Player Matchup

Terra
Terra
Gold III
Err im a zombie
Terra
Gold III
Level 126
God Stats
3W - 2L
1,563 SR
Queue Stats
88W - 86L
1,542 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
GummiBearz58
Kumbhakarna
Bronze III
Level 76
God Stats
10W - 12L
1,607 SR
Queue Stats
40W - 44L
1,574 MMR
Solo
Neith
Neith
Gold IV
OgShottyKush
Neith
Gold IV
Level 156
God Stats
15W - 7L
1,694 SR
Queue Stats
215W - 213L
1,533 MMR
Solo
Sol
Sol
Gold I
Royal_D_Kells
Sol
Gold I
Level 157
God Stats
8W - 13L
1,302 SR
Queue Stats
874W - 857L
1,573 MMR
Solo
Nemesis
Nemesis
Gold I
Stephens 157
Nemesis
Gold I
Level 122
God Stats
7W - 5L
1,681 SR
Queue Stats
341W - 353L
1,593 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,570 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,473 SR
1,562 MMR
Ra
Ra
Gold V
DMitten
Ra
Gold V
Level 160
God Stats
5W - 10L
1,627 SR
Queue Stats
177W - 190L
1,522 MMR
Solo
Mercury
Mercury
Gold II
IKingKrispy
Mercury
Gold II
Level 127
God Stats
1W - 2L
1,527 SR
Queue Stats
85W - 91L
1,514 MMR
Party 2
Izanami
Izanami
Gold III
JakeFen
Izanami
Gold III
Level 76
God Stats
1W - 5L
1,417 SR
Queue Stats
20W - 22L
1,597 MMR
Party 2
Shiva
Shiva
Platinum IV
KeezyKee
Shiva
Platinum IV
Level 158
God Stats
0W - 1L
1,380 SR
Queue Stats
54W - 49L
1,645 MMR
Party 1
Ymir
Ymir
Gold II
TUEP12
Ymir
Gold II
Level 138
God Stats
3W - 7L
1,412 SR
Queue Stats
61W - 59L
1,533 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 4
12,226
556
7,959
13,907
10,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kumbhakarna
GummiBearz58
Kumbhakarna
17
1 / 0 / 9
11,353
516
7,755
23,076
30,340
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 0 / 5
12,153
552
12,671
9,979
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
1 / 0 / 3
11,794
536
14,213
17,917
8,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Stephens 157
Nemesis
20
9 / 2 / 3
13,362
607
15,724
20,490
11,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
HadesAwilixKing ArthurAh Muzen Cab

VS

Bans
LancelotAtlasKaliMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
9,377
426
6,237
16,043
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
IKingKrispy
Mercury
20
0 / 1 / 0
12,146
552
4,841
15,295
6,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
JakeFen
Izanami
18
0 / 2 / 0
11,239
511
13,662
18,188
8,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
KeezyKee
Shiva
16
1 / 4 / 2
10,918
496
15,220
24,001
18,890
Ymir
TUEP12
Ymir
12
1 / 3 / 0
8,808
400
4,017
12,539
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
1
1
4
3
W
Kumbhakarna
GummiBearz58
Kumbhakarna
1
0
9
5.5
L
Mercury
IKingKrispy
Mercury
0
1
0
0
L
Izanami
JakeFen
Izanami
0
2
0
0
L
Shiva
KeezyKee
Shiva
1
4
2
0.5
W
1
0
5
3.5
W
1
0
3
2.5
W
Nemesis
Stephens 157
Nemesis
9
2
3
5.25
L
Ymir
TUEP12
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,322
Damage
43,977
85,369
Taken
86,066
65,691
Mitigated
52,353
28,747
Healing
27,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,237
248
602
5,026
16,043
6,842
130
4,244
11,701
74,756
0
W
7,959
487
1,613
4,818
13,907
10,377
435
26
13,881
96,000
0
W
Kumbhakarna
GummiBearz58
Kumbhakarna
7,755
374
573
3,145
23,076
30,340
417
3,735
19,341
34,809
0
L
Mercury
IKingKrispy
Mercury
4,841
3,488
0
2,172
15,295
6,595
4,713
2,804
12,084
0
135,214
L
Izanami
JakeFen
Izanami
13,662
10,443
0
8,535
18,188
8,310
1,029
10,048
7,588
0
116,215
L
Shiva
KeezyKee
Shiva
15,220
2,916
190
9,253
24,001
18,890
35
6,692
16,655
0
93,558
W
12,671
4,202
0
4,459
9,979
5,527
2,877
2,880
7,099
0
124,214
W
14,213
4,164
0
10,651
17,917
8,276
4,552
1,213
16,704
95,650
0
W
Nemesis
Stephens 157
Nemesis
15,724
9,072
0
3,488
20,490
11,171
3,337
3,757
16,733
27
139,526
L
Ymir
TUEP12
Ymir
4,017
1,028
0
2,116
12,539
11,716
29
4,710
7,573
24,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,888
Gold Earned
52,488
742
Minions Killed
717
0
Camps Cleared
0
2,159,933
Distance Traveled
2,011,242
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,377
426
125
6
0
400,405
3
W
Terra
12,226
556
182
8
0
448,698
7
W
Kumbhakarna
11,353
516
33
2
0
431,952
5
L
Mercury
12,146
552
207
9
0
519,732
2
L
Izanami
11,239
511
201
9
0
379,192
6
L
Shiva
10,918
496
144
7
0
377,245
5
W
Neith
12,153
552
195
9
0
406,722
3
W
Sol
11,794
536
168
8
0
408,806
9
W
Nemesis
13,362
607
164
7
0
463,755
3
L
Ymir
8,808
400
40
2
0
334,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role