Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MAMBA24LIFE8
Nu Wa
Level 129
God Stats
14W - 10L
1,438 SR
Queue Stats
765W - 810L
1,455 Elo+
Solo
Raijin
Raijin
NunsWithGun
Raijin
Level 128
God Stats
4W - 0L
1,647 SR
Queue Stats
153W - 160L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
mi-nouuuu
Sun Wukong
Level 155
God Stats
1W - 0L
1,383 SR
Queue Stats
21W - 14L
1,487 Elo+
Party 1
Ra
Ra
trony-QC
Ra
Level 54
God Stats
1W - 1L
1,220 SR
Queue Stats
31W - 39L
1,407 Elo+
Party 1
Team Averages
Level 124
1,438 SR
1,463 Elo+

VS

Team Averages
Level 106
1,404 SR
1,420 Elo+
Pele
Pele
Dip king 187789
Pele
Level 149
God Stats
3W - 2L
1,613 SR
Queue Stats
25W - 32L
1,377 Elo+
Solo
Hachiman
Hachiman
DynEste
Hachiman
Level 124
God Stats
1W - 5L
1,350 SR
Queue Stats
99W - 95L
1,483 Elo+
Solo
Medusa
Medusa
Gravybo1
Medusa
Level 80
God Stats
0W - 2L
1,347 SR
Queue Stats
106W - 98L
1,439 Elo+
Party 2
Sylvanus
Sylvanus
RagnarAllFather
Sylvanus
Level 79
God Stats
2W - 3L
1,294 SR
Queue Stats
77W - 84L
1,399 Elo+
Party 2
Ishtar
Ishtar
donajelly
Ishtar
Level 97
God Stats
0W - 1L
1,416 SR
Queue Stats
203W - 191L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 0 / 9
8,762
797
6,844
12,170
13,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 10
8,910
810
14,048
6,875
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
18
5 / 1 / 10
10,230
930
17,871
12,578
6,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
mi-nouuuu
Sun Wukong
15
4 / 1 / 9
9,021
820
9,206
13,189
10,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 0 / 14
8,444
768
6,416
5,824
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
7,875
716
12,741
13,399
7,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
DynEste
Hachiman
13
1 / 4 / 3
7,200
655
7,903
9,864
4,347
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Gravybo1
Medusa
13
0 / 5 / 2
6,948
632
5,496
12,508
5,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
13
0 / 2 / 2
7,535
685
4,260
12,794
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
donajelly
Ishtar
14
0 / 2 / 3
7,234
658
9,285
9,194
4,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
15
Kills
4
4
Deaths
15
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
9
8.5
L
3
2
1
1.75
L
Hachiman
DynEste
Hachiman
1
4
3
0.63
L
Medusa
Gravybo1
Medusa
0
5
2
0.2
W
2
2
10
3.5
W
Raijin
5
1
10
10
L
Sylvanus
0
2
2
0.5
L
Ishtar
donajelly
Ishtar
0
2
3
0.75
W
Sun Wukong
mi-nouuuu
Sun Wukong
4
1
9
8.5
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,385
Damage
39,685
50,636
Taken
57,759
37,554
Mitigated
32,272
24,630
Healing
28,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,844
1,388
1,420
3,555
12,170
13,878
990
960
11,210
0
8,401
L
12,741
1,319
393
5,552
13,399
7,772
0
8,053
4,884
0
31,066
L
Hachiman
DynEste
Hachiman
7,903
4,141
344
1,320
9,864
4,347
0
6,672
2,788
0
15,803
L
Medusa
Gravybo1
Medusa
5,496
2,731
1,332
1,721
12,508
5,557
0
8,087
3,995
0
16,536
W
14,048
2,394
807
799
6,875
3,413
1,870
296
6,579
22,863
0
W
Raijin
17,871
1,998
3,046
2,981
12,578
6,984
427
1,291
11,287
38,695
0
L
Sylvanus
4,260
549
9,620
7,582
12,794
9,761
0
8,943
3,251
6,227
0
L
Ishtar
donajelly
Ishtar
9,285
5,373
0
658
9,194
4,835
0
4,472
4,506
0
27,477
W
Sun Wukong
mi-nouuuu
Sun Wukong
9,206
1,549
2,864
4,106
13,189
10,150
338
895
12,294
0
14,972
W
6,416
248
3,869
1,183
5,824
3,129
221
818
5,006
17,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
36,792
139
Minions Killed
126
0
Camps Cleared
0
1,154,594
Distance Traveled
1,029,759
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,762
797
9
1
0
237,553
0
L
Pele
7,875
716
34
3
0
212,512
0
L
Hachiman
7,200
655
22
2
0
175,852
1
L
Medusa
6,948
632
23
2
0
202,369
3
W
Nu Wa
8,910
810
29
3
0
205,328
0
W
Raijin
10,230
930
55
5
0
226,458
0
L
Sylvanus
7,535
685
0
0
0
219,747
0
L
Ishtar
7,234
658
47
4
0
219,279
11
W
Sun Wukong
9,021
820
16
1
0
262,129
0
W
Ra
8,444
768
30
3
0
223,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role