Player Matchup

Ishtar
Ishtar
StepSis-Yaqub
Ishtar
Level 104
God Stats
3W - 1L
1,309 SR
Queue Stats
23W - 33L
1,424 Elo+
Party 1
Cabrakan
Cabrakan
Yami Gado
Cabrakan
Level 143
God Stats
9W - 2L
1,825 SR
Queue Stats
103W - 105L
1,517 Elo+
Solo
Olorun
Olorun
backpage825
Olorun
Level 57
God Stats
5W - 4L
1,290 SR
Queue Stats
17W - 28L
1,316 Elo+
Party 1
Team Averages
Level 101
1,475 SR
1,419 Elo+

VS

Team Averages
Level 134
1,501 SR
1,497 Elo+
Loki
Loki
MATI_ARELLA
Loki
Level 144
God Stats
2W - 5L
1,458 SR
Queue Stats
100W - 112L
1,425 Elo+
Solo
Ra
Ra
Reckless IVIata
Ra
Level 98
God Stats
2W - 2L
1,619 SR
Queue Stats
27W - 28L
1,488 Elo+
Solo
King Arthur
King Arthur
guitarsobelisk
King Arthur
Level 160
God Stats
9W - 19L
1,426 SR
Queue Stats
935W - 991L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 2
12,120
758
20,357
10,974
6,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Yami Gado
Cabrakan
16
1 / 0 / 12
11,336
709
11,810
19,202
29,973
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
15
1 / 3 / 10
10,141
634
10,365
12,196
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,074
567
11,698
15,226
8,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 4 / 2
9,815
613
14,212
12,744
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
guitarsobelisk
King Arthur
12
1 / 4 / 3
8,675
542
8,162
23,296
21,422
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
4
4
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
2
4
2
0.75
W
11
1
2
12
W
Cabrakan
Yami Gado
Cabrakan
1
0
12
7
W
Olorun
1
3
10
2
L
King Arthur
guitarsobelisk
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,532
Damage
34,072
42,372
Taken
51,266
43,131
Mitigated
36,215
16,101
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,698
2,144
0
220
15,226
8,631
0
6,176
9,050
0
34,887
L
14,212
1,501
2,642
1,663
12,744
6,162
215
5,302
7,442
52,567
0
W
20,357
14,116
0
3,046
10,974
6,189
856
3,068
7,906
0
63,222
W
Cabrakan
Yami Gado
Cabrakan
11,810
1,395
0
6,821
19,202
29,973
46
6,921
12,281
24,266
0
W
Olorun
10,365
5,635
1,215
5,019
12,196
6,969
1,749
4,691
7,505
50,709
3,569
L
King Arthur
guitarsobelisk
King Arthur
8,162
565
213
4,399
23,296
21,422
23
9,414
13,882
154
15,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
27,564
189
Minions Killed
142
9
Camps Cleared
4
813,706
Distance Traveled
819,527
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,074
567
43
3
2
267,565
2
L
Ra
9,815
613
90
6
2
272,319
4
W
Ishtar
12,120
758
78
5
5
269,431
3
W
Cabrakan
11,336
709
17
1
0
284,884
2
W
Olorun
10,141
634
94
6
4
259,391
0
L
King Arthur
8,675
542
9
1
0
279,643
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role