Player Matchup

Kuzenbo
Kuzenbo
Heppymon
Kuzenbo
Level 26
God Stats
3W - 1L
1,397 SR
Queue Stats
10W - 8L
1,470 Elo+
Party 2
Discordia
Discordia
MrKeepItPetty
Discordia
Level 151
God Stats
124W - 95L
1,582 SR
Queue Stats
927W - 963L
1,454 Elo+
Solo
Horus
Horus
Rate42
Horus
Level 49
God Stats
2W - 1L
1,485 SR
Queue Stats
39W - 38L
1,506 Elo+
Party 2
Anubis
Anubis
Snap8464
Anubis
Level 88
God Stats
1W - 1L
1,274 SR
Queue Stats
11W - 10L
1,396 Elo+
Party 1
Neith
Neith
iNeedaRollie
Neith
Level 4
God Stats
9W - 7L
1,343 SR
Queue Stats
10W - 8L
1,409 Elo+
Party 1
Team Averages
Level 64
1,416 SR
1,447 Elo+

VS

Team Averages
Level 21
1,204 SR
1,059 Elo+
Fenrir
Fenrir
GlizzyGoblinKing
Fenrir
Level 27
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 26L
1,033 Elo+
Party 3
Atlas
Atlas
Larancar
Atlas
Level 11
God Stats
0W - 3L
1,282 SR
Queue Stats
0W - 9L
1,006 Elo+
Party 3
Chernobog
Chernobog
M1ctl4n
Chernobog
Level 24
God Stats
0W - 3L
1,180 SR
Queue Stats
4W - 28L
1,059 Elo+
Party 3
Shiva
Shiva
MissMoko
Shiva
Level 32
God Stats
2W - 7L
1,191 SR
Queue Stats
12W - 36L
1,169 Elo+
Party 3
Chang'e
Chang'e
xKisae
Chang'e
Level 13
God Stats
2W - 10L
1,063 SR
Queue Stats
2W - 13L
1,030 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Heppymon
Kuzenbo
17
3 / 1 / 26
12,440
1,131
17,707
18,167
34,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
MrKeepItPetty
Discordia
18
9 / 3 / 17
12,436
1,131
20,844
8,271
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Rate42
Horus
18
5 / 0 / 22
12,313
1,119
14,115
14,021
14,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Snap8464
Anubis
19
13 / 3 / 20
13,805
1,255
38,921
16,252
11,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 0 / 24
11,503
1,046
16,932
6,485
3,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

279

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 2
11,083
1,008
15,261
23,955
11,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Larancar
Atlas
16
0 / 4 / 3
11,537
1,049
8,196
19,402
21,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
M1ctl4n
Chernobog
16
4 / 9 / 1
11,596
1,054
14,384
26,810
10,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
MissMoko
Shiva
16
0 / 6 / 2
9,742
886
9,279
24,656
24,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
xKisae
Chang'e
16
0 / 5 / 2
10,156
923
9,740
20,439
7,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
17
33
Kills
7
7
Deaths
34
109
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
W
Kuzenbo
Heppymon
Kuzenbo
3
1
26
16
L
Atlas
Larancar
Atlas
0
4
3
0.38
L
Chernobog
M1ctl4n
Chernobog
4
9
1
0.5
L
Shiva
MissMoko
Shiva
0
6
2
0.17
W
Discordia
MrKeepItPetty
Discordia
9
3
17
5.83
W
Horus
Rate42
Horus
5
0
22
16
W
Anubis
Snap8464
Anubis
13
3
20
7.67
W
3
0
24
15
L
Chang'e
xKisae
Chang'e
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,519
Damage
56,860
63,196
Taken
115,262
68,521
Mitigated
76,097
22,072
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,261
3,523
0
1,434
23,955
11,980
0
15,965
7,990
0
23,026
W
Kuzenbo
Heppymon
Kuzenbo
17,707
5,705
672
2,071
18,167
34,891
0
6,639
11,124
30,857
0
L
Atlas
Larancar
Atlas
8,196
3,987
0
1,178
19,402
21,627
0
12,822
6,580
26,668
0
L
Chernobog
M1ctl4n
Chernobog
14,384
9,336
0
2,486
26,810
10,331
0
20,120
6,690
0
38,213
L
Shiva
MissMoko
Shiva
9,279
1,051
695
1,953
24,656
24,343
0
15,080
9,576
0
16,919
W
Discordia
MrKeepItPetty
Discordia
20,844
1,718
130
659
8,271
3,578
0
1,235
6,736
35,884
0
W
Horus
Rate42
Horus
14,115
5,399
3,464
5,563
14,021
14,868
0
4,117
9,557
0
20,543
W
Anubis
Snap8464
Anubis
38,921
3,005
0
7,570
16,252
11,908
0
4,150
11,812
59,204
0
W
16,932
9,364
0
1,943
6,485
3,276
0
1,795
4,488
0
37,535
L
Chang'e
xKisae
Chang'e
9,740
1,223
7,256
5,503
20,439
7,816
0
13,485
6,954
41,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,497
Gold Earned
54,114
180
Minions Killed
198
4
Camps Cleared
9
998,150
Distance Traveled
955,751
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,083
1,008
14
1
2
210,053
0
W
Kuzenbo
12,440
1,131
18
2
0
214,173
1
L
Atlas
11,537
1,049
35
3
0
182,519
0
L
Chernobog
11,596
1,054
50
5
5
176,809
0
L
Shiva
9,742
886
24
2
2
195,414
0
W
Discordia
12,436
1,131
27
2
0
200,630
0
W
Horus
12,313
1,119
20
2
2
219,199
0
W
Anubis
13,805
1,255
57
5
2
172,580
0
W
Neith
11,503
1,046
58
5
0
191,568
1
L
Chang'e
10,156
923
75
7
0
190,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role