Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
TheWolf7
Cupid
Level 75
God Stats
3W - 4L
1,430 SR
Queue Stats
21W - 35L
1,401 Elo+
Party 3
Kukulkan
Kukulkan
belgianwafflez
Kukulkan
Level 89
God Stats
14W - 10L
1,691 SR
Queue Stats
268W - 289L
1,411 Elo+
Solo
Hun Batz
Hun Batz
kasa16
Hun Batz
Level 86
God Stats
0W - 2L
1,247 SR
Queue Stats
25W - 40L
1,382 Elo+
Party 3
Chiron
Chiron
portero16
Chiron
Level 46
God Stats
1W - 1L
1,645 SR
Queue Stats
10W - 10L
1,582 Elo+
Party 3
Team Averages
Level 83
1,503 SR
1,455 Elo+

VS

Team Averages
Level 60
1,501 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
Level 91
God Stats
6W - 5L
1,472 SR
Queue Stats
72W - 76L
1,459 Elo+
Party 1
Mulan
Mulan
Timmins96
Mulan
Level 35
God Stats
3W - 5L
1,303 SR
Queue Stats
42W - 53L
1,401 Elo+
Party 2
Discordia
Discordia
jaffaman4
Discordia
Level 102
God Stats
6W - 3L
1,722 SR
Queue Stats
43W - 51L
1,415 Elo+
Party 2
Cerberus
Cerberus
xavio8500
Cerberus
Level 24
God Stats
3W - 2L
1,506 SR
Queue Stats
10W - 19L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 3 / 0
4,686
426
2,671
8,303
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
TheWolf7
Cupid
11
0 / 0 / 0
6,074
552
4,065
6,725
2,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
11
0 / 3 / 1
6,187
562
3,741
5,943
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
kasa16
Hun Batz
9
1 / 3 / 0
5,347
486
2,912
8,489
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
portero16
Chiron
7
0 / 3 / 0
4,724
429
1,553
6,532
1,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 2
7,055
641
8,247
6,187
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
12
4 / 0 / 4
6,987
635
3,147
7,384
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Timmins96
Mulan
11
1 / 0 / 0
6,751
614
4,562
8,257
4,616
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
jaffaman4
Discordia
11
0 / 0 / 3
6,634
603
3,413
3,934
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
xavio8500
Cerberus
11
4 / 1 / 6
6,890
626
4,643
7,632
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
0
0
W
Neith
 
Neith
3
0
2
4
W
Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
4
0
4
6
L
Cupid
TheWolf7
Cupid
0
0
0
0
W
Mulan
Timmins96
Mulan
1
0
0
1
L
Kukulkan
0
3
1
0.17
W
Discordia
jaffaman4
Discordia
0
0
3
1.5
L
Hun Batz
kasa16
Hun Batz
1
3
0
0.33
L
Chiron
portero16
Chiron
0
3
0
0
W
Cerberus
xavio8500
Cerberus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
24,012
35,992
Taken
33,394
14,103
Mitigated
15,959
6,866
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,671
617
0
464
8,303
5,209
0
1,934
6,369
14,154
0
W
Neith
 
Neith
8,247
4,945
0
3,259
6,187
2,497
1,861
1,931
4,256
0
52,320
W
Tsukuyomi
SSJ3SergioGR557
Tsukuyomi
3,147
916
0
4,304
7,384
2,735
0
1,038
6,346
0
42,156
L
Cupid
TheWolf7
Cupid
4,065
2,416
0
4,165
6,725
2,311
0
828
5,897
0
41,434
W
Mulan
Timmins96
Mulan
4,562
306
0
3,454
8,257
4,616
624
0
8,257
0
40,566
L
Kukulkan
3,741
424
0
490
5,943
2,376
0
2,674
3,269
54,526
0
W
Discordia
jaffaman4
Discordia
3,413
59
0
1,370
3,934
1,482
469
1,395
2,539
46,215
0
L
Hun Batz
kasa16
Hun Batz
2,912
1,010
0
500
8,489
2,750
0
1,148
7,341
0
30,255
L
Chiron
portero16
Chiron
1,553
829
187
1,060
6,532
1,457
0
1,472
5,060
0
18,390
W
Cerberus
xavio8500
Cerberus
4,643
359
140
2,312
7,632
4,629
0
2,048
5,584
21,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
34,317
285
Minions Killed
402
0
Camps Cleared
0
1,061,240
Distance Traveled
1,088,425
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,686
426
14
1
0
216,351
2
W
Neith
7,055
641
99
9
0
204,045
2
W
Tsukuyomi
6,987
635
88
8
0
255,292
0
L
Cupid
6,074
552
83
8
0
215,894
3
W
Mulan
6,751
614
73
7
0
203,971
4
L
Kukulkan
6,187
562
99
9
0
200,624
0
W
Discordia
6,634
603
88
8
0
198,585
3
L
Hun Batz
5,347
486
50
5
0
225,268
0
L
Chiron
4,724
429
39
4
0
203,103
1
W
Cerberus
6,890
626
54
5
0
226,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role