Player Matchup

Ymir
Ymir
DomDomS__
Ymir
Level 123
God Stats
38W - 19L
1,597 SR
Queue Stats
417W - 470L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
Erik-84DO
Danzaburou
Level 127
God Stats
15W - 17L
1,477 SR
Queue Stats
374W - 363L
1,358 Elo+
Party 1
Hera
Hera
MONKEY-NX-01
Hera
Level 97
God Stats
7W - 15L
1,271 SR
Queue Stats
84W - 98L
1,361 Elo+
Party 3
Bastet
Bastet
jambolew
Bastet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 93L
1,361 Elo+
Party 3
Aphrodite
Aphrodite
katanasamurai747
Aphrodite
Level 106
God Stats
4W - 8L
1,330 SR
Queue Stats
93W - 111L
1,351 Elo+
Party 3
Team Averages
Level 112
1,435 SR
1,360 Elo+

VS

Team Averages
Level 104
1,443 SR
1,301 Elo+
Artio
Artio
Airalin1030
Artio
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 32L
1,091 Elo+
Party 2
Hachiman
Hachiman
D0gg097
Hachiman
Level 80
God Stats
2W - 4L
1,366 SR
Queue Stats
414W - 524L
1,300 Elo+
Party 2
King Arthur
King Arthur
DRAGONHUNTER103
King Arthur
Level 108
God Stats
8W - 16L
1,298 SR
Queue Stats
140W - 166L
1,349 Elo+
Party 2
Ah Puch
Ah Puch
S7 Risk
Ah Puch
Level 108
God Stats
18W - 18L
1,552 SR
Queue Stats
321W - 445L
1,306 Elo+
Party 2
Thor
Thor
Ulfhand
Thor
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 146L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 6
9,190
460
6,294
18,075
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Erik-84DO
Danzaburou
16
1 / 2 / 2
10,246
512
12,375
12,178
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 2
9,836
492
10,830
11,724
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
jambolew
Bastet
17
9 / 4 / 0
10,842
542
18,256
22,020
10,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
14
1 / 3 / 1
9,053
453
7,048
14,816
7,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,797
490
6,421
16,091
20,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
D0gg097
Hachiman
16
3 / 2 / 3
9,345
467
10,495
14,458
5,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
DRAGONHUNTER103
King Arthur
16
3 / 4 / 5
10,103
505
15,926
20,428
19,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
S7 Risk
Ah Puch
16
4 / 5 / 1
10,090
505
9,413
12,152
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
Ulfhand
Thor
17
5 / 4 / 6
10,626
531
11,517
19,828
9,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
16
Kills
17
17
Deaths
16
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
L
Hachiman
D0gg097
Hachiman
3
2
3
2.25
L
King Arthur
DRAGONHUNTER103
King Arthur
3
4
5
1.38
W
Ymir
1
2
6
2
W
Danzaburou
Erik-84DO
Danzaburou
1
2
2
1
W
4
6
2
0.83
L
Ah Puch
S7 Risk
Ah Puch
4
5
1
0.9
L
Thor
Ulfhand
Thor
5
4
6
2
W
Bastet
jambolew
Bastet
9
4
0
2.25
W
Aphrodite
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,803
Damage
53,772
78,813
Taken
82,957
45,689
Mitigated
60,383
31,165
Healing
21,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,421
656
1,083
5,361
16,091
20,032
0
6,343
9,748
34,299
0
L
Hachiman
D0gg097
Hachiman
10,495
6,976
0
4,253
14,458
5,952
1,782
2,732
11,726
0
75,675
L
King Arthur
DRAGONHUNTER103
King Arthur
15,926
1,062
0
1,900
20,428
19,815
360
7,174
13,254
0
68,566
W
Ymir
6,294
1,593
304
4,825
18,075
17,131
0
4,097
13,978
29,871
0
W
Danzaburou
Erik-84DO
Danzaburou
12,375
4,542
0
4,876
12,178
5,894
573
2,197
9,981
0
92,418
W
10,830
2,943
0
230
11,724
5,350
820
5,409
6,315
78,239
0
L
Ah Puch
S7 Risk
Ah Puch
9,413
308
0
1,957
12,152
5,024
0
3,849
8,303
69,077
0
L
Thor
Ulfhand
Thor
11,517
3,629
0
6,472
19,828
9,560
0
4,074
15,754
0
84,001
W
Bastet
jambolew
Bastet
18,256
6,284
97
11,176
22,020
10,127
0
2,096
19,924
0
84,178
W
Aphrodite
7,048
1,660
889
8,768
14,816
7,187
708
2,035
12,781
54,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,167
Gold Earned
49,961
534
Minions Killed
505
0
Camps Cleared
0
1,748,429
Distance Traveled
1,743,754
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,797
490
45
2
0
415,467
2
L
Hachiman
9,345
467
122
6
0
314,142
3
L
King Arthur
10,103
505
112
6
0
352,672
3
W
Ymir
9,190
460
47
2
0
385,963
9
W
Danzaburou
10,246
512
139
7
0
317,925
6
W
Hera
9,836
492
144
7
0
327,514
3
L
Ah Puch
10,090
505
111
6
0
272,218
1
L
Thor
10,626
531
115
6
0
389,255
0
W
Bastet
10,842
542
123
6
0
412,433
6
W
Aphrodite
9,053
453
81
4
0
304,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role