Player Matchup

Cernunnos
Cernunnos
Platinum I
BoostedTurtle
Cernunnos
Platinum I
Level 155
God Stats
2W - 2L
1,388 SR
Queue Stats
115W - 114L
1,868 MMR
Solo
Chang'e
Chang'e
Diamond II
MyShinyNeithNMe
Chang'e
Diamond II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 204L
2,313 MMR
Solo
Nemesis
Nemesis
Silver III
rainbro1523
Nemesis
Silver III
Level 69
God Stats
2W - 5L
1,762 SR
Queue Stats
49W - 61L
1,108 MMR
Solo
Atlas
Atlas
Bronze V
sn1p3zz
Atlas
Bronze V
Level 136
God Stats
0W - 2L
1,604 SR
Queue Stats
1W - 4L
1,430 MMR
Solo
Neith
Neith
Silver IV
zivziko888
Neith
Silver IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,371 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,551 SR
1,618 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,654 SR
1,631 MMR
Pele
Pele
Silver IV
CaptGrimm
Pele
Silver IV
Level 123
God Stats
8W - 3L
1,544 SR
Queue Stats
26W - 25L
1,103 MMR
Solo
Chiron
Chiron
Diamond V
DoctorCorleone
Chiron
Diamond V
Level 107
God Stats
4W - 4L
1,668 SR
Queue Stats
126W - 120L
2,062 MMR
Solo
Khepri
Khepri
Diamond IV
JoshyPooLuvsYoo
Khepri
Diamond IV
Level 135
God Stats
20W - 6L
1,860 SR
Queue Stats
91W - 80L
2,058 MMR
Solo
Nox
Nox
Gold IV
Laxmooser
Nox
Gold IV
Level 126
God Stats
1W - 1L
1,584 SR
Queue Stats
38W - 36L
1,484 MMR
Party 1
Bellona
Bellona
Gold III
submerc
Bellona
Gold III
Level 145
God Stats
1W - 0L
1,611 SR
Queue Stats
26W - 28L
1,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BoostedTurtle
Cernunnos
13
0 / 2 / 0
7,977
469
7,998
10,954
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 0
8,635
508
13,257
15,435
10,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
rainbro1523
Nemesis
11
0 / 0 / 2
6,920
407
2,229
8,732
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
sn1p3zz
Atlas
11
0 / 2 / 0
6,976
410
5,034
13,507
10,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
13
0 / 5 / 0
7,714
454
6,887
11,738
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
FreyaEsetFafnirCliodhna

VS

Bans
GilgameshKaliMulanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 0 / 1
9,774
575
8,497
15,468
6,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 1
10,977
646
9,734
7,954
3,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 0 / 7
8,534
502
4,386
9,500
6,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 0 / 4
9,282
546
10,507
8,728
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
submerc
Bellona
14
1 / 2 / 0
8,918
525
8,971
18,879
17,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BoostedTurtle
Cernunnos
0
2
0
0
W
Pele
4
0
1
4.5
W
6
0
1
6.5
W
0
0
7
3.5
W
1
0
4
3
L
2
3
0
0.67
L
Nemesis
rainbro1523
Nemesis
0
0
2
1
L
Atlas
sn1p3zz
Atlas
0
2
0
0
W
Bellona
submerc
Bellona
1
2
0
0.5
L
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
42,095
60,366
Taken
60,529
34,651
Mitigated
38,703
17,045
Healing
30,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BoostedTurtle
Cernunnos
7,998
3,870
0
1,709
10,954
5,250
0
5,624
5,330
0
87,366
W
Pele
8,497
2,197
0
7,806
15,468
6,911
375
3,513
11,797
0
98,192
W
9,734
4,710
1,120
4,414
7,954
3,380
5,058
447
7,507
0
101,529
W
4,386
605
3,597
3,794
9,500
6,604
0
2,141
7,359
16,655
0
W
10,507
965
0
892
8,728
4,042
672
1,781
6,947
81,708
0
L
13,257
2,302
271
6,599
15,435
10,875
28
0
15,435
68,783
0
L
Nemesis
rainbro1523
Nemesis
2,229
804
0
1,350
8,732
2,907
0
543
8,189
0
43,312
L
Atlas
sn1p3zz
Atlas
5,034
2,378
2,210
2,317
13,507
10,288
0
6,923
6,584
27,467
0
W
Bellona
submerc
Bellona
8,971
3,325
0
8,648
18,879
17,766
0
9,700
8,388
0
70,676
L
Neith
6,887
2,420
0
2,589
11,738
5,331
0
1,803
9,935
0
67,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
47,485
498
Minions Killed
610
0
Camps Cleared
0
1,505,385
Distance Traveled
1,758,354
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,977
469
145
9
0
290,624
6
W
Pele
9,774
575
143
8
0
367,615
4
W
Chiron
10,977
646
170
10
0
342,360
4
W
Khepri
8,534
502
25
1
0
378,432
9
W
Nox
9,282
546
154
9
0
325,718
5
L
Chang'e
8,635
508
131
8
0
295,875
5
L
Nemesis
6,920
407
79
5
0
316,478
1
L
Atlas
6,976
410
22
1
0
304,417
7
W
Bellona
8,918
525
118
7
0
344,229
3
L
Neith
7,714
454
121
7
0
297,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role