Player Matchup

Chaac
Chaac
Silver IV
Asiurr
Chaac
Silver IV
Level 137
God Stats
2W - 3L
1,741 SR
Queue Stats
19W - 26L
1,378 MMR
Party 2
Neith
Neith
Gold III
Felpo
Neith
Gold III
Level 123
God Stats
5W - 3L
1,647 SR
Queue Stats
69W - 67L
1,548 MMR
Party 2
Athena
Athena
Gold III
Vedolis
Athena
Gold III
Level 133
God Stats
4W - 6L
1,779 SR
Queue Stats
76W - 74L
1,517 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,722 SR
1,481 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,501 SR
1,458 MMR
Anubis
Anubis
Silver IV
Renzzey
Anubis
Silver IV
Level 148
God Stats
2W - 2L
1,812 SR
Queue Stats
7W - 5L
1,499 MMR
Party 1
Awilix
Awilix
Bronze V
UnwrittenThesis
Awilix
Bronze V
Level 128
God Stats
1W - 0L
1,190 SR
Queue Stats
4W - 4L
1,433 MMR
Party 1
Khepri
Khepri
Silver IV
aProspector
Khepri
Silver IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asiurr
Chaac
13
1 / 3 / 6
8,010
668
9,358
15,351
8,642
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Felpo
Neith
12
5 / 5 / 2
8,547
712
14,213
10,838
3,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Vedolis
Athena
12
1 / 2 / 6
8,423
702
4,863
12,553
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ah Muzen CabAtlasAchillesOdinThoth

VS

Bans
GilgameshArtemisCerberusHou YiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Renzzey
Anubis
15
6 / 3 / 3
9,480
790
14,596
14,095
8,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 6
8,737
728
12,189
10,444
6,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
13
1 / 2 / 9
8,527
711
5,175
9,230
7,745
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
7
Kills
10
10
Deaths
7
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
Asiurr
Chaac
1
3
6
1.33
L
Neith
Felpo
Neith
5
5
2
1.2
W
Anubis
Renzzey
Anubis
6
3
3
2.5
W
3
2
6
3
L
Athena
Vedolis
Athena
1
2
6
2
W
Khepri
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
31,960
38,742
Taken
33,769
24,037
Mitigated
22,799
8,010
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Asiurr
Chaac
9,358
1,618
0
4,904
15,351
8,642
0
7,086
8,129
0
31,468
L
Neith
Felpo
Neith
14,213
6,034
0
1,506
10,838
3,607
715
5,749
4,960
0
38,556
W
Anubis
Renzzey
Anubis
14,596
2,033
0
7,317
14,095
8,529
377
2,598
11,497
46,135
0
W
12,189
5,365
0
1,512
10,444
6,525
642
2,042
8,402
0
32,675
L
Athena
Vedolis
Athena
4,863
1,081
0
1,600
12,553
11,788
0
7,042
5,380
15,933
0
W
Khepri
5,175
733
0
2,002
9,230
7,745
240
861
8,369
15,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,980
Gold Earned
26,744
128
Minions Killed
131
6
Camps Cleared
5
669,308
Distance Traveled
661,215
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,010
668
45
4
3
238,189
4
L
Neith
8,547
712
60
5
2
186,208
4
W
Anubis
9,480
790
72
6
4
193,446
5
W
Awilix
8,737
728
39
3
1
250,494
4
L
Athena
8,423
702
23
2
1
244,911
4
W
Khepri
8,527
711
20
2
0
217,275
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role