Player Matchup

Fenrir
Fenrir
JurgenClope1
Fenrir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 23L
1,153 Elo+
Party 2
Yu Huang
Yu Huang
maxterpo
Yu Huang
Level 61
God Stats
8W - 14L
1,407 SR
Queue Stats
249W - 366L
1,188 Elo+
Solo
Hades
Hades
pogoxXbergy
Hades
Level 67
God Stats
3W - 2L
1,417 SR
Queue Stats
24W - 30L
1,323 Elo+
Party 2
Team Averages
Level 45
1,442 SR
1,221 Elo+

VS

Team Averages
Level 64
1,429 SR
1,199 Elo+
Medusa
Medusa
DizzyDaze
Medusa
Level 27
God Stats
0W - 1L
1,232 SR
Queue Stats
2W - 15L
978 Elo+
Party 1
Ymir
Ymir
Ikuaxis
Ymir
Level 57
God Stats
16W - 11L
1,573 SR
Queue Stats
23W - 37L
1,274 Elo+
Party 1
Nu Wa
Nu Wa
Jayden20161319
Nu Wa
Level 107
God Stats
49W - 96L
1,483 SR
Queue Stats
132W - 284L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 1 / 12
12,909
759
9,141
15,371
13,231
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
maxterpo
Yu Huang
16
4 / 3 / 14
11,625
684
11,834
9,443
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 0 / 9
12,764
751
19,308
17,986
9,801
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DizzyDaze
Medusa
15
2 / 7 / 1
10,269
604
9,530
14,989
6,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Ikuaxis
Ymir
14
2 / 5 / 1
10,802
635
9,157
23,582
28,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 8 / 3
9,550
562
12,539
12,465
5,374
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
20
Kills
4
4
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
DizzyDaze
Medusa
2
7
1
0.36
L
Ymir
Ikuaxis
Ymir
2
5
1
0.5
L
0
8
3
0.19
W
Fenrir
5
1
12
11
W
Yu Huang
maxterpo
Yu Huang
4
3
14
3.67
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,283
Damage
31,226
42,800
Taken
51,036
26,928
Mitigated
40,073
15,130
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DizzyDaze
Medusa
9,530
4,457
0
369
14,989
6,468
1,423
8,232
6,757
0
31,225
L
Ymir
Ikuaxis
Ymir
9,157
1,235
285
3,654
23,582
28,231
0
15,679
7,903
22,653
0
L
12,539
4,935
222
574
12,465
5,374
0
7,773
4,692
43,551
0
W
Fenrir
9,141
3,007
0
5,237
15,371
13,231
989
8,107
7,264
0
26,341
W
Yu Huang
maxterpo
Yu Huang
11,834
800
0
1,319
9,443
3,896
1,037
5,588
3,855
53,083
0
W
19,308
1,774
711
7,863
17,986
9,801
766
8,388
9,598
63,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
30,621
193
Minions Killed
126
6
Camps Cleared
4
885,497
Distance Traveled
752,840
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,269
604
43
3
1
247,587
2
L
Ymir
10,802
635
34
2
1
279,956
3
L
Nu Wa
9,550
562
49
3
2
225,297
1
W
Fenrir
12,909
759
30
2
1
314,917
0
W
Yu Huang
11,625
684
87
5
0
273,058
0
W
Hades
12,764
751
76
4
5
297,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role