Player Matchup

Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hera
Hera
BillCosbysPill
Hera
Level 72
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,015 Elo+
Solo
Tyr
Tyr
Godisyoy
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,441 Elo+
Party 3
Izanami
Izanami
MrBareta
Izanami
Level 17
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 4
Terra
Terra
xObese_Ninja17x
Terra
Level 64
God Stats
1W - 6L
1,230 SR
Queue Stats
213W - 251L
1,441 Elo+
Party 3
Team Averages
Level 65
1,539 SR
1,299 Elo+

VS

Team Averages
Level 75
1,567 SR
1,489 Elo+
Chernobog
Chernobog
 
Chernobog
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ElYesh
Geb
Level 68
God Stats
2W - 0L
1,544 SR
Queue Stats
138W - 127L
1,488 Elo+
Party 1
Discordia
Discordia
Lovely0923
Discordia
Level 15
God Stats
2W - 2L
1,701 SR
Queue Stats
19W - 24L
1,497 Elo+
Party 1
Bastet
Bastet
ShockRay
Bastet
Level 117
God Stats
4W - 3L
1,562 SR
Queue Stats
49W - 49L
1,471 Elo+
Party 2
Guan Yu
Guan Yu
zMoltinar
Guan Yu
Level 113
God Stats
6W - 4L
1,530 SR
Queue Stats
228W - 249L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 8 / 1
8,315
416
7,180
20,729
8,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 0
6,944
347
5,510
10,608
5,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 1
7,243
362
3,472
12,721
8,330
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MrBareta
Izanami
12
1 / 8 / 0
7,934
397
2,664
16,755
5,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 0
7,381
369
1,620
17,466
11,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
9 / 0 / 6
13,299
665
15,713
9,100
4,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
ElYesh
Geb
15
6 / 0 / 14
11,804
590
6,390
20,289
25,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Lovely0923
Discordia
17
1 / 0 / 6
11,294
565
8,099
8,943
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
ShockRay
Bastet
16
4 / 2 / 14
11,189
559
12,916
16,353
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
zMoltinar
Guan Yu
19
8 / 1 / 3
12,870
644
13,420
14,509
16,194
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
71
2
Kills
28
28
Deaths
3
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
8
1
0.19
W
Chernobog
 
Chernobog
9
0
6
12
L
0
5
0
0
W
Geb
ElYesh
Geb
6
0
14
13
L
0
2
1
0.25
W
Discordia
Lovely0923
Discordia
1
0
6
4
L
Izanami
MrBareta
Izanami
1
8
0
0.13
W
Bastet
ShockRay
Bastet
4
2
14
5.5
L
0
5
0
0
W
Guan Yu
zMoltinar
Guan Yu
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,446
Damage
56,538
78,279
Taken
69,194
39,191
Mitigated
57,636
14,404
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,180
2,758
0
4,566
20,729
8,714
0
4,086
16,643
0
55,078
W
Chernobog
 
Chernobog
15,713
9,344
0
3,297
9,100
4,671
7,079
231
8,819
0
136,222
L
5,510
1,486
0
134
10,608
5,067
0
3,509
7,099
36,133
0
W
Geb
ElYesh
Geb
6,390
1,397
489
4,984
20,289
25,877
1,117
2,203
17,473
28,754
0
L
3,472
422
0
2,838
12,721
8,330
0
1,485
11,236
0
30,306
W
Discordia
Lovely0923
Discordia
8,099
298
259
2,374
8,943
4,073
2,518
1,534
6,825
86,644
0
L
Izanami
MrBareta
Izanami
2,664
1,688
0
1,607
16,755
5,214
348
2,409
14,346
0
40,662
W
Bastet
ShockRay
Bastet
12,916
4,216
0
7,482
16,353
6,821
1,582
2,482
13,721
0
91,620
L
1,620
383
2,227
3,032
17,466
11,866
192
3,203
14,263
20,374
0
W
Guan Yu
zMoltinar
Guan Yu
13,420
2,443
1,156
3,835
14,509
16,194
1,652
2,511
11,998
203
89,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
60,456
311
Minions Killed
618
0
Camps Cleared
0
1,700,469
Distance Traveled
2,129,253
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,315
416
96
5
0
389,421
1
W
Chernobog
13,299
665
190
10
0
447,510
8
L
Hera
6,944
347
60
3
0
274,723
15
W
Geb
11,804
590
27
1
0
420,118
2
L
Tyr
7,243
362
50
3
0
360,931
1
W
Discordia
11,294
565
126
6
0
365,335
10
L
Izanami
7,934
397
69
3
0
343,031
6
W
Bastet
11,189
559
118
6
0
463,631
1
L
Terra
7,381
369
36
2
0
332,363
0
W
Guan Yu
12,870
644
157
8
0
432,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role