Player Matchup

Cthulhu
Cthulhu
Bronze II
BlitzKrieg3312
Cthulhu
Bronze II
Level 119
God Stats
26W - 21L
1,456 SR
Queue Stats
144W - 173L
325 MMR
Solo
Shiva
Shiva
Bronze I
BomberFury
Shiva
Bronze I
Level 83
God Stats
8W - 6L
1,563 SR
Queue Stats
397W - 411L
418 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Pistolgrip84
Baron Samedi
Silver V
Level 142
God Stats
11W - 18L
1,429 SR
Queue Stats
252W - 271L
543 MMR
Party 2
Pele
Pele
Silver I
Typhoneus23
Pele
Silver I
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 107L
904 MMR
Party 2
Izanami
Izanami
Silver V
mvrkaanthony
Izanami
Silver V
Level 122
God Stats
4W - 8L
1,263 SR
Queue Stats
149W - 153L
639 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,442 SR
566 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,519 SR
567 MMR
Jormungandr
Jormungandr
Silver V
EliezEr-98
Jormungandr
Silver V
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 49L
721 MMR
Party 1
Yu Huang
Yu Huang
Silver V
GELITO408
Yu Huang
Silver V
Level 159
God Stats
5W - 10L
1,398 SR
Queue Stats
510W - 528L
515 MMR
Solo
Ravana
Ravana
Silver IV
Vladicot
Ravana
Silver IV
Level 116
God Stats
35W - 45L
1,448 SR
Queue Stats
248W - 271L
591 MMR
Solo
Loki
Loki
Silver V
XdannyboiX
Loki
Silver V
Level 86
God Stats
2W - 2L
1,670 SR
Queue Stats
162W - 205L
287 MMR
Solo
Rama
Rama
Bronze I
campuz19
Rama
Bronze I
Level 80
God Stats
1W - 1L
1,581 SR
Queue Stats
25W - 49L
721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
11,456
521
11,271
29,041
21,729
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shiva
18
6 / 0 / 7
12,136
552
22,062
28,053
23,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
Pistolgrip84
Baron Samedi
17
7 / 2 / 2
11,112
505
13,152
11,982
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 1 / 9
12,458
566
13,661
20,685
9,283
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
mvrkaanthony
Izanami
18
7 / 0 / 2
12,244
557
13,025
15,210
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
CernunnosNu WaLancelotKali

VS

Bans
AthenaTyrArachneCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EliezEr-98
Jormungandr
12
2 / 3 / 0
8,599
391
10,914
21,247
22,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
GELITO408
Yu Huang
15
2 / 6 / 1
9,979
454
9,090
14,783
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ravana
Vladicot
Ravana
15
2 / 6 / 1
9,749
443
8,607
15,389
6,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 8 / 0
8,158
371
9,201
22,209
13,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
12
0 / 6 / 2
7,684
349
8,560
20,384
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
29
Kills
6
7
Deaths
29
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Shiva
6
0
7
9.5
L
Jormungandr
EliezEr-98
Jormungandr
2
3
0
0.67
L
Yu Huang
GELITO408
Yu Huang
2
6
1
0.42
W
Baron Samedi
Pistolgrip84
Baron Samedi
7
2
2
4
W
7
1
9
11.5
L
Ravana
Vladicot
Ravana
2
6
1
0.42
L
0
8
0
0
L
Rama
0
6
2
0.17
W
Izanami
mvrkaanthony
Izanami
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,171
Damage
46,372
104,971
Taken
94,012
67,221
Mitigated
56,236
47,141
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,271
297
2,737
6,788
29,041
21,729
84
6,841
22,004
62,605
0
W
Shiva
22,062
4,076
488
11,098
28,053
23,971
59
4,321
23,732
197
92,975
L
Jormungandr
EliezEr-98
Jormungandr
10,914
3,777
197
3,050
21,247
22,589
6
5,593
15,654
39,728
0
L
Yu Huang
GELITO408
Yu Huang
9,090
832
0
1,772
14,783
6,290
194
6,582
8,201
65,927
0
W
Baron Samedi
Pistolgrip84
Baron Samedi
13,152
1,060
1,936
3,465
11,982
6,051
1,209
3,660
7,917
79,028
0
W
13,661
3,092
0
12,612
20,685
9,283
39
3,404
17,131
0
111,985
L
Ravana
Vladicot
Ravana
8,607
2,459
0
1,640
15,389
6,541
146
3,409
11,980
0
84,255
L
9,201
2,478
0
5,204
22,209
13,528
350
4,025
18,184
0
53,630
L
Rama
8,560
6,605
0
4,675
20,384
7,288
506
4,999
15,385
0
42,682
W
Izanami
mvrkaanthony
Izanami
13,025
8,103
0
8,017
15,210
6,187
4,681
1,747
12,832
0
112,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,406
Gold Earned
44,169
652
Minions Killed
432
0
Camps Cleared
0
2,220,071
Distance Traveled
1,839,923
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,456
521
90
4
0
440,163
3
W
Shiva
12,136
552
142
6
0
437,766
3
L
Jormungandr
8,599
391
54
2
0
422,930
1
L
Yu Huang
9,979
454
113
5
0
323,447
8
W
Baron Samedi
11,112
505
106
5
0
398,136
3
W
Pele
12,458
566
143
7
0
523,906
2
L
Ravana
9,749
443
131
6
0
422,109
4
L
Loki
8,158
371
78
4
0
352,853
2
L
Rama
7,684
349
56
3
0
318,584
0
W
Izanami
12,244
557
171
8
0
420,100
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role