Player Matchup

Atlas
Atlas
 
Atlas
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AlphaGodFinesse
Thoth
Level 149
God Stats
6W - 4L
1,678 SR
Queue Stats
139W - 144L
1,488 Elo+
Solo
Osiris
Osiris
Glockoma115
Osiris
Level 122
God Stats
6W - 3L
1,587 SR
Queue Stats
124W - 92L
1,607 Elo+
Solo
Danzaburou
Danzaburou
KingJadin
Danzaburou
Level 106
God Stats
12W - 7L
1,405 SR
Queue Stats
290W - 251L
1,495 Elo+
Party 1
Fenrir
Fenrir
unstablefears
Fenrir
Level 159
God Stats
7W - 11L
1,331 SR
Queue Stats
342W - 349L
1,524 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,523 Elo+

VS

Team Averages
Level 117
1,541 SR
1,477 Elo+
Cerberus
Cerberus
 
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Featuring_Jorge
Cu Chulainn
Level 73
God Stats
2W - 4L
1,600 SR
Queue Stats
143W - 136L
1,445 Elo+
Party 3
Charybdis
Charybdis
INDIGOCRAY
Charybdis
Level 160
God Stats
25W - 21L
1,623 SR
Queue Stats
172W - 172L
1,522 Elo+
Party 2
Khepri
Khepri
JDo85
Khepri
Level 160
God Stats
2W - 3L
1,481 SR
Queue Stats
47W - 49L
1,513 Elo+
Party 2
Lancelot
Lancelot
Ro-ast-ed
Lancelot
Level 93
God Stats
1W - 2L
1,501 SR
Queue Stats
13W - 29L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 0 / 8
8,277
517
5,414
7,729
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 0 / 0
8,789
549
4,961
5,021
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
3 / 1 / 4
8,847
553
13,248
14,948
12,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
KingJadin
Danzaburou
17
6 / 0 / 2
10,788
674
13,084
9,412
4,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 2 / 3
8,509
532
7,172
14,551
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 2 / 1
7,774
486
7,079
12,255
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Featuring_Jorge
Cu Chulainn
12
1 / 4 / 1
7,540
471
11,615
16,996
17,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
INDIGOCRAY
Charybdis
11
0 / 7 / 0
6,680
418
4,391
13,914
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
JDo85
Khepri
11
0 / 3 / 0
6,707
419
2,042
8,546
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Ro-ast-ed
Lancelot
14
1 / 1 / 0
7,760
485
2,312
13,191
5,761
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
8
6
L
Cerberus
 
Cerberus
1
2
1
0.75
W
1
0
0
1
L
Cu Chulainn
Featuring_Jorge
Cu Chulainn
1
4
1
0.38
W
Osiris
3
1
4
5
L
Charybdis
INDIGOCRAY
Charybdis
0
7
0
0
L
Khepri
JDo85
Khepri
0
3
0
0
W
Danzaburou
KingJadin
Danzaburou
6
0
2
7
L
Lancelot
Ro-ast-ed
Lancelot
1
1
0
1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,879
Damage
27,439
51,661
Taken
64,902
30,144
Mitigated
42,825
21,777
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,414
1,912
0
2,645
7,729
5,944
592
754
6,975
25,032
0
L
Cerberus
 
Cerberus
7,079
272
0
5,790
12,255
5,280
0
3,955
8,109
59,107
0
W
4,961
634
0
500
5,021
1,648
72
2,141
2,880
75,581
0
L
Cu Chulainn
Featuring_Jorge
Cu Chulainn
11,615
3,185
0
710
16,996
17,543
0
1,692
15,304
0
51,431
W
Osiris
13,248
6,637
0
8,718
14,948
12,419
545
1,598
13,350
0
64,411
L
Charybdis
INDIGOCRAY
Charybdis
4,391
1,824
0
4,193
13,914
4,584
152
439
13,475
0
53,361
L
Khepri
JDo85
Khepri
2,042
341
0
642
8,546
9,657
0
861
7,657
28,637
0
W
Danzaburou
KingJadin
Danzaburou
13,084
8,224
0
4,255
9,412
4,609
1,142
764
8,648
0
105,187
L
Lancelot
Ro-ast-ed
Lancelot
2,312
366
0
4,245
13,191
5,761
0
2,977
9,982
0
74,231
W
7,172
2,734
0
5,659
14,551
5,524
0
3,864
10,687
0
51,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,210
Gold Earned
36,461
541
Minions Killed
460
0
Camps Cleared
0
1,621,953
Distance Traveled
1,459,746
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,277
517
33
2
0
343,784
7
L
Cerberus
7,774
486
114
7
0
334,373
1
W
Thoth
8,789
549
147
9
0
306,829
4
L
Cu Chulainn
7,540
471
80
5
0
289,017
0
W
Osiris
8,847
553
112
7
0
303,035
2
L
Charybdis
6,680
418
88
6
0
226,765
1
L
Khepri
6,707
419
43
3
0
268,650
2
W
Danzaburou
10,788
674
168
11
0
322,189
2
L
Lancelot
7,760
485
135
8
0
340,941
2
W
Fenrir
8,509
532
81
5
0
346,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role