Player Matchup

Loki
Loki
 
Loki
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Fridric
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,238 Elo+
Party 3
Freya
Freya
Ridiculousnesss
Freya
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Vashyrone
Nu Wa
Level 78
God Stats
20W - 15L
1,604 SR
Queue Stats
121W - 135L
1,478 Elo+
Party 1
Medusa
Medusa
Уррма
Medusa
Level 23
God Stats
14W - 9L
1,672 SR
Queue Stats
106W - 125L
1,465 Elo+
Party 1
Team Averages
Level 45
1,555 SR
1,436 Elo+

VS

Team Averages
Level 64
1,418 SR
1,423 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DiscoGooseyJr
Chaac
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Not_Personal_123
Tsukuyomi
Level 106
God Stats
20W - 13L
1,554 SR
Queue Stats
129W - 122L
1,484 Elo+
Party 4
Medusa
Medusa
SuperSushiCarry
Medusa
Level 82
God Stats
1W - 1L
1,313 SR
Queue Stats
61W - 85L
1,356 Elo+
Party 2
Ra
Ra
hedia01
Ra
Level 13
God Stats
22W - 26L
1,222 SR
Queue Stats
33W - 44L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 7 / 4
8,656
1,237
8,227
9,947
3,965
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Fridric
Cerberus
13
1 / 2 / 5
8,000
1,143
2,841
10,720
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 2
6,878
983
2,564
3,826
1,638
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nu Wa
Vashyrone
Nu Wa
13
2 / 4 / 6
7,989
1,141
9,031
8,153
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Уррма
Medusa
12
1 / 4 / 5
7,445
1,064
4,518
6,794
2,983
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

275

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
6 / 3 / 10
9,280
1,326
7,789
5,605
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 12
8,275
1,182
7,487
5,640
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
13
4 / 2 / 9
8,389
1,198
8,094
8,354
3,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 12
8,448
1,207
9,526
4,957
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 5
8,076
1,154
3,294
5,404
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
10
Kills
19
19
Deaths
10
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
7
4
1
W
The Morrigan
 
The Morrigan
6
3
10
3.67
W
2
2
12
4
L
Cerberus
Fridric
Cerberus
1
2
5
1.75
W
Tsukuyomi
4
2
9
4.25
L
1
2
2
1
W
3
1
12
9
L
Nu Wa
Vashyrone
Nu Wa
2
4
6
1.25
W
4
2
5
3.25
L
Medusa
Уррма
Medusa
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,181
Damage
36,190
39,440
Taken
29,960
22,137
Mitigated
14,693
2,051
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,227
1,243
0
0
9,947
3,965
0
1,563
8,286
0
22,351
W
The Morrigan
 
The Morrigan
7,789
1,700
0
0
5,605
2,275
0
2,614
2,991
24,582
845
W
7,487
1,785
0
1,597
5,640
4,789
0
2,976
2,664
0
13,052
L
Cerberus
Fridric
Cerberus
2,841
436
0
1,318
10,720
10,153
0
3,515
7,037
16,562
0
W
Tsukuyomi
8,094
1,680
0
852
8,354
3,383
0
3,119
5,235
0
22,345
L
2,564
892
0
243
3,826
1,638
0
1,296
2,432
4,625
0
W
9,526
5,456
0
1,449
4,957
1,975
0
2,300
2,657
0
18,847
L
Nu Wa
Vashyrone
Nu Wa
9,031
1,636
105
253
8,153
3,398
0
2,438
5,579
25,345
0
W
3,294
301
492
467
5,404
2,271
0
3,427
1,977
14,903
0
L
Medusa
Уррма
Medusa
4,518
2,011
0
132
6,794
2,983
0
1,758
4,965
0
17,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
42,468
121
Minions Killed
135
4
Camps Cleared
8
597,321
Distance Traveled
633,231
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,656
1,237
19
3
0
137,754
1
W
The Morrigan
9,280
1,326
45
6
3
127,460
0
W
Chaac
8,275
1,182
15
2
1
112,532
2
L
Cerberus
8,000
1,143
29
4
0
149,352
0
W
Tsukuyomi
8,389
1,198
34
5
1
138,159
3
L
Freya
6,878
983
6
1
1
71,350
0
W
Medusa
8,448
1,207
7
1
1
130,393
2
L
Nu Wa
7,989
1,141
33
5
3
113,526
0
W
Ra
8,076
1,154
34
5
2
124,687
2
L
Medusa
7,445
1,064
34
5
0
125,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role