Player Matchup

Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Calfan
Neith
Level 66
God Stats
26W - 16L
1,821 SR
Queue Stats
345W - 339L
1,353 Elo+
Solo
Ymir
Ymir
MLGBREADBLOKE
Ymir
Level 65
God Stats
2W - 2L
1,371 SR
Queue Stats
177W - 186L
1,426 Elo+
Solo
Hercules
Hercules
NikolayQWE
Hercules
Level 108
God Stats
5W - 3L
1,600 SR
Queue Stats
562W - 601L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
Stanley97ty
Sun Wukong
Level 103
God Stats
3W - 4L
1,423 SR
Queue Stats
17W - 18L
1,399 Elo+
Solo
Team Averages
Level 81
1,543 SR
1,427 Elo+

VS

Team Averages
Level 56
1,360 SR
1,320 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Mr_Lucky_37
Bacchus
Level 24
God Stats
3W - 9L
1,246 SR
Queue Stats
38W - 71L
1,218 Elo+
Party 2
Mulan
Mulan
Nissaia
Mulan
Level 72
God Stats
7W - 4L
1,581 SR
Queue Stats
104W - 139L
1,366 Elo+
Solo
Izanami
Izanami
TheWeenus
Izanami
Level 28
God Stats
3W - 4L
1,329 SR
Queue Stats
38W - 72L
1,216 Elo+
Party 1
Bakasura
Bakasura
gangstakiller
Bakasura
Level 88
God Stats
0W - 4L
1,145 SR
Queue Stats
62W - 80L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 1 / 4
8,803
587
8,004
5,962
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Calfan
Neith
13
6 / 1 / 2
8,461
564
13,283
9,498
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 2
8,994
600
12,200
12,143
6,885
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
NikolayQWE
Hercules
11
2 / 2 / 2
6,750
450
5,105
12,617
5,436
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
Stanley97ty
Sun Wukong
14
5 / 3 / 3
8,243
550
6,615
13,246
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 0
6,157
410
3,098
6,516
2,536
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mr_Lucky_37
Bacchus
10
1 / 1 / 1
6,381
425
3,344
10,670
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Nissaia
Mulan
12
1 / 5 / 2
7,187
479
7,977
17,833
9,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TheWeenus
Izanami
10
0 / 5 / 1
6,273
418
5,480
12,085
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
gangstakiller
Bakasura
13
5 / 5 / 3
8,277
552
6,904
15,264
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
18
Kills
7
9
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
4
2
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Neith
Calfan
Neith
6
1
2
7
W
5
2
2
3
L
Bacchus
Mr_Lucky_37
Bacchus
1
1
1
1.5
W
Hercules
NikolayQWE
Hercules
2
2
2
1.5
L
Mulan
Nissaia
Mulan
1
5
2
0.4
W
Sun Wukong
Stanley97ty
Sun Wukong
5
3
3
2.17
L
Izanami
TheWeenus
Izanami
0
5
1
0.1
L
Bakasura
gangstakiller
Bakasura
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,207
Damage
26,803
53,466
Taken
62,368
24,718
Mitigated
31,570
15,816
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,004
651
0
1,501
5,962
2,600
196
1,648
4,079
84,602
0
L
Nu Wa
 
Nu Wa
3,098
456
0
0
6,516
2,536
0
3,836
2,516
34,495
0
W
Neith
Calfan
Neith
13,283
5,542
0
3,516
9,498
3,547
980
1,201
8,242
0
71,384
W
12,200
3,418
0
1,946
12,143
6,885
1,560
329
11,398
59,015
0
L
Bacchus
Mr_Lucky_37
Bacchus
3,344
536
0
743
10,670
9,375
217
734
9,884
18,311
0
W
Hercules
NikolayQWE
Hercules
5,105
1,869
0
3,886
12,617
5,436
118
2,810
9,559
0
24,788
L
Mulan
Nissaia
Mulan
7,977
1,516
0
4,454
17,833
9,718
0
11,180
6,653
0
46,010
W
Sun Wukong
Stanley97ty
Sun Wukong
6,615
2,904
0
4,967
13,246
6,250
155
454
12,644
0
42,180
L
Izanami
TheWeenus
Izanami
5,480
3,977
0
3,188
12,085
3,887
36
0
12,085
0
41,042
L
Bakasura
gangstakiller
Bakasura
6,904
5,021
0
1,632
15,264
6,054
0
4,054
11,026
0
39,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,251
Gold Earned
34,275
483
Minions Killed
309
0
Camps Cleared
0
1,429,676
Distance Traveled
1,321,928
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,803
587
168
11
0
285,577
1
L
Nu Wa
6,157
410
58
4
0
235,817
2
W
Neith
8,461
564
115
8
0
264,684
4
W
Ymir
8,994
600
107
7
0
240,083
0
L
Bacchus
6,381
425
23
2
0
292,296
0
W
Hercules
6,750
450
33
2
0
302,964
5
L
Mulan
7,187
479
88
6
0
254,226
3
W
Sun Wukong
8,243
550
60
4
0
336,368
0
L
Izanami
6,273
418
66
4
0
243,144
1
L
Bakasura
8,277
552
74
5
0
296,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role