR
Solo
Poseidon
Poseidon
Diamond IV
ehNote
Poseidon
Diamond IV
Level 155
God Stats
2W - 5L
1,665 SR
Queue Stats
162W - 156L
2,210 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,756 SR
2,324 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,519 SR
1,970 MMR
Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Masters
 
Nox
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
CarlosDePingus
Susano
Masters
Level 160
God Stats
22W - 25L
1,594 SR
Queue Stats
512W - 505L
2,420 MMR
Party 1
Fenrir
Fenrir
Diamond II
Flamicken
Fenrir
Diamond II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
569W - 556L
2,306 MMR
Solo
Anubis
Anubis
Diamond IV
SirSmittyy
Anubis
Diamond IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 153L
2,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AvrgMxcn
Chaac
13
0 / 7 / 2
8,114
451
6,051
17,629
8,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
LoyalK9
Horus
12
2 / 6 / 10
8,386
466
7,550
20,458
17,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Shûter
Medusa
14
2 / 6 / 4
8,903
495
8,017
12,194
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
17
7 / 3 / 3
10,344
575
12,275
14,548
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ehNote
Poseidon
14
4 / 5 / 6
8,825
490
11,623
11,730
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
LokiGuan YuCabrakanNemesis

VS

Bans
LancelotCupidAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 5 / 10
10,405
578
9,218
19,881
20,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
 
Nox
16
2 / 4 / 5
9,965
554
5,838
8,713
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 2 / 3
10,736
596
10,501
10,273
4,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Flamicken
Fenrir
17
8 / 3 / 4
11,025
613
13,458
23,165
10,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
SirSmittyy
Anubis
17
8 / 1 / 7
11,971
665
14,949
11,105
7,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
15
Kills
27
27
Deaths
15
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
5
10
1.6
W
Nox
 
Nox
2
4
5
1.13
L
Chaac
AvrgMxcn
Chaac
0
7
2
0.14
W
6
2
3
3.75
W
Fenrir
Flamicken
Fenrir
8
3
4
3.33
L
Horus
LoyalK9
Horus
2
6
10
1.17
L
Medusa
Shûter
Medusa
2
6
4
0.67
W
Anubis
SirSmittyy
Anubis
8
1
7
11.5
L
Hun Batz
7
3
3
2.83
L
Poseidon
ehNote
Poseidon
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,516
Damage
53,964
76,559
Taken
73,137
40,315
Mitigated
46,587
21,491
Healing
24,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,218
1,912
325
3,847
19,881
20,358
0
4,063
15,818
128
25,136
W
Nox
 
Nox
5,838
686
0
868
8,713
4,156
0
2,445
6,268
86,765
0
L
Chaac
AvrgMxcn
Chaac
6,051
1,903
0
4,744
17,629
8,970
0
7,984
9,434
0
61,237
W
10,501
2,310
0
742
10,273
4,378
0
427
9,846
0
83,373
W
Fenrir
Flamicken
Fenrir
13,458
5,439
0
10,988
23,165
10,474
0
4,884
18,281
0
93,551
L
Horus
LoyalK9
Horus
7,550
2,685
1,778
4,833
20,458
17,256
0
6,013
14,028
475
18,825
L
Medusa
Shûter
Medusa
8,017
3,769
0
2,111
12,194
4,482
0
112
11,926
0
78,279
W
Anubis
SirSmittyy
Anubis
14,949
1,378
0
7,546
11,105
7,221
0
660
10,445
93,293
0
L
Hun Batz
12,275
4,062
0
5,343
14,548
6,062
0
2,162
12,339
45
83,806
L
Poseidon
ehNote
Poseidon
11,623
2,751
0
2,682
11,730
3,545
0
4,644
7,069
72,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,572
Gold Earned
54,102
484
Minions Killed
576
0
Camps Cleared
0
1,733,157
Distance Traveled
1,733,306
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,405
578
28
2
0
345,878
10
W
Nox
9,965
554
156
9
0
355,284
7
L
Chaac
8,114
451
106
6
0
323,843
8
W
Susano
10,736
596
131
7
0
372,789
5
W
Fenrir
11,025
613
109
6
0
365,794
2
L
Horus
8,386
466
21
1
0
369,423
4
L
Medusa
8,903
495
137
8
0
313,365
6
W
Anubis
11,971
665
152
8
0
293,561
3
L
Hun Batz
10,344
575
114
6
0
381,864
4
L
Poseidon
8,825
490
106
6
0
344,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role