Player Matchup

Scylla
Scylla
JohnHaloman
Scylla
Level 58
God Stats
5W - 11L
1,409 SR
Queue Stats
119W - 142L
1,494 Elo+
Party 3
King Arthur
King Arthur
LockeNKey
King Arthur
Level 27
God Stats
12W - 21L
1,429 SR
Queue Stats
38W - 50L
1,449 Elo+
Party 3
Persephone
Persephone
RiotWake
Persephone
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,226 Elo+
Solo
Cthulhu
Cthulhu
derpimation
Cthulhu
Level 29
God Stats
17W - 25L
1,448 SR
Queue Stats
98W - 127L
1,462 Elo+
Party 3
Izanami
Izanami
hiixander
Izanami
Level 29
God Stats
3W - 4L
1,447 SR
Queue Stats
11W - 12L
1,439 Elo+
Party 3
Team Averages
Level 37
1,446 SR
1,414 Elo+

VS

Team Averages
Level 69
1,599 SR
1,437 Elo+
Da Ji
Da Ji
Astounds
Da Ji
Level 146
God Stats
2W - 1L
1,615 SR
Queue Stats
67W - 60L
1,535 Elo+
Party 1
Medusa
Medusa
BigHota
Medusa
Level 27
God Stats
2W - 0L
1,878 SR
Queue Stats
39W - 25L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
Kuroi4Shi
Nu Wa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,412 Elo+
Party 2
Ymir
Ymir
TheInternep
Ymir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,380 Elo+
Party 2
Chaac
Chaac
xPaCoFGC
Chaac
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 82L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 6 / 4
9,637
964
13,960
11,724
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LockeNKey
King Arthur
15
3 / 4 / 3
10,191
1,019
12,609
19,823
18,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
RiotWake
Persephone
15
2 / 7 / 2
10,838
1,084
14,510
13,486
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
derpimation
Cthulhu
16
1 / 6 / 5
9,673
967
13,539
24,488
27,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
hiixander
Izanami
15
0 / 5 / 3
9,260
926
10,963
16,105
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

173

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Astounds
Da Ji
17
14 / 1 / 6
12,970
1,297
20,996
13,690
7,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
BigHota
Medusa
17
9 / 0 / 14
11,583
1,158
22,980
13,658
7,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Kuroi4Shi
Nu Wa
17
0 / 2 / 24
10,396
1,040
19,723
9,036
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 1 / 18
11,199
1,120
6,984
14,001
17,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
xPaCoFGC
Chaac
17
3 / 3 / 13
10,651
1,065
9,143
18,126
14,531

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
7
Kills
28
28
Deaths
7
17
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Astounds
Da Ji
14
1
6
17
W
Medusa
BigHota
Medusa
9
0
14
16
L
Scylla
1
6
4
0.5
W
Nu Wa
Kuroi4Shi
Nu Wa
0
2
24
6
L
King Arthur
LockeNKey
King Arthur
3
4
3
1.13
L
Persephone
RiotWake
Persephone
2
7
2
0.43
W
2
1
18
11
L
Cthulhu
derpimation
Cthulhu
1
6
5
0.58
L
Izanami
hiixander
Izanami
0
5
3
0.3
W
Chaac
xPaCoFGC
Chaac
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,581
Damage
79,826
85,626
Taken
68,511
62,524
Mitigated
50,272
7,483
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Astounds
Da Ji
20,996
4,956
0
4,689
13,690
7,225
0
6,205
7,319
0
39,887
W
Medusa
BigHota
Medusa
22,980
12,496
0
3,001
13,658
7,010
0
7,506
5,964
0
33,340
L
Scylla
13,960
2,259
0
597
11,724
4,864
0
2,506
9,218
27,249
0
W
Nu Wa
Kuroi4Shi
Nu Wa
19,723
5,559
0
692
9,036
4,181
0
6,523
2,334
39,840
0
L
King Arthur
LockeNKey
King Arthur
12,609
937
0
2,980
19,823
18,226
0
5,996
13,827
0
31,987
L
Persephone
RiotWake
Persephone
14,510
1,082
0
856
13,486
5,259
0
3,191
10,288
39,246
0
W
6,984
1,063
0
937
14,001
17,325
0
9,494
4,371
14,473
0
L
Cthulhu
derpimation
Cthulhu
13,539
970
627
973
24,488
27,735
0
9,447
15,041
22,504
0
L
Izanami
hiixander
Izanami
10,963
5,950
0
1,450
16,105
6,440
0
5,566
10,539
0
33,479
W
Chaac
xPaCoFGC
Chaac
9,143
2,057
0
3,685
18,126
14,531
0
11,352
6,514
0
19,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,599
Gold Earned
56,799
202
Minions Killed
152
3
Camps Cleared
12
941,305
Distance Traveled
960,602
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,970
1,297
29
3
7
205,256
3
W
Medusa
11,583
1,158
30
3
2
201,963
1
L
Scylla
9,637
964
29
3
2
174,914
1
W
Nu Wa
10,396
1,040
34
3
0
190,293
1
L
King Arthur
10,191
1,019
45
5
0
206,069
1
L
Persephone
10,838
1,084
74
7
0
184,975
0
W
Ymir
11,199
1,120
23
2
0
170,848
0
L
Cthulhu
9,673
967
14
1
1
202,987
1
L
Izanami
9,260
926
40
4
0
172,360
1
W
Chaac
10,651
1,065
36
4
3
192,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role