Player Matchup

Zhong Kui
Zhong Kui
Chadō
Zhong Kui
Level 160
God Stats
2W - 1L
1,770 SR
Queue Stats
108W - 73L
1,612 Elo+
Party 2
Lancelot
Lancelot
Dux94
Lancelot
Level 160
God Stats
1W - 1L
1,594 SR
Queue Stats
71W - 45L
1,623 Elo+
Party 2
Nemesis
Nemesis
Kyngu
Nemesis
Level 160
God Stats
0W - 1L
1,345 SR
Queue Stats
66W - 54L
1,575 Elo+
Party 2
Hercules
Hercules
M0en
Hercules
Level 160
God Stats
9W - 4L
1,590 SR
Queue Stats
661W - 608L
1,563 Elo+
Solo
Camazotz
Camazotz
Spūt
Camazotz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,732 Elo+
Party 2
Team Averages
Level 160
1,560 SR
1,621 Elo+

VS

Team Averages
Level 148
1,576 SR
1,599 Elo+
Medusa
Medusa
EddieDi
Medusa
Level 160
God Stats
8W - 2L
1,715 SR
Queue Stats
430W - 334L
1,551 Elo+
Party 1
Fenrir
Fenrir
MANDI150
Fenrir
Level 125
God Stats
2W - 0L
1,710 SR
Queue Stats
95W - 88L
1,604 Elo+
Solo
Poseidon
Poseidon
NoMoreIceCream
Poseidon
Level 138
God Stats
1W - 3L
1,267 SR
Queue Stats
73W - 60L
1,596 Elo+
Solo
Yu Huang
Yu Huang
Nonkas
Yu Huang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 207L
1,605 Elo+
Party 1
Bastet
Bastet
UpHealthUp
Bastet
Level 156
God Stats
1W - 0L
1,690 SR
Queue Stats
46W - 28L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chadō
Zhong Kui
20
8 / 9 / 17
16,165
703
42,338
34,786
28,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Dux94
Lancelot
20
3 / 9 / 17
14,479
630
13,842
34,952
62,980
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Kyngu
Nemesis
20
5 / 6 / 15
16,020
697
19,857
35,809
41,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
M0en
Hercules
20
11 / 6 / 18
16,558
720
28,481
48,385
75,066
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Camazotz
Spūt
Camazotz
20
10 / 9 / 14
14,879
647
26,068
37,795
19,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EddieDi
Medusa
20
18 / 8 / 15
19,459
846
49,231
32,173
28,634
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
MANDI150
Fenrir
20
3 / 5 / 33
16,126
701
21,310
36,172
68,545
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
20
4 / 10 / 20
14,397
626
18,868
25,001
15,427
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Yu Huang
Nonkas
Yu Huang
20
5 / 4 / 27
15,530
675
35,733
22,604
15,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bastet
UpHealthUp
Bastet
20
8 / 10 / 20
15,484
673
31,030
28,843
23,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
153
37
Kills
38
39
Deaths
37
81
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Chadō
Zhong Kui
8
9
17
1.83
L
Lancelot
Dux94
Lancelot
3
9
17
1.28
W
Medusa
EddieDi
Medusa
18
8
15
3.19
L
Nemesis
Kyngu
Nemesis
5
6
15
2.08
L
Hercules
M0en
Hercules
11
6
18
3.33
W
Fenrir
MANDI150
Fenrir
3
5
33
3.9
W
Poseidon
4
10
20
1.4
W
Yu Huang
Nonkas
Yu Huang
5
4
27
4.63
L
Camazotz
Spūt
Camazotz
10
9
14
1.89
W
Bastet
UpHealthUp
Bastet
8
10
20
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,586
Damage
156,172
191,727
Taken
144,793
227,329
Mitigated
151,203
64,046
Healing
37,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Chadō
Zhong Kui
42,338
1,531
0
9,589
34,786
28,115
2,790
8,599
26,187
78,509
0
L
Lancelot
Dux94
Lancelot
13,842
1,946
2,827
2,620
34,952
62,980
474
11,799
22,823
0
25,493
W
Medusa
EddieDi
Medusa
49,231
19,028
2,352
4,469
32,173
28,634
5,696
11,044
21,129
0
91,522
L
Nemesis
Kyngu
Nemesis
19,857
6,358
7,693
9,340
35,809
41,608
1,769
10,370
25,439
7,141
37,644
L
Hercules
M0en
Hercules
28,481
3,359
2,556
15,486
48,385
75,066
1,337
15,265
33,120
0
55,416
W
Fenrir
MANDI150
Fenrir
21,310
4,841
6,094
8,204
36,172
68,545
440
9,115
27,057
0
30,836
W
Poseidon
18,868
5,906
2,059
3,554
25,001
15,427
1,740
8,939
16,062
42,830
450
W
Yu Huang
Nonkas
Yu Huang
35,733
2,660
2,142
3,769
22,604
15,469
903
10,379
12,225
73,338
0
L
Camazotz
Spūt
Camazotz
26,068
4,500
96
13,839
37,795
19,560
3,500
8,374
29,421
0
52,186
W
Bastet
UpHealthUp
Bastet
31,030
7,643
474
4,622
28,843
23,128
2,140
6,541
22,302
0
42,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,101
Gold Earned
80,996
253
Minions Killed
223
0
Camps Cleared
0
2,080,169
Distance Traveled
1,960,374
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,165
703
113
5
0
361,988
1
L
Lancelot
14,479
630
22
1
0
415,663
6
W
Medusa
19,459
846
78
3
0
379,452
2
L
Nemesis
16,020
697
52
2
0
453,785
4
L
Hercules
16,558
720
38
2
0
429,994
4
W
Fenrir
16,126
701
13
1
0
445,044
1
W
Poseidon
14,397
626
47
2
0
349,359
1
W
Yu Huang
15,530
675
69
3
0
413,295
1
L
Camazotz
14,879
647
28
1
0
418,739
5
W
Bastet
15,484
673
16
1
0
373,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role