Player Matchup

Cthulhu
Cthulhu
Airalin1030
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,320 Elo+
Party 1
Zhong Kui
Zhong Kui
D0gg097
Zhong Kui
Level 80
God Stats
0W - 4L
1,407 SR
Queue Stats
14W - 36L
1,023 Elo+
Party 1
Medusa
Medusa
DRAGONHUNTER103
Medusa
Level 108
God Stats
2W - 3L
1,532 SR
Queue Stats
16W - 27L
1,393 Elo+
Party 1
Team Averages
Level 97
1,479 SR
1,245 Elo+

VS

Team Averages
Level 123
1,585 SR
1,450 Elo+
Zhong Kui
Zhong Kui
Destructor1904
Zhong Kui
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 58L
1,497 Elo+
Party 2
Baba Yaga
Baba Yaga
GAFOCO
Baba Yaga
Level 144
God Stats
9W - 1L
1,922 SR
Queue Stats
122W - 79L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
orinek02
Sun Wukong
Level 87
God Stats
29W - 47L
1,335 SR
Queue Stats
234W - 350L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Airalin1030
Cthulhu
16
1 / 3 / 9
11,401
713
11,438
22,620
27,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
D0gg097
Zhong Kui
13
3 / 10 / 5
9,943
621
16,594
22,024
15,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 7 / 3
10,686
668
16,992
24,999
11,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Destructor1904
Zhong Kui
17
4 / 3 / 13
12,655
791
10,353
24,703
40,693
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
GAFOCO
Baba Yaga
19
13 / 2 / 6
13,694
856
36,944
16,774
10,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
orinek02
Sun Wukong
14
3 / 5 / 6
10,704
669
13,972
18,320
13,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
20
20
Deaths
10
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Airalin1030
Cthulhu
1
3
9
1.83
L
Zhong Kui
D0gg097
Zhong Kui
3
10
5
0.55
L
6
7
3
1.07
W
Zhong Kui
Destructor1904
Zhong Kui
4
3
13
3.5
W
Baba Yaga
GAFOCO
Baba Yaga
13
2
6
8
W
Sun Wukong
orinek02
Sun Wukong
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,024
Damage
61,269
69,643
Taken
59,797
54,641
Mitigated
65,053
11,397
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Airalin1030
Cthulhu
11,438
1,406
405
4,878
22,620
27,279
0
14,088
8,532
30,651
0
L
Zhong Kui
D0gg097
Zhong Kui
16,594
2,990
0
4,114
22,024
15,457
0
15,732
6,292
36,747
0
L
16,992
7,836
0
2,000
24,999
11,905
0
18,355
6,644
0
43,292
W
Zhong Kui
Destructor1904
Zhong Kui
10,353
1,078
0
4,992
24,703
40,693
371
10,589
14,114
21,776
0
W
Baba Yaga
GAFOCO
Baba Yaga
36,944
901
0
3,101
16,774
10,393
1,226
9,361
7,413
86,840
0
W
Sun Wukong
orinek02
Sun Wukong
13,972
1,943
337
5,104
18,320
13,967
562
8,545
9,775
0
37,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
37,053
150
Minions Killed
196
5
Camps Cleared
8
811,846
Distance Traveled
884,675
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,401
713
50
3
0
312,484
0
L
Zhong Kui
9,943
621
58
4
3
216,614
2
L
Medusa
10,686
668
42
3
2
282,748
2
W
Zhong Kui
12,655
791
30
2
1
266,747
0
W
Baba Yaga
13,694
856
129
8
3
307,847
1
W
Sun Wukong
10,704
669
37
2
4
310,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role